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"Splat/Mesh Blending, Perspective Rasterization and Transparency for ..."
Gaël Guennebaud, Loïc Barthe, Mathias Paulin (2006)
- Gaël Guennebaud, Loïc Barthe, Mathias Paulin:
Splat/Mesh Blending, Perspective Rasterization and Transparency for Point-Based Rendering. PBG@SIGGRAPH 2006: 49-57
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