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"A multiplayer real-time game protocol architecture for reducing network ..."
Yong woon Ahn et al. (2009)
- Yong woon Ahn, Albert Mo Kim Cheng
, Jinsuk Baek, Paul S. Fisher:
A multiplayer real-time game protocol architecture for reducing network latency. IEEE Trans. Consumer Electron. 55(4): 1883-1889 (2009)

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