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@article{DBLP:journals/gamestudies/Aarseth16, author = {Espen Aarseth}, title = {The Battle for Open Access Publishing - And how it affects {YOU}}, journal = {Game Stud.}, volume = {16}, number = {1}, year = {2016}, url = {http://gamestudies.org/1601/articles/oa}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Aarseth16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/BanksC16, author = {Jaime Banks and John G. Cole}, title = {Diversion Drives and Superlative Soldiers: Gaming as Coping Practice among Military Personnel and Veterans}, journal = {Game Stud.}, volume = {16}, number = {2}, year = {2016}, url = {http://gamestudies.org/1602/articles/blankscole}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/BanksC16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Chapman16, author = {Adam Chapman}, title = {It's Hard to Play in the Trenches: World War I, Collective Memory and Videogames}, journal = {Game Stud.}, volume = {16}, number = {2}, year = {2016}, url = {http://gamestudies.org/1602/articles/chapman}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Chapman16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Collins16, author = {Karen Collins}, title = {Game Sound in the Mechanical Arcades: An Audio Archaeology}, journal = {Game Stud.}, volume = {16}, number = {1}, year = {2016}, url = {http://gamestudies.org/1601/articles/collins}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Collins16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Ford16, author = {Dom Ford}, title = {"eXplore, eXpand, eXploit, eXterminate": Affective Writing of Postcolonial History and Education in Civilization {V}}, journal = {Game Stud.}, volume = {16}, number = {2}, year = {2016}, url = {http://gamestudies.org/1602/articles/ford}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Ford16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/GardaG16, author = {Maria B. Garda and Pawel Grabarczyk}, title = {Is Every Indie Game Independent? Towards the Concept of Independent Game}, journal = {Game Stud.}, volume = {16}, number = {1}, year = {2016}, url = {http://gamestudies.org/1601/articles/gardagrabarczyk}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/GardaG16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Guanio-Uluru16, author = {Lykke Guanio{-}Uluru}, title = {War, Games, and the Ethics of Fiction}, journal = {Game Stud.}, volume = {16}, number = {2}, year = {2016}, url = {http://gamestudies.org/1602/articles/guanio}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Guanio-Uluru16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Healey16, author = {Gareth Healey}, title = {Proving Grounds: Performing Masculine Identities in Call of Duty: Black Ops}, journal = {Game Stud.}, volume = {16}, number = {2}, year = {2016}, url = {http://gamestudies.org/1602/articles/healey}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Healey16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Jorgensen16, author = {Kristine J{\o}rgensen}, title = {The Positive Discomfort of Spec Ops: The Line}, journal = {Game Stud.}, volume = {16}, number = {2}, year = {2016}, url = {http://gamestudies.org/1602/articles/jorgensenkristine}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Jorgensen16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Liboriussen016, author = {Bjarke Liboriussen and Paul Martin}, title = {Regional Game Studies}, journal = {Game Stud.}, volume = {16}, number = {1}, year = {2016}, url = {http://gamestudies.org/1601/articles/liboriussen}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Liboriussen016.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/ONeillF16, author = {Kevin O'Neill and Bill Feenstra}, title = {"Honestly, {I} Would Stick with the Books": Young Adults' Ideas About a Videogame as a Source of Historical Knowledge}, journal = {Game Stud.}, volume = {16}, number = {2}, year = {2016}, url = {http://gamestudies.org/1602/articles/oneilfeenstra}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/ONeillF16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/PotzschH16, author = {Holger P{\"{o}}tzsch and Philip Hammond}, title = {Special Issue - War/Game: Studying Relations Between Violent Conflict, Games, and Play}, journal = {Game Stud.}, volume = {16}, number = {2}, year = {2016}, url = {http://gamestudies.org/1602/articles/potzschhammond}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/PotzschH16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Reynolds16, author = {Daniel Reynolds}, title = {The Vitruvian Thumb: Embodied Branding and Lateral Thinking with the Nintendo Game Boy}, journal = {Game Stud.}, volume = {16}, number = {1}, year = {2016}, url = {http://gamestudies.org/1601/articles/reynolds}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Reynolds16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Sisler16, author = {V{\'{\i}}t Sisler}, title = {Contested Memories of War in Czechoslovakia 38-89: Assassination: Designing a Serious Game on Contemporary History}, journal = {Game Stud.}, volume = {16}, number = {2}, year = {2016}, url = {http://gamestudies.org/1602/articles/sisler}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Sisler16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Sterczewski16, author = {Piotr Sterczewski}, title = {This Uprising of Mine: Game Conventions, Cultural Memory and Civilian Experience of War in Polish Games}, journal = {Game Stud.}, volume = {16}, number = {2}, year = {2016}, url = {http://gamestudies.org/1602/articles/sterczewski}, timestamp = {Tue, 23 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Sterczewski16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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