"Crowding Game and Deep Q-Networks for Dynamic RAN Slicing in 5G Networks."

Joe Saad et al. (2022)

Details and statistics

DOI: 10.1145/3551660.3560908

access: closed

type: Conference or Workshop Paper

metadata version: 2024-01-02

a service of  Schloss Dagstuhl - Leibniz Center for Informatics