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@inproceedings{DBLP:conf/tidse/BarclayK06, author = {Adam Barclay and Hannes Kaufmann}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {An Event-Driven, Stochastic, Undirected Narrative {(EDSUN)} Framework for Interactive Contents}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {13--24}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_2}, doi = {10.1007/11944577\_2}, timestamp = {Tue, 14 May 2019 10:00:53 +0200}, biburl = {https://dblp.org/rec/conf/tidse/BarclayK06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/BodenFHS06, author = {Cordula Boden and Jessika Fischer and Kathrin Herbig and Ulrike Spierling}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {CitizenTalk: Application of Chatbot Infotainment to E-Democracy}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {370--381}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_37}, doi = {10.1007/11944577\_37}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/BodenFHS06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/CavazzaP06, author = {Marc Cavazza and David Pizzi}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Narratology for Interactive Storytelling: {A} Critical Introduction}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {72--83}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_7}, doi = {10.1007/11944577\_7}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/CavazzaP06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/Dormans06, author = {Joris Dormans}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {The Hacker: New Mythical Content of Narrative Games}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {104--115}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_11}, doi = {10.1007/11944577\_11}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/Dormans06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/ErdmannDA06, author = {Dennis Erdmann and Klaus Dorfm{\"{u}}ller{-}Ulhaas and Elisabeth Andr{\'{e}}}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Integrating VR-Authoring and Context Sensing: Towards the Creation of Context-Aware Stories}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {151--162}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_15}, doi = {10.1007/11944577\_15}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/ErdmannDA06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/GeigerPG06, author = {Christian Geiger and Volker Paelke and Ivonne Gansen}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Navigating by Following Stories}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {324--333}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_32}, doi = {10.1007/11944577\_32}, timestamp = {Sun, 10 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/tidse/GeigerPG06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/Gomez-GauchiaP06, author = {Hector G{\'{o}}mez{-}Gauch{\'{\i}}a and Federico Peinado}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Automatic Customization of Non-Player Characters Using Players Temperament}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {241--252}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_25}, doi = {10.1007/11944577\_25}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/Gomez-GauchiaP06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/Hale06, author = {Gregory Hale}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Insights into the Design of Computer Entertainment from Schemas in Film}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {84--92}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_8}, doi = {10.1007/11944577\_8}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/Hale06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/HeidenO06, author = {Wolfgang Heiden and Arjang Ostovar}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Structuring Hypermedia Novels}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {98--103}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_10}, doi = {10.1007/11944577\_10}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/HeidenO06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/HoffmannH06, author = {Peter Hoffmann and Michael Herczeg}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Hypervideo vs. Storytelling Integrating Narrative Intelligence into Hypervideo}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {37--48}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_4}, doi = {10.1007/11944577\_4}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/HoffmannH06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/LehaneOSL06, author = {Bart Lehane and Noel E. O'Connor and Alan F. Smeaton and Hyowon Lee}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {A System for Event-Based Film Browsing}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {334--345}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_33}, doi = {10.1007/11944577\_33}, timestamp = {Mon, 18 Mar 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/tidse/LehaneOSL06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/LindingerHHKK06, author = {Christopher Lindinger and Roland Haring and Horst H{\"{o}}rtner and Daniela Kuka and Hirokazu Kato}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Mixed Reality Installation 'Gulliver's World': Interactive Content Creation in Nonlinear Exhibition Design}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {312--323}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_31}, doi = {10.1007/11944577\_31}, timestamp = {Thu, 16 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/tidse/LindingerHHKK06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/LockeltP06, author = {Markus L{\"{o}}ckelt and Norbert Pfleger}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Augmenting Virtual Characters for More Natural Interaction}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {231--240}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_24}, doi = {10.1007/11944577\_24}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/LockeltP06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/ManninenVK06, author = {Tony Manninen and Laura Vallius and Tomi Kujanp{\"{a}}{\"{a}}}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Plot Clusters - Intertwined and Re-playable Storyline Components in a Multiplayer {RPG}}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {265--276}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_27}, doi = {10.1007/11944577\_27}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/ManninenVK06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/MansillaSS06, author = {Wendy Ann Mansilla and Andreas Schrader and Ranjan Shetty}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {{ARC} - Towards Alternate Reality Cinema}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {352--357}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_35}, doi = {10.1007/11944577\_35}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/MansillaSS06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/MedlerM06, author = {Ben Medler and Brian Magerko}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Scribe: {A} Tool for Authoring Event Driven Interactive Drama}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {139--150}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_14}, doi = {10.1007/11944577\_14}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/MedlerM06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/MosherM06, author = {Robert Mosher and Brian Magerko}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Personality Templates and Social Hierarchies Using Stereotypes}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {207--218}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_22}, doi = {10.1007/11944577\_22}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/MosherM06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/NakasoneI06, author = {Arturo Nakasone and Mitsuru Ishizuka}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {{SRST:} {A} Storytelling Model Using Rhetorical Relations}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {127--138}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_13}, doi = {10.1007/11944577\_13}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/NakasoneI06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/NitscheR06, author = {Michael Nitsche and Paul Richens}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Telling Stories Through Space: The Mindstage Project}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {61--71}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_6}, doi = {10.1007/11944577\_6}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/NitscheR06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/ParkL06, author = {Jun Park and Cheol{-}Su Lim}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Mixed Reality Based Interactive 3D Story Composition Tool}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {181--186}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_18}, doi = {10.1007/11944577\_18}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/ParkL06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/Pecourt06, author = {Elsa Pecourt}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Sharing Knowledge in Virtual Environments}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {187--192}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_19}, doi = {10.1007/11944577\_19}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/Pecourt06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/PeinadoG06, author = {Federico Peinado and Pablo Gerv{\'{a}}s}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Minstrel Reloaded: From the Magic of Lisp to the Formal Semantics of {OWL}}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {93--97}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_9}, doi = {10.1007/11944577\_9}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/PeinadoG06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/Pittarello06, author = {Fabio Pittarello}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {A Simple Story: Using an Agents' Based Context-Aware Architecture for Storytelling}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {25--36}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_3}, doi = {10.1007/11944577\_3}, timestamp = {Fri, 09 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/Pittarello06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/RiedlS06, author = {Mark O. Riedl and Andrew Stern}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Believable Agents and Intelligent Story Adaptation for Interactive Storytelling}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {1--12}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_1}, doi = {10.1007/11944577\_1}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/RiedlS06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/RiedlS06a, author = {Mark O. Riedl and Andrew Stern}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Failing Believably: Toward Drama Management with Autonomous Actors in Interactive Narratives}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {195--206}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_21}, doi = {10.1007/11944577\_21}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/RiedlS06a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/RoberHHFM06, author = {Niklas R{\"{o}}ber and Cornelius Huber and Knut Hartmann and Matthias Feustel and Maic Masuch}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Interactive Audiobooks: Combining Narratives with Game Elements}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {358--369}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_36}, doi = {10.1007/11944577\_36}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/RoberHHFM06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/SauerOWS06, author = {Sebastian Sauer and Kerstin Osswald and Xavier Wielemans and Matthias Stifter}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {U-Create: Creative Authoring Tools for Edutainment Applications}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {163--168}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_16}, doi = {10.1007/11944577\_16}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/SauerOWS06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/SchnadelbachHDBBM06, author = {Holger Schn{\"{a}}delbach and Jonathan Hale and Willi Dorner and Ben Bedwell and Steve Benford and Jo Mardell}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Future Garden}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {346--351}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_34}, doi = {10.1007/11944577\_34}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/tidse/SchnadelbachHDBBM06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/SpierlingI06, author = {Ulrike Spierling and Ido Iurgel}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Pre-conference Demo Workshop "Little Red Cap": The Authoring Process in Interactive Storytelling}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {193--194}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_20}, doi = {10.1007/11944577\_20}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/SpierlingI06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/SpierlingWM06, author = {Ulrike Spierling and Sebastian A. Wei{\ss} and Wolfgang M{\"{u}}ller}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Towards Accessible Authoring Tools for Interactive Storytelling}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {169--180}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_17}, doi = {10.1007/11944577\_17}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/SpierlingWM06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/SwartjesT06, author = {Ivo Swartjes and Mari{\"{e}}t Theune}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {A Fabula Model for Emergent Narrative}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {49--60}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_5}, doi = {10.1007/11944577\_5}, timestamp = {Fri, 09 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/SwartjesT06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/TychsenH06, author = {Anders Tychsen and Michael Hitchens}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Ghost Worlds - Time and Consequence in MMORPGs}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {300--311}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_30}, doi = {10.1007/11944577\_30}, timestamp = {Thu, 15 Jun 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/TychsenH06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/TychsenSHT06, author = {Anders Tychsen and Jonas Heide Smith and Michael Hitchens and Susana Pajares Tosca}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Communication in Multi-player Role Playing Games - The Effect of Medium}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {277--288}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_28}, doi = {10.1007/11944577\_28}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/tidse/TychsenSHT06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/TychsenTB06, author = {Anders Tychsen and Susana Pajares Tosca and Thea Brolund}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Personalizing the Player Experience in MMORPGs}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {253--264}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_26}, doi = {10.1007/11944577\_26}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/tidse/TychsenTB06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/ValliusKM06, author = {Laura Vallius and Tomi Kujanp{\"{a}}{\"{a}} and Tony Manninen}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Experiencing Narrative Elements Through Social Communication in Computer Based Role-Playing Game - {CASE:} \emph{Castle of Oulu 1651}}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {289--299}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_29}, doi = {10.1007/11944577\_29}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/ValliusKM06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/YoonK06, author = {Joonsung Yoon and Jaehwa Kim}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {The Interactive Artwork as the Aesthetic Object: Aesthetic Technology Converging Technological Applications and Aesthetic Discourses}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {116--126}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_12}, doi = {10.1007/11944577\_12}, timestamp = {Thu, 25 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/YoonK06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/tidse/ZagaloGTMB06, author = {Nelson Zagalo and Stefan G{\"{o}}bel and Ana Torres and Rainer Malkewitz and Vasco A. Branco}, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {{INSCAPE:} Emotion Expression and Experience in an Authoring Environment}, booktitle = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, pages = {219--230}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577\_23}, doi = {10.1007/11944577\_23}, timestamp = {Fri, 14 Apr 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/ZagaloGTMB06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/tidse/2006, editor = {Stefan G{\"{o}}bel and Rainer Malkewitz and Ido Iurgel}, title = {Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, {TIDSE} 2006, Darmstadt, Germany, December 4-6, 2006}, series = {Lecture Notes in Computer Science}, volume = {4326}, publisher = {Springer}, year = {2006}, url = {https://doi.org/10.1007/11944577}, doi = {10.1007/11944577}, isbn = {3-540-49934-2}, timestamp = {Tue, 14 May 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/tidse/2006.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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