@inproceedings{DBLP:conf/icse/DinizSGS17,
author = {Guilherme C. Diniz and
Marco Aur{\'{e}}lio Graciotto Silva and
Marco Aur{\'{e}}lio Gerosa and
Igor Steinmacher},
title = {Using Gamification to Orient and Motivate Students to Contribute to
{OSS} Projects},
booktitle = {10th {IEEE/ACM} International Workshop on Cooperative and Human Aspects
of Software Engineering, CHASE@ICSE 2017, Buenos Aires, Argentina,
May 23, 2017},
pages = {36--42},
year = {2017},
crossref = {DBLP:conf/icse/2017chase},
url = {https://doi.org/10.1109/CHASE.2017.7},
doi = {10.1109/CHASE.2017.7},
timestamp = {Thu, 07 Sep 2017 09:27:12 +0200},
biburl = {https://dblp.org/rec/bib/conf/icse/DinizSGS17},
bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/icse/2017chase,
title = {10th {IEEE/ACM} International Workshop on Cooperative and Human Aspects
of Software Engineering, CHASE@ICSE 2017, Buenos Aires, Argentina,
May 23, 2017},
publisher = {{IEEE} Computer Society},
year = {2017},
url = {http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=7959733},
isbn = {978-1-5386-4039-5},
timestamp = {Thu, 06 Jul 2017 14:18:31 +0200},
biburl = {https://dblp.org/rec/bib/conf/icse/2017chase},
bibsource = {dblp computer science bibliography, https://dblp.org}
}