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@inproceedings{DBLP:conf/icse/AlataloKPO13, author = {Toni Alatalo and Erno Kuusela and Rauli Puuper{\"{a}} and Timo Ojala}, editor = {Kendra M. L. Cooper and Walt Scacchi and Alf Inge Wang}, title = {Comparative {API} complexity analysis of two platforms for networked multiplayer games using a reference game}, booktitle = {Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, {GAS} 2013, San Francisco, CA, USA, May 18, 2013}, pages = {44--50}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/GAS.2013.6632590}, doi = {10.1109/GAS.2013.6632590}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/AlataloKPO13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/AlbassamG13, author = {Emad Albassam and Hassan Gomaa}, editor = {Kendra M. L. Cooper and Walt Scacchi and Alf Inge Wang}, title = {Applying software product lines to multiplatform video games}, booktitle = {Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, {GAS} 2013, San Francisco, CA, USA, May 18, 2013}, pages = {1--7}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/GAS.2013.6632582}, doi = {10.1109/GAS.2013.6632582}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/AlbassamG13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/GiannakisCJ13, author = {Konstantinos Giannakis and Konstantinos Chorianopoulos and Letizia Jaccheri}, editor = {Kendra M. L. Cooper and Walt Scacchi and Alf Inge Wang}, title = {User requirements for gamifying sports software}, booktitle = {Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, {GAS} 2013, San Francisco, CA, USA, May 18, 2013}, pages = {22--26}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/GAS.2013.6632585}, doi = {10.1109/GAS.2013.6632585}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/GiannakisCJ13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/HastjarjantoJL13, author = {Tom Hastjarjanto and Johan Jeuring and Sean Leather}, editor = {Kendra M. L. Cooper and Walt Scacchi and Alf Inge Wang}, title = {A {DSL} for describing the artificial intelligence in real-time video games}, booktitle = {Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, {GAS} 2013, San Francisco, CA, USA, May 18, 2013}, pages = {8--14}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/GAS.2013.6632583}, doi = {10.1109/GAS.2013.6632583}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/HastjarjantoJL13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/PedersenGN13, author = {Karsten Pedersen and Christos Gatzidis and Barry Northern}, editor = {Kendra M. L. Cooper and Walt Scacchi and Alf Inge Wang}, title = {Distributed DeepThought: synchronising complex network multi-player games in a scalable and flexible manner}, booktitle = {Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, {GAS} 2013, San Francisco, CA, USA, May 18, 2013}, pages = {40--43}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/GAS.2013.6632589}, doi = {10.1109/GAS.2013.6632589}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/PedersenGN13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/SakamotoHSWF13, author = {Kazunori Sakamoto and Hiroaki Hosono and Seiji Sato and Hironori Washizaki and Yoshiaki Fukazawa}, editor = {Kendra M. L. Cooper and Walt Scacchi and Alf Inge Wang}, title = {Goal-oriented requirements analysis and an extended design pattern using scala for artificial intelligence programming contests}, booktitle = {Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, {GAS} 2013, San Francisco, CA, USA, May 18, 2013}, pages = {32--35}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/GAS.2013.6632587}, doi = {10.1109/GAS.2013.6632587}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/SakamotoHSWF13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/ShafieiB13, author = {Nastaran Shafiei and Franck van Breugel}, editor = {Kendra M. L. Cooper and Walt Scacchi and Alf Inge Wang}, title = {Towards model checking of computer games with Java PathFinder}, booktitle = {Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, {GAS} 2013, San Francisco, CA, USA, May 18, 2013}, pages = {15--21}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/GAS.2013.6632584}, doi = {10.1109/GAS.2013.6632584}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/ShafieiB13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/ThompsonT13, author = {Robert H. Thompson and Steven L. Tanimoto}, editor = {Kendra M. L. Cooper and Walt Scacchi and Alf Inge Wang}, title = {Game design as a game}, booktitle = {Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, {GAS} 2013, San Francisco, CA, USA, May 18, 2013}, pages = {27--31}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/GAS.2013.6632586}, doi = {10.1109/GAS.2013.6632586}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/ThompsonT13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/XieTH13, author = {Tao Xie and Nikolai Tillmann and Jonathan de Halleux}, editor = {Kendra M. L. Cooper and Walt Scacchi and Alf Inge Wang}, title = {Educational software engineering: where software engineering, education, and gaming meet}, booktitle = {Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, {GAS} 2013, San Francisco, CA, USA, May 18, 2013}, pages = {36--39}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://doi.org/10.1109/GAS.2013.6632588}, doi = {10.1109/GAS.2013.6632588}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/XieTH13.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/icse/2013gas, editor = {Kendra M. L. Cooper and Walt Scacchi and Alf Inge Wang}, title = {Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, Progressive Change, {GAS} 2013, San Francisco, CA, USA, May 18, 2013}, publisher = {{IEEE} Computer Society}, year = {2013}, url = {https://ieeexplore.ieee.org/xpl/conhome/6619588/proceeding}, isbn = {978-1-4673-6263-4}, timestamp = {Wed, 16 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/icse/2013gas.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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