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"A Boundary and Texture Preserving Mesh Simplification Algorithm for ..."
Kanchan Bahirat et al. (2017)
- Kanchan Bahirat, Chengyuan Lai, Ryan P. McMahan, Balakrishnan Prabhakaran:
A Boundary and Texture Preserving Mesh Simplification Algorithm for Virtual Reality. MMSys 2017: 50-61
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