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"A Double Blockchain-Based Consumption Model Using a Gamification Social ..."
Ciro D'Apice et al. (2021)
- Ciro D'Apice, Claudia Pipino, Carmine De Nicola, Chiara Marciano:
A Double Blockchain-Based Consumption Model Using a Gamification Social Environment. RIIFORUM 2021: 125-132
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