


default search action
"Lattice-Based Skinning and Deformation for Real-Time Skeleton-Driven ..."
Cheng-Hao Chen et al. (2011)
- Cheng-Hao Chen, I-Chen Lin
, Ming-Han Tsai, Pin-Hua Lu:
Lattice-Based Skinning and Deformation for Real-Time Skeleton-Driven Animation. CAD/Graphics 2011: 306-312

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.