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"Multi-Fragment Rendering for Glossy Bounces on the GPU."
Atsushi Yoshimura, Yusuke Tokuyoshi, Takahiro Harada (2022)
- Atsushi Yoshimura, Yusuke Tokuyoshi, Takahiro Harada:
Multi-Fragment Rendering for Glossy Bounces on the GPU. EGSR (ST) 2022: 127-131

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