


default search action
"Real-Time Halftoning."
Jan Kautz, Hans-Peter Seidel (2002)
- Jan Kautz, Hans-Peter Seidel:
Real-Time Halftoning. J. Graphics, GPU, & Game Tools 7(4): 27-31 (2002)

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.