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@article{DBLP:journals/ijgbl/Alexander19,
  author       = {Curby Alexander},
  title        = {Using Gamification Strategies to Cultivate and Measure Professional
                  Educator Dispositions},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {1},
  pages        = {15--29},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019010102},
  doi          = {10.4018/IJGBL.2019010102},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Alexander19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/BartolucciMB19,
  author       = {Marco Bartolucci and
                  Francesco Mattioli and
                  Federico Batini},
  title        = {Do Board Games Make People Smarter?: Two Initial Exploratory Studies},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {4},
  pages        = {1--14},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019100101},
  doi          = {10.4018/IJGBL.2019100101},
  timestamp    = {Mon, 26 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/BartolucciMB19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/CampbellGK19,
  author       = {Laurie O. Campbell and
                  Glenda A. Gunter and
                  Robert F. Kenny},
  title        = {Evaluating Social Change Games: Employing the {RETAIN} Model},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {4},
  pages        = {31--44},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019100103},
  doi          = {10.4018/IJGBL.2019100103},
  timestamp    = {Sat, 08 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/CampbellGK19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/CardinotF19,
  author       = {Adriana Cardinot and
                  Jessamyn A. Fairfield},
  title        = {Game-Based Learning to Engage Students With Physics and Astronomy
                  Using a Board Game},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {1},
  pages        = {42--57},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019010104},
  doi          = {10.4018/IJGBL.2019010104},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/CardinotF19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/ChungSQ19,
  author       = {Chih{-}Hung Chung and
                  Chunyi Shen and
                  Yu{-}Zhen Qiu},
  title        = {Students' Acceptance of Gamification in Higher Education},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {2},
  pages        = {1--19},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019040101},
  doi          = {10.4018/IJGBL.2019040101},
  timestamp    = {Mon, 26 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/ChungSQ19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/FronzaFRSC19,
  author       = {Fernanda Cerveira Abuana Cerveira Fronza and
                  Elisa Pinheiro Ferrari and
                  Daniela Karine Ramos and
                  Ademilde Silveira Sartori and
                  Fernando Luiz Cardoso},
  title        = {Cognitive Content of Commercial Exergames},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {3},
  pages        = {23--37},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019070102},
  doi          = {10.4018/IJGBL.2019070102},
  timestamp    = {Sat, 08 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/FronzaFRSC19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Kim19,
  author       = {Sangkyun Kim},
  title        = {Role-Playing Game for Training a Design Process of Startup Company
                  Compensation Plan},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {2},
  pages        = {40--54},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019040103},
  doi          = {10.4018/IJGBL.2019040103},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Kim19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Merilainen19,
  author       = {Mikko Meril{\"{a}}inen},
  title        = {First-Timer Learning Experiences in Global Game Jam},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {1},
  pages        = {30--41},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019010103},
  doi          = {10.4018/IJGBL.2019010103},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Merilainen19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/MillerDJMLNAAET19,
  author       = {Claude H. Miller and
                  Norah E. Dunbar and
                  Matthew L. Jensen and
                  Zachary B. Massey and
                  Yu{-}Hao Lee and
                  Spencer B. Nicholls and
                  Chris Anderson and
                  Aubrie Serena Adams and
                  Javier Elizondo and
                  William Thompson and
                  Scott N. Wilson},
  title        = {Training Law Enforcement Officers to Identify Reliable Deception Cues
                  With a Serious Digital Game},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {3},
  pages        = {1--22},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019070101},
  doi          = {10.4018/IJGBL.2019070101},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/MillerDJMLNAAET19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/NadolnyNF19,
  author       = {Larysa N. Nadolny and
                  Jeanna Nation and
                  Jonathan Fox},
  title        = {Supporting Motivation and Effort Persistence in an Online Financial
                  Literacy Course Through Game-Based Learning},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {3},
  pages        = {38--52},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019070103},
  doi          = {10.4018/IJGBL.2019070103},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/NadolnyNF19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/RoodtR19,
  author       = {Sumarie Roodt and
                  Yusuf Ryklief},
  title        = {Using Digital Game-Based Learning to Improve the Academic Efficiency
                  of Vocational Education students},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {4},
  pages        = {45--69},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019100104},
  doi          = {10.4018/IJGBL.2019100104},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/RoodtR19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/SahinKY19,
  author       = {Muhittin Sahin and
                  Sinan Keskin and
                  Halil Yurdug{\"{u}}l},
  title        = {Impact of Family Support and Perception of Loneliness on Game Addiction
                  Analysis of a Mediation and Moderation},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {4},
  pages        = {15--30},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019100102},
  doi          = {10.4018/IJGBL.2019100102},
  timestamp    = {Mon, 26 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/SahinKY19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/WardMP19,
  author       = {Monica Ward and
                  Maxim Mozgovoy and
                  Marina Purgina},
  title        = {Can WordBricks Make Learning Irish More Engaging for Students?},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {2},
  pages        = {20--39},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019040102},
  doi          = {10.4018/IJGBL.2019040102},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgbl/WardMP19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/YongGC19,
  author       = {Su Ting Yong and
                  Peter Gates and
                  Andy Tak{-}Yee Chan},
  title        = {Similarities and Differences in Learning of Metacognitive Skills:
                  Computer Games Versus Mathematics Education},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {1},
  pages        = {1--14},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019010101},
  doi          = {10.4018/IJGBL.2019010101},
  timestamp    = {Fri, 25 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/YongGC19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgbl/Zielinski19,
  author       = {Dianne Zielinski},
  title        = {Can Playing Games Help Students Master Concepts from General Psychology
                  Classes?},
  journal      = {Int. J. Game Based Learn.},
  volume       = {9},
  number       = {2},
  pages        = {55--72},
  year         = {2019},
  url          = {https://doi.org/10.4018/IJGBL.2019040104},
  doi          = {10.4018/IJGBL.2019040104},
  timestamp    = {Tue, 24 Mar 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgbl/Zielinski19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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