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@article{DBLP:journals/todigra/Assuncao18,
  author       = {Carina Assuncao},
  title        = {Is Pok{\'{e}}mon {GO} Feminist? An Actor-Network Theory Analysis},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {3},
  year         = {2018},
  url          = {https://doi.org/10.26503/todigra.v3i3.78},
  doi          = {10.26503/TODIGRA.V3I3.78},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Assuncao18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/BatemanZ18,
  author       = {Chris Bateman and
                  Jos{\'{e}} P. Zagal},
  title        = {Game Design Lineages: Minecraft's Inventory},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {3},
  year         = {2018},
  url          = {https://doi.org/10.26503/todigra.v3i3.77},
  doi          = {10.26503/TODIGRA.V3I3.77},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/BatemanZ18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/CrawfordMR18,
  author       = {Garry Crawford and
                  Esther MacCallum{-}Stewart and
                  Paolo Ruffino},
  title        = {British Digital Game Studies},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {3},
  year         = {2018},
  url          = {https://doi.org/10.26503/todigra.v3i3.76},
  doi          = {10.26503/TODIGRA.V3I3.76},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/CrawfordMR18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Cuttell18,
  author       = {Joanna Cuttell},
  title        = {Traumatic, Spectacular Prologues: {AAA} Players as Ethical Witnesses},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {3},
  year         = {2018},
  url          = {https://doi.org/10.26503/todigra.v3i3.80},
  doi          = {10.26503/TODIGRA.V3I3.80},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Cuttell18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Fizek18,
  author       = {Sonia Fizek},
  title        = {Interpassivity and the Joy of Delegated Play in Idle Games},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {3},
  year         = {2018},
  url          = {https://doi.org/10.26503/todigra.v3i3.81},
  doi          = {10.26503/TODIGRA.V3I3.81},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Fizek18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/RuffinoMC18,
  author       = {Paolo Ruffino and
                  Esther MacCallum{-}Stewart and
                  Garry Crawford},
  title        = {Introduction to British DiGRA issue},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {3},
  year         = {2018},
  url          = {https://doi.org/10.26503/todigra.v3i3.75},
  doi          = {10.26503/TODIGRA.V3I3.75},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/RuffinoMC18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Zhu18,
  author       = {Feng Zhu},
  title        = {Computer Gameplay and the Aesthetic Practices of the Self: Game Studies
                  and the Late Work of Michel Foucault},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {3},
  year         = {2018},
  url          = {https://doi.org/10.26503/todigra.v3i3.79},
  doi          = {10.26503/TODIGRA.V3I3.79},
  timestamp    = {Tue, 13 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/todigra/Zhu18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Bateman17,
  author       = {Chris Bateman},
  title        = {No-one Plays Alone},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i2.67},
  doi          = {10.26503/TODIGRA.V3I2.67},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Bateman17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/BrownB17,
  author       = {Ashley Brown and
                  Rafael Bidarra},
  title        = {Introduction},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i2.66},
  doi          = {10.26503/TODIGRA.V3I2.66},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/BrownB17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/ConwayI17,
  author       = {Steven Conway and
                  Troy Innocent},
  title        = {Ways of Being: Pervasive Game Design Ethos in Urban Codemakers},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i1.62},
  doi          = {10.26503/TODIGRA.V3I1.62},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/ConwayI17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Dena17,
  author       = {Christy Dena},
  title        = {Finding a Way: Techniques to Avoid Schema Tension in Narrative Design},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i1.63},
  doi          = {10.26503/TODIGRA.V3I1.63},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Dena17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/DenaK17,
  author       = {Christy Dena and
                  Brendan Keogh},
  title        = {Introduction},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i1.61},
  doi          = {10.26503/TODIGRA.V3I1.61},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/DenaK17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Fuchs17,
  author       = {Mathias Fuchs},
  title        = {"Ruinensehnsucht": Longing for Decay in Computer Games},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i2.68},
  doi          = {10.26503/TODIGRA.V3I2.68},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Fuchs17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/LacasaCG17,
  author       = {Pilar Lacasa and
                  Sara Cort{\'{e}}s and
                  Mar{\'{\i}}a Ruth Garc{\'{\i}}a{-}Pern{\'{\i}}a},
  title        = {Adolescents as Game Designers: Developing New Literacies},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i1.65},
  doi          = {10.26503/TODIGRA.V3I1.65},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/LacasaCG17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Mavridou17,
  author       = {Orion Mavridou},
  title        = {Playful Fandom: Gaming, Media and the Ludic Dimensions of Textual
                  Poaching},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i2.70},
  doi          = {10.26503/TODIGRA.V3I2.70},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Mavridou17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Novitz17,
  author       = {Julian Novitz},
  title        = {Scarcity and Survival Horror: Trade as an Instrument of Terror in
                  Pathologic},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i1.64},
  doi          = {10.26503/TODIGRA.V3I1.64},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Novitz17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/PaavilainenAK17,
  author       = {Janne Paavilainen and
                  Kati Alha and
                  Hannu Korhonen},
  title        = {A Review of Social Features in Social Network Games},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i2.71},
  doi          = {10.26503/TODIGRA.V3I2.71},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/PaavilainenAK17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/ParkerG17,
  author       = {Lynn Parker and
                  Dayna Galloway},
  title        = {Creative Communities: Shaping Process through Performance and Play},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i2.69},
  doi          = {10.26503/TODIGRA.V3I2.69},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/ParkerG17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/RyanSF17,
  author       = {Malcolm Ryan and
                  Dan Staines and
                  Paul Formosa},
  title        = {Focus, Sensitivity, Judgement, Action: Four Lenses for Designing Morally
                  Engaging Games},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i2.72},
  doi          = {10.26503/TODIGRA.V3I2.72},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/todigra/RyanSF17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/WetzelRB17,
  author       = {Richard Wetzel and
                  Tom Rodden and
                  Steve Benford},
  title        = {Developing Ideation Cards for Mixed Reality Game Design},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i2.73},
  doi          = {10.26503/TODIGRA.V3I2.73},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/WetzelRB17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Willumsen17,
  author       = {Ea Christina Willumsen},
  title        = {Source Code and Formal Analysis: {A} Reading of Passage},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {3},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.26503/todigra.v3i2.74},
  doi          = {10.26503/TODIGRA.V3I2.74},
  timestamp    = {Wed, 16 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/todigra/Willumsen17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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