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"Balancing Locality and Concurrency: Solving Sparse Triangular Systems on GPUs."
Andrea Picciau et al. (2016)
- Andrea Picciau, Gordon E. Inggs, John Wickerson, Eric C. Kerrigan, George A. Constantinides:
Balancing Locality and Concurrency: Solving Sparse Triangular Systems on GPUs. HiPC 2016: 183-192
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