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"ZeusAR: a process and an architecture to automate the development of ..."
Humberto Marín-Vega et al. (2022)
- Humberto Marín-Vega, Giner Alor-Hernández, Luis Omar Colombo-Mendoza, Maritza Bustos-López, Ramón Zataraín-Cabada:
ZeusAR: a process and an architecture to automate the development of augmented reality serious games. Multim. Tools Appl. 81(2): 2901-2935 (2022)
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