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"LCS: An AI-based Low-Complexity Scaler for Power-Efficient ..."
Simon Pochinda et al. (2025)
- Simon Pochinda, Momen K. Tageldeen, Mark Thompson, Tony Rinaldi, Troy Giorshev, Keith Lee, Jie Zhou, Frederick Walls:
LCS: An AI-based Low-Complexity Scaler for Power-Efficient Super-Resolution of Game Content. CoRR abs/2507.22873 (2025)

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