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"The effect of camera perspective and session duration on training decision ..."
Elizabeth S. Veinott et al. (2013)
- Elizabeth S. Veinott, James Leonard, Elizabeth Lerner Papautsky, Brandon Perelman, Aleksandra S. Stankovic, Jared Lorince, Jared M. Hotaling
, Travis L. Ross
, Peter M. Todd, Edward Castronova, Jerome R. Busemeyer
, Chris Hale, Richard Catrambone, Elizabeth T. Whitaker, Olivia Fox
, John M. Flach, Robert R. Hoffman:
The effect of camera perspective and session duration on training decision making in a serious video game. IGIC 2013: 256-262

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