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"Effects of Linear Visual-Vestibular Conflict on Presence, Perceived Scene ..."
Juno Kim et al. (2021)
- Juno Kim
, Stephen A. Palmisano
, Wilson Luu, Shinichi Iwasaki:
Effects of Linear Visual-Vestibular Conflict on Presence, Perceived Scene Stability and Cybersickness in the Oculus Go and Oculus Quest. Frontiers Virtual Real. 2: 582156 (2021)

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