Search dblp for Publications

export results for "toc:db/journals/entcom/entcom36.bht:"

 download as .bib file

@article{DBLP:journals/entcom/AbbasiSTHR21,
  author       = {Amir Zaib Abbasi and
                  Amjad Shamim and
                  Ding Hooi Ting and
                  Helmut Hlavacs and
                  Umair Rehman},
  title        = {Playful-consumption experiences and subjective well-being: Children's
                  smartphone usage},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100390},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100390},
  doi          = {10.1016/J.ENTCOM.2020.100390},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/AbbasiSTHR21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/BilginerKA21,
  author       = {{\c{C}}ilem Bilginer and
                  Serkan Karadeniz and
                  Emirhan Arslan},
  title        = {Digital gaming among adolescents in clinical settings: Do we underestimate
                  this issue?},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100392},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100392},
  doi          = {10.1016/J.ENTCOM.2020.100392},
  timestamp    = {Mon, 14 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/BilginerKA21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/ChuZ21,
  author       = {Eric Chu and
                  Loutfouz Zaman},
  title        = {Exploring alternatives with Unreal Engine's Blueprints Visual Scripting
                  System},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100388},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100388},
  doi          = {10.1016/J.ENTCOM.2020.100388},
  timestamp    = {Mon, 14 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/ChuZ21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/ConroyKTC21,
  author       = {Eoin Conroy and
                  Magdalena Kowal and
                  Adam J. Toth and
                  Mark John Campbell},
  title        = {Boosting: Rank and skill deception in esports},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100393},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100393},
  doi          = {10.1016/J.ENTCOM.2020.100393},
  timestamp    = {Wed, 27 Jul 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/entcom/ConroyKTC21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/Ferro21,
  author       = {Lauren S. Ferro},
  title        = {The Game Element and Mechanic {(GEM)} framework: {A} structural approach
                  for implementing game elements and mechanics into game experiences},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100375},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100375},
  doi          = {10.1016/J.ENTCOM.2020.100375},
  timestamp    = {Fri, 09 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/entcom/Ferro21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/FonsecaSLB21,
  author       = {Xavier Fonseca and
                  Geertje Slingerland and
                  Stephan G. Lukosch and
                  Frances M. T. Brazier},
  title        = {Designing for meaningful social interaction in digital serious games},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100385},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100385},
  doi          = {10.1016/J.ENTCOM.2020.100385},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/entcom/FonsecaSLB21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/Kececi21,
  author       = {Baris Ke{\c{c}}eci},
  title        = {A mixed integer programming formulation for Smashed Sums puzzle: Generating
                  and solving problem instances},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100386},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100386},
  doi          = {10.1016/J.ENTCOM.2020.100386},
  timestamp    = {Mon, 14 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/Kececi21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/SharmaTGJ21,
  author       = {Kshitij Sharma and
                  Juan Carlos Torrado and
                  Javier G{\'{o}}mez and
                  Letizia Jaccheri},
  title        = {Improving girls' perception of computer science as a viable career
                  option through game playing and design: Lessons from a systematic
                  literature review},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100387},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100387},
  doi          = {10.1016/J.ENTCOM.2020.100387},
  timestamp    = {Sat, 26 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/entcom/SharmaTGJ21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/Uhlmann21,
  author       = {Jeffrey Uhlmann},
  title        = {Algorithmic adaptation and generalization of physically-constrained
                  games},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100389},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100389},
  doi          = {10.1016/J.ENTCOM.2020.100389},
  timestamp    = {Mon, 14 Dec 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/Uhlmann21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/WattsKB21,
  author       = {Evan R. Watts and
                  Kevin Koban and
                  Nicholas David Bowman},
  title        = {Digital gaming audiences: Awareness, without closeness},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100384},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100384},
  doi          = {10.1016/J.ENTCOM.2020.100384},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/entcom/WattsKB21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/WuHK21,
  author       = {Ting Wu and
                  Fei Hao and
                  Mijin Kim},
  title        = {Typical opinions mining based on Douban film comments in animated
                  movies},
  journal      = {Entertain. Comput.},
  volume       = {36},
  pages        = {100391},
  year         = {2021},
  url          = {https://doi.org/10.1016/j.entcom.2020.100391},
  doi          = {10.1016/J.ENTCOM.2020.100391},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/entcom/WuHK21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
a service of  Schloss Dagstuhl - Leibniz Center for Informatics