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"How Persuasive are Serious Games, Social Media and mHealth Technologies ..."
Olga A. Kulyk et al. (2015)
- Olga A. Kulyk, Chantal den Daas, Silke David, Lisette van Gemert-Pijnen:

How Persuasive are Serious Games, Social Media and mHealth Technologies for Vulnerable Young Adults? Design Factors for Health Behavior and Lifestyle Change Support: Sexual Health Case. BCSS@PERSUASIVE 2015: 28-42

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