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@article{DBLP:journals/todigra/AbendB16,
  author       = {Pablo Abend and
                  Benjamin Beil},
  title        = {Editors of Play: The Scripts and Practices of Co-creativity in Minecraft
                  and LittleBigPlanet},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.51},
  doi          = {10.26503/TODIGRA.V2I3.51},
  timestamp    = {Wed, 16 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/todigra/AbendB16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Allison16,
  author       = {Fraser Allison},
  title        = {Are You Out of Your Mind? Focalization in Digital Games},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.52},
  doi          = {10.26503/TODIGRA.V2I3.52},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Allison16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/BartonSQMKK16,
  author       = {Meg Barton and
                  Carl Symborski and
                  Mary Quinn and
                  Carey K. Morewedge and
                  Karim S. Kassam and
                  James H. Korris},
  title        = {The Use of Theory in Designing a Serious Game for the Reduction of
                  Cognitive Biases},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.53},
  doi          = {10.26503/TODIGRA.V2I3.53},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/BartonSQMKK16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Baxter-Webb16,
  author       = {Joe Baxter{-}Webb},
  title        = {The Role of Gaming Platforms in Young Males' Trajectories of Technical
                  Expertise},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.54},
  doi          = {10.26503/TODIGRA.V2I3.54},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Baxter-Webb16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/BjorkF16,
  author       = {Staffan Bj{\"{o}}rk and
                  Mathias Fuchs},
  title        = {Introduction},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.50},
  doi          = {10.26503/TODIGRA.V2I3.50},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/BjorkF16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Champion16,
  author       = {Erik Champion},
  title        = {Worldfulness, Role-enrichment {\&} Moving Rituals: Design Ideas
                  for CRPGs},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.55},
  doi          = {10.26503/TODIGRA.V2I3.55},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Champion16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/ChessS16,
  author       = {Shira Chess and
                  Adrienne Shaw},
  title        = {We Are All Fishes Now: DiGRA, Feminism, and GamerGate},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i2.39},
  doi          = {10.26503/TODIGRA.V2I2.39},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/ChessS16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/JayemanneNA16,
  author       = {Darshana Jayemanne and
                  Bjorn Nansen and
                  Thomas H. Apperley},
  title        = {Postdigital Interfaces and the Aesthetics of Recruitment},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.56},
  doi          = {10.26503/TODIGRA.V2I3.56},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/JayemanneNA16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/KaufmanFS16,
  author       = {Geoff Kaufman and
                  Mary Flanagan and
                  Max Seidman},
  title        = {Creating Stealth Game Interventions for Attitude and Behavior Change:
                  An "Embedded Design" Model},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.57},
  doi          = {10.26503/TODIGRA.V2I3.57},
  timestamp    = {Tue, 16 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/KaufmanFS16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Keogh16,
  author       = {Brendan Keogh},
  title        = {Hackers and Cyborgs: Binary Domain and Two Formative Videogame Technicities},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.58},
  doi          = {10.26503/TODIGRA.V2I3.58},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Keogh16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Lederle-EnsignW16,
  author       = {Dylan Lederle{-}Ensign and
                  Noah Wardrip{-}Fruin},
  title        = {What is Strafe Jumping? idTech3 and the Game Engine as Software Platform},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i2.35},
  doi          = {10.26503/TODIGRA.V2I2.35},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/todigra/Lederle-EnsignW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/MarczakSH16,
  author       = {Rapha{\"{e}}l Marczak and
                  Gareth Schott and
                  Pierre Hanna},
  title        = {Sound Similarity as a Tool for Understanding Player Experience: Applying
                  Similarity Matrix to Gameplay Performance Segmentation},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.59},
  doi          = {10.26503/TODIGRA.V2I3.59},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/MarczakSH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Mukherjee16,
  author       = {Souvik Mukherjee},
  title        = {Video Games and Slavery},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i3.60},
  doi          = {10.26503/TODIGRA.V2I3.60},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Mukherjee16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/SalisburyT16,
  author       = {John Hamon Salisbury and
                  Penda Tomlinson},
  title        = {Reconciling Csikszentmihalyi's Broader Flow Theory: With Meaning and
                  Value in Digital Games},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i2.34},
  doi          = {10.26503/TODIGRA.V2I2.34},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/SalisburyT16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/SchottM16,
  author       = {Gareth Schott and
                  Rapha{\"{e}}l Marczak},
  title        = {Exploring the Cause of Game (Derived) Arousal: What biometric accounts
                  of player experience revealed},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i2.38},
  doi          = {10.26503/TODIGRA.V2I2.38},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/SchottM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Vella16,
  author       = {Daniel Vella},
  title        = {A Structural Model for Player-Characters as Semiotic Constructs},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i2.37},
  doi          = {10.26503/TODIGRA.V2I2.37},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Vella16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Zagal16,
  author       = {Jos{\'{e}} P. Zagal},
  title        = {On Chairing a Games Research Conference},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i2.46},
  doi          = {10.26503/TODIGRA.V2I2.46},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Zagal16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/ZagalA16,
  author       = {Jos{\'{e}} P. Zagal and
                  Roger Altizer},
  title        = {Introduction},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.26503/todigra.v2i2.47},
  doi          = {10.26503/TODIGRA.V2I2.47},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/ZagalA16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/CarterACGN15,
  author       = {Marcus Carter and
                  Thomas H. Apperley and
                  Laura Crawford and
                  Martin R. Gibbs and
                  Bjorn Nansen},
  title        = {Introduction: What 'is' Australian Game Studies?},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.26503/todigra.v2i1.45},
  doi          = {10.26503/TODIGRA.V2I1.45},
  timestamp    = {Sat, 31 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/CarterACGN15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/ConwayT15,
  author       = {Steven Conway and
                  Andrew Trevillian},
  title        = {"Blackout!" Unpacking the Black Box of the Game Event},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.26503/todigra.v2i1.42},
  doi          = {10.26503/TODIGRA.V2I1.42},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/ConwayT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/HoTB15,
  author       = {Xavier Ho and
                  Martin Tomitsch and
                  Tomasz Bednarz},
  title        = {Conceptualising Inspiration Networks in Game Design},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.26503/todigra.v2i1.41},
  doi          = {10.26503/TODIGRA.V2I1.41},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/HoTB15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Richards15,
  author       = {Tina Richards},
  title        = {Tokimeki Memorial Girl's Side: Enacting femininity to avoid dying
                  alone},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.26503/todigra.v2i1.43},
  doi          = {10.26503/TODIGRA.V2I1.43},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Richards15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/StuckeySNV15,
  author       = {Helen Stuckey and
                  Melanie Swalwell and
                  Angela Ndalianis and
                  Denise de Vries},
  title        = {Remembering {\&} Exhibiting Games Past: The Popular Memory Archive},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.26503/todigra.v2i1.40},
  doi          = {10.26503/TODIGRA.V2I1.40},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/StuckeySNV15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/todigra/Veale15,
  author       = {Kevin Veale},
  title        = {Affect, Responsibility, and How Modes of Engagement Shape the Experience
                  of Videogames},
  journal      = {Trans. Digit. Games Res. Assoc.},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.26503/todigra.v2i1.44},
  doi          = {10.26503/TODIGRA.V2I1.44},
  timestamp    = {Tue, 20 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/todigra/Veale15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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