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"Using Deep Convolutional Neural Networks to Detect Rendered Glitches in ..."
Carlos García Ling, Konrad Tollmar, Linus Gisslén (2020)
- Carlos García Ling, Konrad Tollmar, Linus Gisslén:
Using Deep Convolutional Neural Networks to Detect Rendered Glitches in Video Games. AIIDE 2020: 66-73
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