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"Fast Ray-Tetrahedron Intersection Using Plucker Coordinates."
Nikos Platis, Theoharis Theoharis (2003)
- Nikos Platis, Theoharis Theoharis:
Fast Ray-Tetrahedron Intersection Using Plucker Coordinates. J. Graphics, GPU, & Game Tools 8(4): 37-48 (2003)
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