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@article{DBLP:journals/gac/Atkins06, author = {Barry Atkins}, title = {What Are We Really Looking at?: The Future-Orientation of Video Game Play}, journal = {Games Cult.}, volume = {1}, number = {2}, pages = {127--140}, year = {2006}, url = {https://doi.org/10.1177/1555412006286687}, doi = {10.1177/1555412006286687}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Atkins06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Boellstorff06, author = {Tom Boellstorff}, title = {A Ludicrous Discipline? Ethnography and Game Studies}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {29--35}, year = {2006}, url = {https://doi.org/10.1177/1555412005281620}, doi = {10.1177/1555412005281620}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Boellstorff06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Bogost06, author = {Ian Bogost}, title = {Comparative Video Game Criticism}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {41--46}, year = {2006}, url = {https://doi.org/10.1177/1555412005281775}, doi = {10.1177/1555412005281775}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Bogost06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/BrookeyB06, author = {Robert Alan Brookey and Paul Booth}, title = {Restricted Play: Synergy and the Limits of Interactivity in The Lord of the Rings: The Return of the King Video Game}, journal = {Games Cult.}, volume = {1}, number = {3}, pages = {214--230}, year = {2006}, url = {https://doi.org/10.1177/1555412006290441}, doi = {10.1177/1555412006290441}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/BrookeyB06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Castronova06, author = {Edward Castronova}, title = {On the Research Value of Large Games: Natural Experiments in Norrath and Camelot}, journal = {Games Cult.}, volume = {1}, number = {2}, pages = {163--186}, year = {2006}, url = {https://doi.org/10.1177/1555412006286686}, doi = {10.1177/1555412006286686}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Castronova06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Crogan06, author = {Patrick Crogan}, title = {The Question of Computer Games}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {72--77}, year = {2006}, url = {https://doi.org/10.1177/1555412005281824}, doi = {10.1177/1555412005281824}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Crogan06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/DucheneautYNM06, author = {Nicolas Ducheneaut and Nick Yee and Eric Nickell and Robert J. Moore}, title = {Building an {MMO} With Mass Appeal: {A} Look at Gameplay in World of Warcraft}, journal = {Games Cult.}, volume = {1}, number = {4}, pages = {281--317}, year = {2006}, url = {https://doi.org/10.1177/1555412006292613}, doi = {10.1177/1555412006292613}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/DucheneautYNM06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Gee06, author = {James Paul Gee}, title = {Why Game Studies Now? Video Games: {A} New Art Form}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {58--61}, year = {2006}, url = {https://doi.org/10.1177/1555412005281788}, doi = {10.1177/1555412005281788}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Gee06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Haynes06, author = {Cynthia Haynes}, title = {Armageddon Army: Playing God, God Mode Mods, and the Rhetorical Task of Ludology}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {89--96}, year = {2006}, url = {https://doi.org/10.1177/1555412005281909}, doi = {10.1177/1555412005281909}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Haynes06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Kafai06, author = {Yasmin B. Kafai}, title = {Playing and Making Games for Learning: Instructionist and Constructionist Perspectives for Game Studies}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {36--40}, year = {2006}, url = {https://doi.org/10.1177/1555412005281767}, doi = {10.1177/1555412005281767}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Kafai06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Krzywinska06, author = {Tanya Krzywinska}, title = {The Pleasures and Dangers of the Game: Up Close and Personal}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {119--122}, year = {2006}, url = {https://doi.org/10.1177/1555412005281913}, doi = {10.1177/1555412005281913}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Krzywinska06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Krzywinska06a, author = {Tanya Krzywinska}, title = {Blood Scythes, Festivals, Quests, and Backstories: World Creation and Rhetorics of Myth in World of Warcraft}, journal = {Games Cult.}, volume = {1}, number = {4}, pages = {383--396}, year = {2006}, url = {https://doi.org/10.1177/1555412006292618}, doi = {10.1177/1555412006292618}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Krzywinska06a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/KrzywinskaL06, author = {Tanya Krzywinska and Henry Lowood}, title = {Guest Editors' Introduction}, journal = {Games Cult.}, volume = {1}, number = {4}, pages = {279--280}, year = {2006}, url = {https://doi.org/10.1177/1555412006293515}, doi = {10.1177/1555412006293515}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/KrzywinskaL06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Lastowka06, author = {Greg Lastowka}, title = {Law and Games Studies}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {25--28}, year = {2006}, url = {https://doi.org/10.1177/1555412005281420}, doi = {10.1177/1555412005281420}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Lastowka06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Leonard06, author = {David J. Leonard}, title = {Not a Hater, Just Keepin' It Real: The Importance of Race- and Gender-Based Game Studies}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {83--88}, year = {2006}, url = {https://doi.org/10.1177/1555412005281910}, doi = {10.1177/1555412005281910}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Leonard06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Lowood06, author = {Henry Lowood}, title = {Game Studies Now, History of Science Then}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {78--82}, year = {2006}, url = {https://doi.org/10.1177/1555412005281404}, doi = {10.1177/1555412005281404}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Lowood06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Lowood06a, author = {Henry Lowood}, title = {Storyline, Dance/Music, or PvP?: Game Movies and Community Players in World of Warcraft}, journal = {Games Cult.}, volume = {1}, number = {4}, pages = {362--382}, year = {2006}, url = {https://doi.org/10.1177/1555412006292617}, doi = {10.1177/1555412006292617}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Lowood06a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Malaby06, author = {Thomas M. Malaby}, title = {Parlaying Value: Capital in and Beyond Virtual Worlds}, journal = {Games Cult.}, volume = {1}, number = {2}, pages = {141--162}, year = {2006}, url = {https://doi.org/10.1177/1555412006286688}, doi = {10.1177/1555412006286688}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Malaby06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Mayra06, author = {Frans M{\"{a}}yr{\"{a}}}, title = {A Moment in the Life of a Generation (Why Game Studies Now?)}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {103--106}, year = {2006}, url = {https://doi.org/10.1177/1555412005281912}, doi = {10.1177/1555412005281912}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Mayra06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Miller06, author = {Toby Miller}, title = {Gaming for Beginners}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {5--12}, year = {2006}, url = {https://doi.org/10.1177/1555412005281403}, doi = {10.1177/1555412005281403}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Miller06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Mortensen06, author = {Torill Elvira Mortensen}, title = {WoW is the New {MUD:} Social Gaming from Text to Video}, journal = {Games Cult.}, volume = {1}, number = {4}, pages = {397--413}, year = {2006}, url = {https://doi.org/10.1177/1555412006292622}, doi = {10.1177/1555412006292622}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Mortensen06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Myers06, author = {David Myers}, title = {Signs, Symbols, Games, and Play}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {47--51}, year = {2006}, url = {https://doi.org/10.1177/1555412005281778}, doi = {10.1177/1555412005281778}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Myers06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Ondrejka06, author = {Cory Ondrejka}, title = {Finding Common Ground in New Worlds}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {111--115}, year = {2006}, url = {https://doi.org/10.1177/1555412005281915}, doi = {10.1177/1555412005281915}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Ondrejka06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Pearce06, author = {Celia Pearce}, title = {Productive Play: Game Culture From the Bottom Up}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {17--24}, year = {2006}, url = {https://doi.org/10.1177/1555412005281418}, doi = {10.1177/1555412005281418}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Pearce06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Raessens06, author = {Joost Raessens}, title = {Playful Identities, or the Ludification of Culture}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {52--57}, year = {2006}, url = {https://doi.org/10.1177/1555412005281779}, doi = {10.1177/1555412005281779}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Raessens06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/SilvaD06, author = {Adriana de Souza e Silva and Girlie Delacruz}, title = {Hybrid Reality Games Reframed: Potential Uses in Educational Contexts}, journal = {Games Cult.}, volume = {1}, number = {3}, pages = {231--251}, year = {2006}, url = {https://doi.org/10.1177/1555412006290443}, doi = {10.1177/1555412006290443}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/SilvaD06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Simon06, author = {Bart Simon}, title = {Beyond Cyberspatial Flaneurie: On the Analytic Potential of Living With Digital Games}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {62--67}, year = {2006}, url = {https://doi.org/10.1177/1555412005281789}, doi = {10.1177/1555412005281789}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Simon06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Steinkuehler06, author = {Constance Steinkuehler}, title = {Why Game (Culture) Studies Now?}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {97--102}, year = {2006}, url = {https://doi.org/10.1177/1555412005281911}, doi = {10.1177/1555412005281911}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Steinkuehler06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Steinkuehler06a, author = {Constance Steinkuehler}, title = {The Mangle of Play}, journal = {Games Cult.}, volume = {1}, number = {3}, pages = {199--213}, year = {2006}, url = {https://doi.org/10.1177/1555412006290440}, doi = {10.1177/1555412006290440}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Steinkuehler06a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Taylor06, author = {T. L. Taylor}, title = {Does WoW Change Everything?: How a PvP Server, Multinational Player Base, and Surveillance Mod Scene Caused Me Pause}, journal = {Games Cult.}, volume = {1}, number = {4}, pages = {318--337}, year = {2006}, url = {https://doi.org/10.1177/1555412006292615}, doi = {10.1177/1555412006292615}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Taylor06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Turner06, author = {Fred Turner}, title = {Why Study New Games?}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {107--110}, year = {2006}, url = {https://doi.org/10.1177/1555412005281823}, doi = {10.1177/1555412005281823}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Turner06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/TychsenHBK06, author = {Anders Tychsen and Michael Hitchens and Thea Brolund and Manolya Kavakli}, title = {Live Action Role-Playing Games: Control, Communication, Storytelling, and {MMORPG} Similarities}, journal = {Games Cult.}, volume = {1}, number = {3}, pages = {252--275}, year = {2006}, url = {https://doi.org/10.1177/1555412006290445}, doi = {10.1177/1555412006290445}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/TychsenHBK06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Williams06, author = {Dmitri Williams}, title = {Why Game Studies Now? Gamers Don't Bowl Alone}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {13--16}, year = {2006}, url = {https://doi.org/10.1177/1555412005281774}, doi = {10.1177/1555412005281774}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Williams06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/WilliamsD0ZYN06, author = {Dmitri Williams and Nicolas Ducheneaut and Li Xiong and Yuanyuan Zhang and Nick Yee and Eric Nickell}, title = {From Tree House to Barracks: The Social Life of Guilds in World of Warcraft}, journal = {Games Cult.}, volume = {1}, number = {4}, pages = {338--361}, year = {2006}, url = {https://doi.org/10.1177/1555412006292616}, doi = {10.1177/1555412006292616}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/WilliamsD0ZYN06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Wolf06, author = {Mark J. P. Wolf}, title = {Game Studies and Beyond}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {116--118}, year = {2006}, url = {https://doi.org/10.1177/1555412005281787}, doi = {10.1177/1555412005281787}, timestamp = {Thu, 11 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Wolf06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Yee06, author = {Nick Yee}, title = {The Labor of Fun: How Video Games Blur the Boundaries of Work and Play}, journal = {Games Cult.}, volume = {1}, number = {1}, pages = {68--71}, year = {2006}, url = {https://doi.org/10.1177/1555412005281819}, doi = {10.1177/1555412005281819}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Yee06.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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