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"The Impact of Avatar Appearance, Perspective and Context on Gait ..."
Markus Wirth et al. (2021)
- Markus Wirth, Stefan Gradl, Georg Prosinger, Felix Kluge, Daniel Roth, Björn M. Eskofier
:
The Impact of Avatar Appearance, Perspective and Context on Gait Variability and User Experience in Virtual Reality. VR 2021: 326-335

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