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"GPU-based multi-slice per pass algorithm in interactive volume ..."
Dening Luo, Yi Lin, Jianwei Zhang (2021)
- Dening Luo, Yi Lin, Jianwei Zhang:
GPU-based multi-slice per pass algorithm in interactive volume illumination rendering. Frontiers Inf. Technol. Electron. Eng. 22(8): 1092-1103 (2021)
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