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@inproceedings{DBLP:conf/tidse/BarclayK06,
  author       = {Adam Barclay and
                  Hannes Kaufmann},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {An Event-Driven, Stochastic, Undirected Narrative {(EDSUN)} Framework
                  for Interactive Contents},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {13--24},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_2},
  doi          = {10.1007/11944577\_2},
  timestamp    = {Tue, 14 May 2019 10:00:53 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/BarclayK06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/BodenFHS06,
  author       = {Cordula Boden and
                  Jessika Fischer and
                  Kathrin Herbig and
                  Ulrike Spierling},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {CitizenTalk: Application of Chatbot Infotainment to E-Democracy},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {370--381},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_37},
  doi          = {10.1007/11944577\_37},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/BodenFHS06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/CavazzaP06,
  author       = {Marc Cavazza and
                  David Pizzi},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Narratology for Interactive Storytelling: {A} Critical Introduction},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {72--83},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_7},
  doi          = {10.1007/11944577\_7},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/CavazzaP06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/Dormans06,
  author       = {Joris Dormans},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {The Hacker: New Mythical Content of Narrative Games},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {104--115},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_11},
  doi          = {10.1007/11944577\_11},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/Dormans06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/ErdmannDA06,
  author       = {Dennis Erdmann and
                  Klaus Dorfm{\"{u}}ller{-}Ulhaas and
                  Elisabeth Andr{\'{e}}},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Integrating VR-Authoring and Context Sensing: Towards the Creation
                  of Context-Aware Stories},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {151--162},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_15},
  doi          = {10.1007/11944577\_15},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/ErdmannDA06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/GeigerPG06,
  author       = {Christian Geiger and
                  Volker Paelke and
                  Ivonne Gansen},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Navigating by Following Stories},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {324--333},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_32},
  doi          = {10.1007/11944577\_32},
  timestamp    = {Sun, 10 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/tidse/GeigerPG06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/Gomez-GauchiaP06,
  author       = {Hector G{\'{o}}mez{-}Gauch{\'{\i}}a and
                  Federico Peinado},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Automatic Customization of Non-Player Characters Using Players Temperament},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {241--252},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_25},
  doi          = {10.1007/11944577\_25},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/Gomez-GauchiaP06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/Hale06,
  author       = {Gregory Hale},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Insights into the Design of Computer Entertainment from Schemas in
                  Film},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {84--92},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_8},
  doi          = {10.1007/11944577\_8},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/Hale06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/HeidenO06,
  author       = {Wolfgang Heiden and
                  Arjang Ostovar},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Structuring Hypermedia Novels},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {98--103},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_10},
  doi          = {10.1007/11944577\_10},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/HeidenO06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/HoffmannH06,
  author       = {Peter Hoffmann and
                  Michael Herczeg},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Hypervideo vs. Storytelling Integrating Narrative Intelligence into
                  Hypervideo},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {37--48},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_4},
  doi          = {10.1007/11944577\_4},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/HoffmannH06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/LehaneOSL06,
  author       = {Bart Lehane and
                  Noel E. O'Connor and
                  Alan F. Smeaton and
                  Hyowon Lee},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {A System for Event-Based Film Browsing},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {334--345},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_33},
  doi          = {10.1007/11944577\_33},
  timestamp    = {Mon, 18 Mar 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/tidse/LehaneOSL06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/LindingerHHKK06,
  author       = {Christopher Lindinger and
                  Roland Haring and
                  Horst H{\"{o}}rtner and
                  Daniela Kuka and
                  Hirokazu Kato},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Mixed Reality Installation 'Gulliver's World': Interactive Content
                  Creation in Nonlinear Exhibition Design},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {312--323},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_31},
  doi          = {10.1007/11944577\_31},
  timestamp    = {Thu, 16 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/tidse/LindingerHHKK06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/LockeltP06,
  author       = {Markus L{\"{o}}ckelt and
                  Norbert Pfleger},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Augmenting Virtual Characters for More Natural Interaction},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {231--240},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_24},
  doi          = {10.1007/11944577\_24},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/LockeltP06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/ManninenVK06,
  author       = {Tony Manninen and
                  Laura Vallius and
                  Tomi Kujanp{\"{a}}{\"{a}}},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Plot Clusters - Intertwined and Re-playable Storyline Components in
                  a Multiplayer {RPG}},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {265--276},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_27},
  doi          = {10.1007/11944577\_27},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/ManninenVK06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/MansillaSS06,
  author       = {Wendy Ann Mansilla and
                  Andreas Schrader and
                  Ranjan Shetty},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {{ARC} - Towards Alternate Reality Cinema},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {352--357},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_35},
  doi          = {10.1007/11944577\_35},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/MansillaSS06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/MedlerM06,
  author       = {Ben Medler and
                  Brian Magerko},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Scribe: {A} Tool for Authoring Event Driven Interactive Drama},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {139--150},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_14},
  doi          = {10.1007/11944577\_14},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/MedlerM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/MosherM06,
  author       = {Robert Mosher and
                  Brian Magerko},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Personality Templates and Social Hierarchies Using Stereotypes},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {207--218},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_22},
  doi          = {10.1007/11944577\_22},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/MosherM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/NakasoneI06,
  author       = {Arturo Nakasone and
                  Mitsuru Ishizuka},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {{SRST:} {A} Storytelling Model Using Rhetorical Relations},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {127--138},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_13},
  doi          = {10.1007/11944577\_13},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/NakasoneI06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/NitscheR06,
  author       = {Michael Nitsche and
                  Paul Richens},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Telling Stories Through Space: The Mindstage Project},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {61--71},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_6},
  doi          = {10.1007/11944577\_6},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/NitscheR06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/ParkL06,
  author       = {Jun Park and
                  Cheol{-}Su Lim},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Mixed Reality Based Interactive 3D Story Composition Tool},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {181--186},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_18},
  doi          = {10.1007/11944577\_18},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/ParkL06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/Pecourt06,
  author       = {Elsa Pecourt},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Sharing Knowledge in Virtual Environments},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {187--192},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_19},
  doi          = {10.1007/11944577\_19},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/Pecourt06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/PeinadoG06,
  author       = {Federico Peinado and
                  Pablo Gerv{\'{a}}s},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Minstrel Reloaded: From the Magic of Lisp to the Formal Semantics
                  of {OWL}},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {93--97},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_9},
  doi          = {10.1007/11944577\_9},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/PeinadoG06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/Pittarello06,
  author       = {Fabio Pittarello},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {A Simple Story: Using an Agents' Based Context-Aware Architecture
                  for Storytelling},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {25--36},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_3},
  doi          = {10.1007/11944577\_3},
  timestamp    = {Fri, 09 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/Pittarello06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/RiedlS06,
  author       = {Mark O. Riedl and
                  Andrew Stern},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Believable Agents and Intelligent Story Adaptation for Interactive
                  Storytelling},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {1--12},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_1},
  doi          = {10.1007/11944577\_1},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/RiedlS06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/RiedlS06a,
  author       = {Mark O. Riedl and
                  Andrew Stern},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Failing Believably: Toward Drama Management with Autonomous Actors
                  in Interactive Narratives},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {195--206},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_21},
  doi          = {10.1007/11944577\_21},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/RiedlS06a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/RoberHHFM06,
  author       = {Niklas R{\"{o}}ber and
                  Cornelius Huber and
                  Knut Hartmann and
                  Matthias Feustel and
                  Maic Masuch},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Interactive Audiobooks: Combining Narratives with Game Elements},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {358--369},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_36},
  doi          = {10.1007/11944577\_36},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/RoberHHFM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/SauerOWS06,
  author       = {Sebastian Sauer and
                  Kerstin Osswald and
                  Xavier Wielemans and
                  Matthias Stifter},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {U-Create: Creative Authoring Tools for Edutainment Applications},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {163--168},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_16},
  doi          = {10.1007/11944577\_16},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/SauerOWS06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/SchnadelbachHDBBM06,
  author       = {Holger Schn{\"{a}}delbach and
                  Jonathan Hale and
                  Willi Dorner and
                  Ben Bedwell and
                  Steve Benford and
                  Jo Mardell},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Future Garden},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {346--351},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_34},
  doi          = {10.1007/11944577\_34},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/tidse/SchnadelbachHDBBM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/SpierlingI06,
  author       = {Ulrike Spierling and
                  Ido Iurgel},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Pre-conference Demo Workshop "Little Red Cap": The Authoring Process
                  in Interactive Storytelling},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {193--194},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_20},
  doi          = {10.1007/11944577\_20},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/SpierlingI06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/SpierlingWM06,
  author       = {Ulrike Spierling and
                  Sebastian A. Wei{\ss} and
                  Wolfgang M{\"{u}}ller},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Towards Accessible Authoring Tools for Interactive Storytelling},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {169--180},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_17},
  doi          = {10.1007/11944577\_17},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/SpierlingWM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/SwartjesT06,
  author       = {Ivo Swartjes and
                  Mari{\"{e}}t Theune},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {A Fabula Model for Emergent Narrative},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {49--60},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_5},
  doi          = {10.1007/11944577\_5},
  timestamp    = {Fri, 09 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/SwartjesT06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/TychsenH06,
  author       = {Anders Tychsen and
                  Michael Hitchens},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Ghost Worlds - Time and Consequence in MMORPGs},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {300--311},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_30},
  doi          = {10.1007/11944577\_30},
  timestamp    = {Thu, 15 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/TychsenH06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/TychsenSHT06,
  author       = {Anders Tychsen and
                  Jonas Heide Smith and
                  Michael Hitchens and
                  Susana Pajares Tosca},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Communication in Multi-player Role Playing Games - The Effect of Medium},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {277--288},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_28},
  doi          = {10.1007/11944577\_28},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/tidse/TychsenSHT06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/TychsenTB06,
  author       = {Anders Tychsen and
                  Susana Pajares Tosca and
                  Thea Brolund},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Personalizing the Player Experience in MMORPGs},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {253--264},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_26},
  doi          = {10.1007/11944577\_26},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/tidse/TychsenTB06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/ValliusKM06,
  author       = {Laura Vallius and
                  Tomi Kujanp{\"{a}}{\"{a}} and
                  Tony Manninen},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Experiencing Narrative Elements Through Social Communication in Computer
                  Based Role-Playing Game - {CASE:} \emph{Castle of Oulu 1651}},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {289--299},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_29},
  doi          = {10.1007/11944577\_29},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/ValliusKM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/YoonK06,
  author       = {Joonsung Yoon and
                  Jaehwa Kim},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {The Interactive Artwork as the Aesthetic Object: Aesthetic Technology
                  Converging Technological Applications and Aesthetic Discourses},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {116--126},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_12},
  doi          = {10.1007/11944577\_12},
  timestamp    = {Thu, 25 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/YoonK06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/tidse/ZagaloGTMB06,
  author       = {Nelson Zagalo and
                  Stefan G{\"{o}}bel and
                  Ana Torres and
                  Rainer Malkewitz and
                  Vasco A. Branco},
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {{INSCAPE:} Emotion Expression and Experience in an Authoring Environment},
  booktitle    = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  pages        = {219--230},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577\_23},
  doi          = {10.1007/11944577\_23},
  timestamp    = {Fri, 14 Apr 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/ZagaloGTMB06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/tidse/2006,
  editor       = {Stefan G{\"{o}}bel and
                  Rainer Malkewitz and
                  Ido Iurgel},
  title        = {Technologies for Interactive Digital Storytelling and Entertainment,
                  Third International Conference, {TIDSE} 2006, Darmstadt, Germany,
                  December 4-6, 2006},
  series       = {Lecture Notes in Computer Science},
  volume       = {4326},
  publisher    = {Springer},
  year         = {2006},
  url          = {https://doi.org/10.1007/11944577},
  doi          = {10.1007/11944577},
  isbn         = {3-540-49934-2},
  timestamp    = {Tue, 14 May 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/tidse/2006.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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