default search action
"Differentiating in-Game Frustration from at-Game Frustration using Touch ..."
Matthew K. Miller, Regan L. Mandryk (2016)
- Matthew K. Miller, Regan L. Mandryk:
Differentiating in-Game Frustration from at-Game Frustration using Touch Pressure. ISS 2016: 225-234
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.