default search action
"Building a Real-Time System on GPUs for Simulation and Rendering of ..."
Baoquan Liu et al. (2023)
- Baoquan Liu, Minxuan Wang, Yifan Yang, Yuewei Shao:
Building a Real-Time System on GPUs for Simulation and Rendering of Realistic 3D Liquid in Video Games. SIGGRAPH Courses 2023: 4:1-4:23
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.