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@article{DBLP:journals/tciaig/AshlockBH15, author = {Daniel A. Ashlock and Joseph Alexander Brown and Philip Hingston}, title = {Multiple Opponent Optimization of Prisoner's Dilemma Playing Agents}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {1}, pages = {53--65}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2326012}, doi = {10.1109/TCIAIG.2014.2326012}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/AshlockBH15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/BaierBHH15, author = {Jorge A. Baier and Adi Botea and Daniel Harabor and Carlos Hern{\'{a}}ndez}, title = {Fast Algorithm for Catching a Prey Quickly in Known and Partially Known Game Maps}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {2}, pages = {193--199}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2337889}, doi = {10.1109/TCIAIG.2014.2337889}, timestamp = {Mon, 28 Aug 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/BaierBHH15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/BaierW15, author = {Hendrik Baier and Mark H. M. Winands}, title = {MCTS-Minimax Hybrids}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {2}, pages = {167--179}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2366555}, doi = {10.1109/TCIAIG.2014.2366555}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/BaierW15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/BauckhageDS15, author = {Christian Bauckhage and Anders Drachen and Rafet Sifa}, title = {Clustering Game Behavior Data}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {3}, pages = {266--278}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2376982}, doi = {10.1109/TCIAIG.2014.2376982}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/BauckhageDS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/BauckhageDT15, author = {Christian Bauckhage and Anders Drachen and Christian Thurau}, title = {The Age of Analytics}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {3}, pages = {205--206}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2015.2467166}, doi = {10.1109/TCIAIG.2015.2467166}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/BauckhageDT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/CastroT15, author = {Emiliano G. Castro and Marcos de Sales Guerra Tsuzuki}, title = {Churn Prediction in Online Games Using Players' Login Records: {A} Frequency Analysis Approach}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {3}, pages = {255--265}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2015.2401979}, doi = {10.1109/TCIAIG.2015.2401979}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/CastroT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/Cazenave15, author = {Tristan Cazenave}, title = {Sequential Halving Applied to Trees}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {1}, pages = {102--105}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2317737}, doi = {10.1109/TCIAIG.2014.2317737}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/Cazenave15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/ChenLCH15, author = {Jr{-}Chang Chen and Ting{-}Yu Lin and Bo{-}Nian Chen and Tsan{-}sheng Hsu}, title = {Equivalence Classes in Chinese Dark Chess Endgames}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {2}, pages = {109--122}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2317832}, doi = {10.1109/TCIAIG.2014.2317832}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/ChenLCH15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/ChenWTLC15, author = {Jr{-}Chang Chen and I{-}Chen Wu and Wen{-}Jie Tseng and Bo{-}Han Lin and Chia{-}Hui Chang}, title = {Job-Level Alpha-Beta Search}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {1}, pages = {28--38}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2316314}, doi = {10.1109/TCIAIG.2014.2316314}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/ChenWTLC15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/CheongJGBT15, author = {Yun{-}Gyung Cheong and Alaina K. Jensen and Elin Rut Gudnadottir and Byung{-}Chull Bae and Julian Togelius}, title = {Detecting Predatory Behavior in Game Chats}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {3}, pages = {220--232}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2015.2424932}, doi = {10.1109/TCIAIG.2015.2424932}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/CheongJGBT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/CheongY15, author = {Yun{-}Gyung Cheong and Robert Michael Young}, title = {Suspenser: {A} Story Generation System for Suspense}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {1}, pages = {39--52}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2323894}, doi = {10.1109/TCIAIG.2014.2323894}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/CheongY15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/CowlingDPWR15, author = {Peter I. Cowling and Sam Devlin and Edward Jack Powley and Daniel Whitehouse and Jeff Rollason}, title = {Player Preference and Style in a Leading Mobile Card Game}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {3}, pages = {233--242}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2357174}, doi = {10.1109/TCIAIG.2014.2357174}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/CowlingDPWR15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/ErsenS15, author = {Mustafa Ersen and Sanem Sariel}, title = {Learning Behaviors of and Interactions Among Objects Through Spatio-Temporal Reasoning}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {1}, pages = {75--87}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2329770}, doi = {10.1109/TCIAIG.2014.2329770}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/ErsenS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/GaoCL15, author = {Yang Gao and Yan Chen and K. J. Ray Liu}, title = {On Cost-Effective Incentive Mechanisms in Microtask Crowdsourcing}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {1}, pages = {3--15}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2298361}, doi = {10.1109/TCIAIG.2014.2298361}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/GaoCL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/GlavinM15, author = {Frank G. Glavin and Michael G. Madden}, title = {Adaptive Shooting for Bots in First Person Shooter Games Using Reinforcement Learning}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {2}, pages = {180--192}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2363042}, doi = {10.1109/TCIAIG.2014.2363042}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/GlavinM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/Graham15, author = {Graham Kendall}, title = {Editorial: {IEEE} Transactions on Computational Intelligence and {AI} in Games}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {1}, pages = {1--2}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2015.2409514}, doi = {10.1109/TCIAIG.2015.2409514}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/Graham15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/HarrisonR15, author = {Brent E. Harrison and David L. Roberts}, title = {An Analytic and Psychometric Evaluation of Dynamic Game Adaption for Increasing Session-Level Retention in Casual Games}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {3}, pages = {207--219}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2015.2410757}, doi = {10.1109/TCIAIG.2015.2410757}, timestamp = {Thu, 24 Jun 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/HarrisonR15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/LiebanaMSL15, author = {Diego Perez Liebana and Sanaz Mostaghim and Spyridon Samothrakis and Simon M. Lucas}, title = {Multiobjective Monte Carlo Tree Search for Real-Time Games}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {4}, pages = {347--360}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2345842}, doi = {10.1109/TCIAIG.2014.2345842}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/LiebanaMSL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/MarczakSH15, author = {Rapha{\"{e}}l Marczak and Gareth Schott and Pierre Hanna}, title = {Postprocessing Gameplay Metrics for Gameplay Performance Segmentation Based on Audiovisual Analysis}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {3}, pages = {279--291}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2382718}, doi = {10.1109/TCIAIG.2014.2382718}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/MarczakSH15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/Parberry15, author = {Ian Parberry}, title = {Memory-Efficient Method for Fast Computation of Short 15-Puzzle Solutions}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {2}, pages = {200--203}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2352255}, doi = {10.1109/TCIAIG.2014.2352255}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/Parberry15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/PawlewiczHHA15, author = {Jakub Pawlewicz and Ryan B. Hayward and Philip Henderson and Broderick Arneson}, title = {Stronger Virtual Connections in Hex}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {2}, pages = {156--166}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2345398}, doi = {10.1109/TCIAIG.2014.2345398}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/PawlewiczHHA15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/RaffeZLS15, author = {William L. Raffe and Fabio Zambetta and Xiaodong Li and Kenneth O. Stanley}, title = {Integrated Approach to Personalized Procedural Map Generation Using Evolutionary Algorithms}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {2}, pages = {139--155}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2341665}, doi = {10.1109/TCIAIG.2014.2341665}, timestamp = {Tue, 29 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/RaffeZLS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/RamirezB15, author = {Alejandro Jose Ramirez and Vadim Bulitko}, title = {Automated Planning and Player Modeling for Interactive Storytelling}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {4}, pages = {375--386}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2346690}, doi = {10.1109/TCIAIG.2014.2346690}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/RamirezB15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/RobertsC15, author = {Jonathan Roberts and Ke Chen}, title = {Learning-Based Procedural Content Generation}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {1}, pages = {88--101}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2335273}, doi = {10.1109/TCIAIG.2014.2335273}, timestamp = {Thu, 19 Nov 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/RobertsC15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/SchaefersP15, author = {Lars Schaefers and Marco Platzner}, title = {Distributed Monte Carlo Tree Search: {A} Novel Technique and its Application to Computer Go}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {4}, pages = {361--374}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2346997}, doi = {10.1109/TCIAIG.2014.2346997}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/SchaefersP15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/SongM15, author = {Jiaxing Song and Martin M{\"{u}}ller}, title = {An Enhanced Solver for the Game of Amazons}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {1}, pages = {16--27}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2309077}, doi = {10.1109/TCIAIG.2014.2309077}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/SongM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/TekofskySGPH15, author = {Shoshannah Tekofsky and Pieter Spronck and Martijn Goudbeek and Aske Plaat and H. Jaap van den Herik}, title = {Past Our Prime: {A} Study of Age and Play Style Development in Battlefield 3}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {3}, pages = {292--303}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2015.2393433}, doi = {10.1109/TCIAIG.2015.2393433}, timestamp = {Fri, 09 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/TekofskySGPH15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/WangT15, author = {Di Wang and Ah{-}Hwee Tan}, title = {Creating Autonomous Adaptive Agents in a Real-Time First-Person Shooter Computer Game}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {2}, pages = {123--138}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2336702}, doi = {10.1109/TCIAIG.2014.2336702}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/WangT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/WangYS15, author = {Hao Wang and Hao{-}Tsung Yang and Chuen{-}Tsai Sun}, title = {Thinking Style and Team Competition Game Performance and Enjoyment}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {3}, pages = {243--254}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2015.2466240}, doi = {10.1109/TCIAIG.2015.2466240}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/WangYS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/WirthF15, author = {Christian Wirth and Johannes F{\"{u}}rnkranz}, title = {On Learning From Game Annotations}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {3}, pages = {304--316}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2332442}, doi = {10.1109/TCIAIG.2014.2332442}, timestamp = {Wed, 28 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/WirthF15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/YannakakisT15, author = {Georgios N. Yannakakis and Julian Togelius}, title = {A Panorama of Artificial and Computational Intelligence in Games}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {4}, pages = {317--335}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2339221}, doi = {10.1109/TCIAIG.2014.2339221}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/tciaig/YannakakisT15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/YenCCWK15, author = {Shi{-}Jim Yen and Cheng{-}Wei Chou and Jr{-}Chang Chen and I{-}Chen Wu and Kuo{-}Yuan Kao}, title = {Design and Implementation of Chinese Dark Chess Programs}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {1}, pages = {66--74}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2329034}, doi = {10.1109/TCIAIG.2014.2329034}, timestamp = {Sun, 25 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/YenCCWK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/tciaig/ZookR15, author = {Alexander Zook and Mark O. Riedl}, title = {Temporal Game Challenge Tailoring}, journal = {{IEEE} Trans. Comput. Intell. {AI} Games}, volume = {7}, number = {4}, pages = {336--346}, year = {2015}, url = {https://doi.org/10.1109/TCIAIG.2014.2342934}, doi = {10.1109/TCIAIG.2014.2342934}, timestamp = {Wed, 13 May 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/tciaig/ZookR15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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