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"Gamification to Improve Medication Adherence: A Mixed-method Usability ..."
Yan Li et al. (2023)
- Yan Li
, Huong Phan, Anandi V. Law, Andrius Baskys, Don Roosan
:
Gamification to Improve Medication Adherence: A Mixed-method Usability Study for MedScrab. J. Medical Syst. 47(1): 108 (2023)

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