"Gamification as an Enabler of Mutual Learning in Complex Health Care Systems."

Johanna Leväsluoto et al. (2016)

Details and statistics

DOI: 10.4018/IJESMA.2016100103

access: closed

type: Journal Article

metadata version: 2020-09-10

a service of  Schloss Dagstuhl - Leibniz Center for Informatics