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"Procedural Generation of Multilevel Dungeons for Application in Computer ..."
Izabella Antoniuk, Przemyslaw Rokita (2019)
- Izabella Antoniuk, Przemyslaw Rokita:
Procedural Generation of Multilevel Dungeons for Application in Computer Games using Schematic Maps and L-system. Intelligent Methods and Big Data in Industrial Applications 2019: 261-275
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