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"Texture-based physically correct triangulation of sparsely matched points ..."
Jean-Sebastien Perrier, Gady Agam, Paul Cohen (2004)
- Jean-Sebastien Perrier, Gady Agam, Paul Cohen:
Texture-based physically correct triangulation of sparsely matched points with application to view synthesis. J. Electronic Imaging 13(4): 766-779 (2004)
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