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@article{DBLP:journals/tciaig/AshlockBH15,
  author       = {Daniel A. Ashlock and
                  Joseph Alexander Brown and
                  Philip Hingston},
  title        = {Multiple Opponent Optimization of Prisoner's Dilemma Playing Agents},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {1},
  pages        = {53--65},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2326012},
  doi          = {10.1109/TCIAIG.2014.2326012},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/AshlockBH15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BaierBHH15,
  author       = {Jorge A. Baier and
                  Adi Botea and
                  Daniel Harabor and
                  Carlos Hern{\'{a}}ndez},
  title        = {Fast Algorithm for Catching a Prey Quickly in Known and Partially
                  Known Game Maps},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {2},
  pages        = {193--199},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2337889},
  doi          = {10.1109/TCIAIG.2014.2337889},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BaierBHH15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BaierW15,
  author       = {Hendrik Baier and
                  Mark H. M. Winands},
  title        = {MCTS-Minimax Hybrids},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {2},
  pages        = {167--179},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2366555},
  doi          = {10.1109/TCIAIG.2014.2366555},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BaierW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BauckhageDS15,
  author       = {Christian Bauckhage and
                  Anders Drachen and
                  Rafet Sifa},
  title        = {Clustering Game Behavior Data},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {3},
  pages        = {266--278},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2376982},
  doi          = {10.1109/TCIAIG.2014.2376982},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BauckhageDS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BauckhageDT15,
  author       = {Christian Bauckhage and
                  Anders Drachen and
                  Christian Thurau},
  title        = {The Age of Analytics},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {3},
  pages        = {205--206},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2015.2467166},
  doi          = {10.1109/TCIAIG.2015.2467166},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BauckhageDT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CastroT15,
  author       = {Emiliano G. Castro and
                  Marcos de Sales Guerra Tsuzuki},
  title        = {Churn Prediction in Online Games Using Players' Login Records: {A}
                  Frequency Analysis Approach},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {3},
  pages        = {255--265},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2015.2401979},
  doi          = {10.1109/TCIAIG.2015.2401979},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/CastroT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Cazenave15,
  author       = {Tristan Cazenave},
  title        = {Sequential Halving Applied to Trees},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {1},
  pages        = {102--105},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2317737},
  doi          = {10.1109/TCIAIG.2014.2317737},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Cazenave15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ChenLCH15,
  author       = {Jr{-}Chang Chen and
                  Ting{-}Yu Lin and
                  Bo{-}Nian Chen and
                  Tsan{-}sheng Hsu},
  title        = {Equivalence Classes in Chinese Dark Chess Endgames},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {2},
  pages        = {109--122},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2317832},
  doi          = {10.1109/TCIAIG.2014.2317832},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ChenLCH15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ChenWTLC15,
  author       = {Jr{-}Chang Chen and
                  I{-}Chen Wu and
                  Wen{-}Jie Tseng and
                  Bo{-}Han Lin and
                  Chia{-}Hui Chang},
  title        = {Job-Level Alpha-Beta Search},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {1},
  pages        = {28--38},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2316314},
  doi          = {10.1109/TCIAIG.2014.2316314},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/ChenWTLC15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CheongJGBT15,
  author       = {Yun{-}Gyung Cheong and
                  Alaina K. Jensen and
                  Elin Rut Gudnadottir and
                  Byung{-}Chull Bae and
                  Julian Togelius},
  title        = {Detecting Predatory Behavior in Game Chats},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {3},
  pages        = {220--232},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2015.2424932},
  doi          = {10.1109/TCIAIG.2015.2424932},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/CheongJGBT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CheongY15,
  author       = {Yun{-}Gyung Cheong and
                  Robert Michael Young},
  title        = {Suspenser: {A} Story Generation System for Suspense},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {1},
  pages        = {39--52},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2323894},
  doi          = {10.1109/TCIAIG.2014.2323894},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/CheongY15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/CowlingDPWR15,
  author       = {Peter I. Cowling and
                  Sam Devlin and
                  Edward Jack Powley and
                  Daniel Whitehouse and
                  Jeff Rollason},
  title        = {Player Preference and Style in a Leading Mobile Card Game},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {3},
  pages        = {233--242},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2357174},
  doi          = {10.1109/TCIAIG.2014.2357174},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/CowlingDPWR15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ErsenS15,
  author       = {Mustafa Ersen and
                  Sanem Sariel},
  title        = {Learning Behaviors of and Interactions Among Objects Through Spatio-Temporal
                  Reasoning},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {1},
  pages        = {75--87},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2329770},
  doi          = {10.1109/TCIAIG.2014.2329770},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ErsenS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GaoCL15,
  author       = {Yang Gao and
                  Yan Chen and
                  K. J. Ray Liu},
  title        = {On Cost-Effective Incentive Mechanisms in Microtask Crowdsourcing},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {1},
  pages        = {3--15},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2298361},
  doi          = {10.1109/TCIAIG.2014.2298361},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/GaoCL15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/GlavinM15,
  author       = {Frank G. Glavin and
                  Michael G. Madden},
  title        = {Adaptive Shooting for Bots in First Person Shooter Games Using Reinforcement
                  Learning},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {2},
  pages        = {180--192},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2363042},
  doi          = {10.1109/TCIAIG.2014.2363042},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/GlavinM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Graham15,
  author       = {Graham Kendall},
  title        = {Editorial: {IEEE} Transactions on Computational Intelligence and {AI}
                  in Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {1},
  pages        = {1--2},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2015.2409514},
  doi          = {10.1109/TCIAIG.2015.2409514},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Graham15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/HarrisonR15,
  author       = {Brent E. Harrison and
                  David L. Roberts},
  title        = {An Analytic and Psychometric Evaluation of Dynamic Game Adaption for
                  Increasing Session-Level Retention in Casual Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {3},
  pages        = {207--219},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2015.2410757},
  doi          = {10.1109/TCIAIG.2015.2410757},
  timestamp    = {Thu, 24 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/HarrisonR15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LiebanaMSL15,
  author       = {Diego Perez Liebana and
                  Sanaz Mostaghim and
                  Spyridon Samothrakis and
                  Simon M. Lucas},
  title        = {Multiobjective Monte Carlo Tree Search for Real-Time Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {4},
  pages        = {347--360},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2345842},
  doi          = {10.1109/TCIAIG.2014.2345842},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/LiebanaMSL15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/MarczakSH15,
  author       = {Rapha{\"{e}}l Marczak and
                  Gareth Schott and
                  Pierre Hanna},
  title        = {Postprocessing Gameplay Metrics for Gameplay Performance Segmentation
                  Based on Audiovisual Analysis},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {3},
  pages        = {279--291},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2382718},
  doi          = {10.1109/TCIAIG.2014.2382718},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/MarczakSH15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Parberry15,
  author       = {Ian Parberry},
  title        = {Memory-Efficient Method for Fast Computation of Short 15-Puzzle Solutions},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {2},
  pages        = {200--203},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2352255},
  doi          = {10.1109/TCIAIG.2014.2352255},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Parberry15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PawlewiczHHA15,
  author       = {Jakub Pawlewicz and
                  Ryan B. Hayward and
                  Philip Henderson and
                  Broderick Arneson},
  title        = {Stronger Virtual Connections in Hex},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {2},
  pages        = {156--166},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2345398},
  doi          = {10.1109/TCIAIG.2014.2345398},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/PawlewiczHHA15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/RaffeZLS15,
  author       = {William L. Raffe and
                  Fabio Zambetta and
                  Xiaodong Li and
                  Kenneth O. Stanley},
  title        = {Integrated Approach to Personalized Procedural Map Generation Using
                  Evolutionary Algorithms},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {2},
  pages        = {139--155},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2341665},
  doi          = {10.1109/TCIAIG.2014.2341665},
  timestamp    = {Tue, 29 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/RaffeZLS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/RamirezB15,
  author       = {Alejandro Jose Ramirez and
                  Vadim Bulitko},
  title        = {Automated Planning and Player Modeling for Interactive Storytelling},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {4},
  pages        = {375--386},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2346690},
  doi          = {10.1109/TCIAIG.2014.2346690},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/RamirezB15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/RobertsC15,
  author       = {Jonathan Roberts and
                  Ke Chen},
  title        = {Learning-Based Procedural Content Generation},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {1},
  pages        = {88--101},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2335273},
  doi          = {10.1109/TCIAIG.2014.2335273},
  timestamp    = {Thu, 19 Nov 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/RobertsC15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SchaefersP15,
  author       = {Lars Schaefers and
                  Marco Platzner},
  title        = {Distributed Monte Carlo Tree Search: {A} Novel Technique and its Application
                  to Computer Go},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {4},
  pages        = {361--374},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2346997},
  doi          = {10.1109/TCIAIG.2014.2346997},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SchaefersP15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SongM15,
  author       = {Jiaxing Song and
                  Martin M{\"{u}}ller},
  title        = {An Enhanced Solver for the Game of Amazons},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {1},
  pages        = {16--27},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2309077},
  doi          = {10.1109/TCIAIG.2014.2309077},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SongM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/TekofskySGPH15,
  author       = {Shoshannah Tekofsky and
                  Pieter Spronck and
                  Martijn Goudbeek and
                  Aske Plaat and
                  H. Jaap van den Herik},
  title        = {Past Our Prime: {A} Study of Age and Play Style Development in Battlefield
                  3},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {3},
  pages        = {292--303},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2015.2393433},
  doi          = {10.1109/TCIAIG.2015.2393433},
  timestamp    = {Fri, 09 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/TekofskySGPH15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WangT15,
  author       = {Di Wang and
                  Ah{-}Hwee Tan},
  title        = {Creating Autonomous Adaptive Agents in a Real-Time First-Person Shooter
                  Computer Game},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {2},
  pages        = {123--138},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2336702},
  doi          = {10.1109/TCIAIG.2014.2336702},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/WangT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WangYS15,
  author       = {Hao Wang and
                  Hao{-}Tsung Yang and
                  Chuen{-}Tsai Sun},
  title        = {Thinking Style and Team Competition Game Performance and Enjoyment},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {3},
  pages        = {243--254},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2015.2466240},
  doi          = {10.1109/TCIAIG.2015.2466240},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/WangYS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/WirthF15,
  author       = {Christian Wirth and
                  Johannes F{\"{u}}rnkranz},
  title        = {On Learning From Game Annotations},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {3},
  pages        = {304--316},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2332442},
  doi          = {10.1109/TCIAIG.2014.2332442},
  timestamp    = {Wed, 28 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/WirthF15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/YannakakisT15,
  author       = {Georgios N. Yannakakis and
                  Julian Togelius},
  title        = {A Panorama of Artificial and Computational Intelligence in Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {4},
  pages        = {317--335},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2339221},
  doi          = {10.1109/TCIAIG.2014.2339221},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/YannakakisT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/YenCCWK15,
  author       = {Shi{-}Jim Yen and
                  Cheng{-}Wei Chou and
                  Jr{-}Chang Chen and
                  I{-}Chen Wu and
                  Kuo{-}Yuan Kao},
  title        = {Design and Implementation of Chinese Dark Chess Programs},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {1},
  pages        = {66--74},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2329034},
  doi          = {10.1109/TCIAIG.2014.2329034},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/YenCCWK15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ZookR15,
  author       = {Alexander Zook and
                  Mark O. Riedl},
  title        = {Temporal Game Challenge Tailoring},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {7},
  number       = {4},
  pages        = {336--346},
  year         = {2015},
  url          = {https://doi.org/10.1109/TCIAIG.2014.2342934},
  doi          = {10.1109/TCIAIG.2014.2342934},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ZookR15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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