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"VAO++: Practical Volumetric Ambient Occlusion for Games."
Jakub Boksanský, Adam Pospísil, Jirí Bittner (2017)
- Jakub Boksanský, Adam Pospísil, Jirí Bittner:
VAO++: Practical Volumetric Ambient Occlusion for Games. EGSR (EI&I) 2017: 31-39
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