"How Immersion and Self-Avatars in VR Affect Learning Programming and ..."

Dhaval Parmar et al. (2023)

Details and statistics

DOI: 10.1109/TVCG.2022.3169426

access: closed

type: Journal Article

metadata version: 2023-07-07

a service of  Schloss Dagstuhl - Leibniz Center for Informatics