


default search action
"Towards fast, believable real-time rendering of burning objects in video ..."
Dhanyu Amarasinghe, Ian Parberry (2011)
- Dhanyu Amarasinghe, Ian Parberry
:
Towards fast, believable real-time rendering of burning objects in video games. FDG 2011: 256-258

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.