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@article{DBLP:journals/tce/SunWLX24,
  author       = {Qingping Sun and
                  Zhenni Wang and
                  Chi{-}Sing Leung and
                  Yi Xiao},
  title        = {Real-Time Lighting Effects for Consumer-Grade Mobile Graphics Hardware},
  journal      = {{IEEE} Trans. Consumer Electron.},
  volume       = {70},
  number       = {1},
  pages        = {338--349},
  year         = {2024}
}
@article{DBLP:journals/mta/LiYZCH18,
  author       = {Hua Li and
                  Huamin Yang and
                  Jianping Zhao and
                  Chunyi Chen and
                  Fei Hao},
  title        = {Simulation of water surface using current consumer-level graphics
                  hardware},
  journal      = {Multim. Tools Appl.},
  volume       = {77},
  number       = {22},
  pages        = {30149--30166},
  year         = {2018}
}
@inproceedings{DBLP:conf/gecco/LewisM11,
  author       = {Tony E. Lewis and
                  George D. Magoulas},
  title        = {Identifying similarities in {TMBL} programs with alignment to quicken
                  their compilation for GPUs: computational intelligence on consumer
                  games and graphics hardware},
  booktitle    = {{GECCO} (Companion)},
  pages        = {447--454},
  publisher    = {{ACM}},
  year         = {2011}
}
@inproceedings{DBLP:conf/gecco/LewisM11a,
  author       = {Tony E. Lewis and
                  George D. Magoulas},
  title        = {{TMBL} kernels for {CUDA} GPUs compile faster using {PTX:} computational
                  intelligence on consumer games and graphics hardware},
  booktitle    = {{GECCO} (Companion)},
  pages        = {455--462},
  publisher    = {{ACM}},
  year         = {2011}
}
@inproceedings{DBLP:conf/gecco/PospichalMOSJ11,
  author       = {Petr Pospichal and
                  Eoin Murphy and
                  Michael O'Neill and
                  Josef Schwarz and
                  Jir{\'{\i}} Jaros},
  title        = {Acceleration of grammatical evolution using graphics processing units:
                  computational intelligence on consumer games and graphics hardware},
  booktitle    = {{GECCO} (Companion)},
  pages        = {431--438},
  publisher    = {{ACM}},
  year         = {2011}
}
@article{DBLP:journals/expert/FokWW07,
  author       = {Ka{-}Ling Fok and
                  Tien{-}Tsin Wong and
                  Man Leung Wong},
  title        = {Evolutionary Computing on Consumer Graphics Hardware},
  journal      = {{IEEE} Intell. Syst.},
  volume       = {22},
  number       = {2},
  pages        = {69--78},
  year         = {2007}
}
@article{DBLP:journals/tmm/WongLHW07,
  author       = {Tien{-}Tsin Wong and
                  Chi{-}Sing Leung and
                  Pheng{-}Ann Heng and
                  Jianqing Wang},
  title        = {Discrete Wavelet Transform on Consumer-Level Graphics Hardware},
  journal      = {{IEEE} Trans. Multim.},
  volume       = {9},
  number       = {3},
  pages        = {668--673},
  year         = {2007}
}
@inproceedings{DBLP:conf/cec/WongW06,
  author       = {Man Leung Wong and
                  Tien{-}Tsin Wong},
  title        = {Parallel Hybrid Genetic Algorithms on Consumer-Level Graphics Hardware},
  booktitle    = {{IEEE} Congress on Evolutionary Computation},
  pages        = {2973--2980},
  publisher    = {{IEEE}},
  year         = {2006}
}
@inproceedings{DBLP:conf/miigp/HigueraHNFG05,
  author       = {Fernando Vega Higuera and
                  Peter Hastreiter and
                  Ramin Naraghi and
                  Rudolf Fahlbusch and
                  G. Greiner},
  title        = {Smooth volume rendering of labeled medical data on consumer graphics
                  hardware},
  booktitle    = {Medical Imaging: Image-Guided Procedures},
  series       = {{SPIE} Proceedings},
  volume       = {5744},
  publisher    = {{SPIE}},
  year         = {2005}
}
@inproceedings{DBLP:conf/miigp/EndersSIAS03,
  author       = {Frank Enders and
                  Magnus Strengert and
                  Sabine Iserhardt{-}Bauer and
                  Usaf E. Aladl and
                  Piotr J. Slomka},
  title        = {Interactive volume rendering of multimodality 4D cardiac data with
                  the use of consumer graphics hardware},
  booktitle    = {Medical Imaging: Image-Guided Procedures},
  series       = {{SPIE} Proceedings},
  volume       = {5029},
  publisher    = {{SPIE}},
  year         = {2003}
}
@inproceedings{DBLP:conf/visualization/HadwigerBH03,
  author       = {Markus Hadwiger and
                  Christoph Berger and
                  Helwig Hauser},
  title        = {High-Quality Two-Level Volume Rendering of Segmented Data Sets on
                  Consumer Graphics Hardware},
  booktitle    = {{IEEE} Visualization},
  pages        = {301--308},
  publisher    = {{IEEE} Computer Society},
  year         = {2003}
}
@inproceedings{DBLP:conf/eurographics/EngelE02,
  author       = {Klaus Engel and
                  Thomas Ertl},
  title        = {Interactive High-Quality Volume Rendering with Flexible Consumer Graphics
                  Hardware},
  booktitle    = {Eurographics (State of the Art Reports)},
  publisher    = {Eurographics Association},
  year         = {2002}
}
@inproceedings{DBLP:conf/egh/HartCKTC99,
  author       = {John C. Hart and
                  Nate Carr and
                  Masaki Karneya and
                  Stephen A. Tibbitts and
                  Terrance J. Coleman},
  title        = {Antialiased Parameterized Solid Texturing Simplified for Consumer-
                  Level Hardware Implementation},
  booktitle    = {Workshop on Graphics Hardware},
  pages        = {45--54},
  publisher    = {The Eurographics Association},
  year         = {1999}
}
@inproceedings{DBLP:conf/egh/Winser87,
  author       = {Paul Winser},
  title        = {3D Graphics for Consumer Applications: How Realistic Does it Have
                  to Be?},
  booktitle    = {Advances in Computer Graphics Hardware},
  pages        = {133--136},
  publisher    = {Springer},
  year         = {1987}
}
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