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Per Ola Kristensson
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- affiliation: University of Cambridge, UK
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2020 – today
- 2024
- [j41]Xiang Li, Jin-Du Wang, John J. Dudley, Per Ola Kristensson:
Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality. Comput. Graph. 125: 104113 (2024) - [j40]Aleesha Hamid, Per Ola Kristensson:
40 Years of Eye Typing: Challenges, Gaps, and Emergent Strategies. Proc. ACM Hum. Comput. Interact. 8(ETRA): 1-19 (2024) - [j39]Xiang Li, Wei He, Shan Jin, Jan Gugenheimer, Pan Hui, Hai-Ning Liang, Per Ola Kristensson:
Investigating Creation Perspectives and Icon Placement Preferences for On-Body Menus in Virtual Reality. Proc. ACM Hum. Comput. Interact. 8(ISS): 236-254 (2024) - [j38]George B. Mo, John J. Dudley, Li-Wei Chan, Yi-Chi Liao, Antti Oulasvirta, Per Ola Kristensson:
Cooperative Multi-Objective Bayesian Design Optimization. ACM Trans. Interact. Intell. Syst. 14(2): 13 (2024) - [j37]Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR Through Video Analysis. IEEE Trans. Vis. Comput. Graph. 30(5): 2796-2806 (2024) - [j36]Jens Grubert, Lukas Witzani, Alexander Otte, Travis Gesslein, Matthias Kranz, Per Ola Kristensson:
Text Entry Performance and Situation Awareness of a Joint Optical See-Through Head-Mounted Display and Smartphone System. IEEE Trans. Vis. Comput. Graph. 30(8): 5830-5846 (2024) - [j35]Tingjie Wan, Yushi Wei, Rongkai Shi, Junxiao Shen, Per Ola Kristensson, Katie Atkinson, Hai-Ning Liang:
Design and Evaluation of Controller-Based Raycasting Methods for Efficient Alphanumeric and Special Character Entry in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 30(9): 6493-6506 (2024) - [j34]Vicky Zhang, Alexander Albers, Christine Saeedi-Givi, Per Ola Kristensson, Thomas Bohné, Slawomir Konrad Tadeja:
Should I Evaluate My Augmented Reality System in an Industrial Environment? Investigating the Effects of Classroom and Shop Floor Settings on Guided Assembly. IEEE Trans. Vis. Comput. Graph. 30(11): 7042-7052 (2024) - [c133]Jingyi Li, Per Ola Kristensson:
On the Benefits of Image-Schematic Metaphors when Designing Mixed Reality Systems. CHI 2024: 953:1-953:20 - [c132]Per Ola Kristensson:
Five Ways Function Models Enable Accessible Mixed Reality Interfaces. ISMAR-Adjunct 2024: 223-227 - [c131]Snehanjali Kalamkar, Verena Biener, Daniel Pauls, Leon Lindlein, Morteza Izadifar, Per Ola Kristensson, Jens Grubert:
Accented Character Entry Using Physical Keyboards in Virtual Reality. ISMAR 2024: 662-670 - [c130]John J. Dudley, Amy Karlson, Kashyap Todi, Hrvoje Benko, Matt Longest, Robert Wang, Per Ola Kristensson:
Efficient Mid-Air Text Input Correction in Virtual Reality. ISMAR 2024: 893-902 - [c129]Junxiao Shen, John J. Dudley, Per Ola Kristensson:
Encode-Store-Retrieve: Augmenting Human Memory through Language-Encoded Egocentric Perception. ISMAR 2024: 923-931 - [c128]Jinghui Hu, John J. Dudley, Per Ola Kristensson:
LookUP: Command Search Using Dwell-free Eye Typing in Mixed Reality. ISMAR 2024: 981-989 - [c127]Junxiao Shen, Matthias De Lange, Xuhai Xu, Enmin Zhou, Ran Tan, Naveen Suda, Maciej Lazarewicz, Per Ola Kristensson, Amy Karlson, Evan Strasnick:
Towards Open-World Gesture Recognition. ISMAR 2024: 1236-1245 - [c126]Billy Shi, Per Ola Kristensson:
Pay Attention! Human-Centric Improvements of LLM-based Interfaces for Assisting Software Test Case Development. UIST (Adjunct Volume) 2024: 83:1-83:3 - [c125]Lulu Yin, John J. Dudley, Vanja Garaj, Per Ola Kristensson:
An Online Survey Assessing the Accessibility Barriers Encountered by Users of Virtual and Augmented Reality. VR Workshops 2024: 330-334 - [c124]Per Ola Kristensson:
Designing Virtual and Augmented Reality User Interfaces Using Parameterized Function Structure Models. VR Workshops 2024: 419-423 - [c123]Jinghui Hu, John J. Dudley, Per Ola Kristensson:
SkiMR: Dwell-free Eye Typing in Mixed Reality. VR 2024: 439-449 - [c122]Verena Biener, Snehanjali Kalamkar, John J. Dudley, Jinghui Hu, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Working with XR in Public: Effects on Users and Bystanders. VR Workshops 2024: 779-780 - [i37]Junxiao Shen, Matthias De Lange, Xuhai Orson Xu, Enmin Zhou, Ran Tan, Naveen Suda, Maciej Lazarewicz, Per Ola Kristensson, Amy Karlson, Evan Strasnick:
Towards Open-World Gesture Recognition. CoRR abs/2401.11144 (2024) - [i36]Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Hold Tight: Identifying Behavioral Patterns During Prolonged Work in VR through Video Analysis. CoRR abs/2401.14920 (2024) - [i35]Leonardo Pavanatto, Verena Biener, Jennifer Chandran, Snehanjali Kalamkar, Feiyu Lu, John J. Dudley, Jinghui Hu, G. Nikki Ramirez-Saffy, Per Ola Kristensson, Alexander Giovannelli, Luke Schlueter, Jörg Müller, Jens Grubert, Doug A. Bowman:
Working in Extended Reality in the Wild: Worker and Bystander Experiences of XR Virtual Displays in Real-World Settings. CoRR abs/2408.10000 (2024) - [i34]Snehanjali Kalamkar, Verena Biener, Daniel Pauls, Leon Lindlein, Morteza Izadifar, Per Ola Kristensson, Jens Grubert:
Accented Character Entry Using Physical Keyboards in Virtual Reality. CoRR abs/2409.01709 (2024) - [i33]Xiang Li, Wei He, Shan Jin, Jan Gugenheimer, Pan Hui, Hai-Ning Liang, Per Ola Kristensson:
Investigating Creation Perspectives and Icon Placement Preferences for On-Body Menus in Virtual Reality. CoRR abs/2409.20238 (2024) - [i32]Xiang Li, Jin-Du Wang, John J. Dudley, Per Ola Kristensson:
Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality. CoRR abs/2410.18924 (2024) - [i31]Junlong Chen, Jens Grubert, Per Ola Kristensson:
Large Language Model-assisted Speech and Pointing Benefits Multiple 3D Object Selection in Virtual Reality. CoRR abs/2410.21091 (2024) - [i30]Junlong Chen, Jens Grubert, Per Ola Kristensson:
Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes. CoRR abs/2410.22177 (2024) - [i29]Jens Grubert, Junlong Chen, Per Ola Kristensson:
Generative AI for Accessible and Inclusive Extended Reality. CoRR abs/2410.23803 (2024) - [i28]Zihong He, Weizhe Lin, Hao Zheng, Fan Zhang, Matt Jones, Laurence Aitchison, Xuhai Xu, Miao Liu, Per Ola Kristensson, Junxiao Shen:
Human-inspired Perspectives: A Survey on AI Long-term Memory. CoRR abs/2411.00489 (2024) - 2023
- [j33]Boyin Yang, Per Ola Kristensson:
Imperfect Surrogate Users: Understanding Performance Implications of Augmentative and Alternative Communication Systems through Bounded Rationality, Human Error, and Interruption Modeling. Proc. ACM Hum. Comput. Interact. 7(MHCI): 1-33 (2023) - [j32]Yi-Chi Liao, John J. Dudley, George B. Mo, Chun-Lien Cheng, Liwei Chan, Antti Oulasvirta, Per Ola Kristensson:
Interaction Design With Multi-Objective Bayesian Optimization. IEEE Pervasive Comput. 22(1): 29-38 (2023) - [j31]John J. Dudley, Jingyao Zheng, Aakar Gupta, Hrvoje Benko, Matt Longest, Robert Wang, Per Ola Kristensson:
Evaluating the Performance of Hand-Based Probabilistic Text Input Methods on a Mid-Air Virtual Qwerty Keyboard. IEEE Trans. Vis. Comput. Graph. 29(11): 4567-4577 (2023) - [j30]Zhaomou Song, John J. Dudley, Per Ola Kristensson:
HotGestures: Complementing Command Selection and Use with Delimiter-Free Gesture-Based Shortcuts in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 29(11): 4600-4610 (2023) - [j29]Junxiao Shen, John J. Dudley, Per Ola Kristensson:
Fast and Robust Mid-Air Gesture Typing for AR Headsets using 3D Trajectory Decoding. IEEE Trans. Vis. Comput. Graph. 29(11): 4622-4632 (2023) - [j28]John J. Dudley, Lulu Yin, Vanja Garaj, Per Ola Kristensson:
Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse. Virtual Real. 27(4): 2989-3020 (2023) - [c121]George B. Mo, Per Ola Kristensson:
Relative Design Acquisition: A Computational Approach for Creating Visual Interfaces to Steer User Choices. CHI 2023: 284:1-284:17 - [c120]Steve Hodges, Per Ola Kristensson, Josiah D. Hester, Antonio Krüger, Jennifer Mankoff, Patrick Olivier, Yvonne Rogers:
Hardware is Hard - is it Worth it? CHI Extended Abstracts 2023: 523:1-523:4 - [c119]Kasper Hornbæk, Per Ola Kristensson, Antti Oulasvirta:
CHI Course: Introduction to HCI. CHI Extended Abstracts 2023: 548:1-548:2 - [c118]Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Video Analysis of Behavioral Patterns During Prolonged Work in VR. ISMAR-Adjunct 2023: 466-467 - [c117]Boyin Yang, Per Ola Kristensson:
A Demonstration of a Tinkerable Augmentative and Alternative Communication Keyboard. IUI Companion 2023: 138-140 - [c116]Keith Vertanen, Per Ola Kristensson:
A Dataset of Noisy Typing on QWERTY Keyboards. IUI Companion 2023: 251-254 - [c115]Per Ola Kristensson, Morten Mjelde, Keith Vertanen:
Understanding Adoption Barriers to Dwell-Free Eye-Typing: Design Implications from a Qualitative Deployment Study and Computational Simulations. IUI 2023: 607-620 - [c114]Boyin Yang, Per Ola Kristensson:
Designing, Developing, and Evaluating AI-driven Text Entry Systems for Augmentative and Alternative Communication Users and Researchers. MobileHCI (Companion) 2023: 38:1-38:4 - [c113]Xiang Li, Jin-Du Wang, John J. Dudley, Per Ola Kristensson:
Swarm Manipulation in Virtual Reality. SUI 2023: 20:1-20:11 - [p3]Verena Biener, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jens Grubert:
Extended Reality for Knowledge Work in Everyday Environments. Everyday Virtual and Augmented Reality 2023: 21-56 - [e4]Albrecht Schmidt, Kaisa Väänänen, Tesh Goyal, Per Ola Kristensson, Anicia Peters, Stefanie Mueller, Julie R. Williamson, Max L. Wilson:
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, CHI 2023, Hamburg, Germany, April 23-28, 2023. ACM 2023, ISBN 978-1-4503-9421-5 [contents] - [e3]Albrecht Schmidt, Kaisa Väänänen, Tesh Goyal, Per Ola Kristensson, Anicia Peters:
Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, CHI EA 2023, Hamburg, Germany, April 23-28, 2023. ACM 2023, ISBN 978-1-4503-9422-2 [contents] - [i27]Junxiao Shen, John J. Dudley, Per Ola Kristensson:
Encode-Store-Retrieve: Enhancing Memory Augmentation through Language-Encoded Egocentric Perception. CoRR abs/2308.05822 (2023) - [i26]Verena Biener, Forouzan Farzinnejad, Rinaldo Schuster, Seyedmasih Tabaei, Leon Lindlein, Jinghui Hu, Negar Nouri, John J. Dudley, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Video Analysis of Behavioral Patterns During Prolonged Work in VR. CoRR abs/2308.12074 (2023) - [i25]Jens Grubert, Lukas Witzani, Alexander Otte, Travis Gesslein, Matthias Kranz, Per Ola Kristensson:
Text Entry Performance and Situation Awareness of a Joint Optical See-Through Head-Mounted Display and Smartphone System. CoRR abs/2309.03977 (2023) - [i24]Junxiao Shen, John J. Dudley, Jingyao Zheng, Bill Byrne, Per Ola Kristensson:
Promptor: A Conversational and Autonomous Prompt Generation Agent for Intelligent Text Entry Techniques. CoRR abs/2310.08101 (2023) - [i23]Verena Biener, Snehanjali Kalamkar, John J. Dudley, Jinghui Hu, Per Ola Kristensson, Jörg Müller, Jens Grubert:
Working with XR in Public: Effects on Users and Bystanders. CoRR abs/2310.09786 (2023) - 2022
- [j27]Mirco Moencks, Elisa Roth, Thomas Bohné, Per Ola Kristensson:
Augmented Workforce: contextual, cross-hierarchical enquiries on human-technology integration in industry. Comput. Ind. Eng. 165: 107822 (2022) - [j26]Mirco Moencks, Elisa Roth, Thomas Bohné, Per Ola Kristensson:
Human-Computer Interaction in Industry: A Systematic Review on the Applicability and Value-added of Operator Assistance Systems. Found. Trends Hum. Comput. Interact. 16(2-3): 65-213 (2022) - [j25]Jin Huang, John J. Dudley, Stephen Uzor, Dong Wu, Per Ola Kristensson, Feng Tian:
Understanding user performance of acquiring targets with motion-in-depth in virtual reality. Int. J. Hum. Comput. Stud. 163: 102817 (2022) - [j24]Verena Biener, Travis Gesslein, Daniel Schneider, Felix Kawala, Alexander Otte, Per Ola Kristensson, Michel Pahud, Eyal Ofek, Cuauhtli Campos, Matjaz Kljun, Klen Copic Pucihar, Jens Grubert:
PoVRPoint: Authoring Presentations in Mobile Virtual Reality. IEEE Trans. Vis. Comput. Graph. 28(5): 2069-2079 (2022) - [j23]Junxiao Shen, John J. Dudley, George B. Mo, Per Ola Kristensson:
Gesture Spotter: A Rapid Prototyping Tool for Key Gesture Spotting in Virtual and Augmented Reality Applications. IEEE Trans. Vis. Comput. Graph. 28(11): 3618-3628 (2022) - [j22]Verena Biener, Snehanjali Kalamkar, Negar Nouri, Eyal Ofek, Michel Pahud, John J. Dudley, Jinghui Hu, Per Ola Kristensson, Maheshya Weerasinghe, Klen Copic Pucihar, Matjaz Kljun, Stephan Streuber, Jens Grubert:
Quantifying the Effects of Working in VR for One Week. IEEE Trans. Vis. Comput. Graph. 28(11): 3810-3820 (2022) - [c112]Liwei Chan, Yi-Chi Liao, George B. Mo, John J. Dudley, Chun-Lien Cheng, Per Ola Kristensson, Antti Oulasvirta:
Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques. CHI 2022: 112:1-112:14 - [c111]Jinghui Hu, John J. Dudley, Per Ola Kristensson:
An Evaluation of Caret Navigation Methods for Text Editing in Augmented Reality. ISMAR Adjunct 2022: 640-645 - [c110]Junxiao Shen, Jinghui Hu, John J. Dudley, Per Ola Kristensson:
Personalization of a Mid-Air Gesture Keyboard using Multi-Objective Bayesian Optimization. ISMAR 2022: 702-710 - [c109]Zhaomou Song, John J. Dudley, Per Ola Kristensson:
Efficient Special Character Entry on a Virtual Keyboard by Hand Gesture-Based Mode Switching. ISMAR 2022: 864-871 - [c108]Junxiao Shen, Boyin Yang, John J. Dudley, Per Ola Kristensson:
KWickChat: A Multi-Turn Dialogue System for AAC Using Context-Aware Sentence Generation by Bag-of-Keywords. IUI 2022: 853-867 - [c107]Qisong Wang, Bo Kang, Per Ola Kristensson:
Supporting Playful Rehabilitation in the Home using Virtual Reality Headsets and Force Feedback Gloves. VR 2022: 504-513 - [i22]Verena Biener, Travis Gesslein, Daniel Schneider, Felix Kawala, Alexander Otte, Per Ola Kristensson, Michel Pahud, Eyal Ofek, Cuauhtli Campos, Matjaz Kljun, Klen Copic Pucihar, Jens Grubert:
PoVRPoint: Authoring Presentations in Mobile Virtual Reality. CoRR abs/2201.06337 (2022) - [i21]Liwei Chan, Yi-Chi Liao, George B. Mo, John J. Dudley, Chun-Lien Cheng, Per Ola Kristensson, Antti Oulasvirta:
Investigating Positive and Negative Qualities of Human-in-the-Loop Optimization for Designing Interaction Techniques. CoRR abs/2204.07641 (2022) - [i20]Verena Biener, Snehanjali Kalamkar, Negar Nouri, Eyal Ofek, Michel Pahud, John J. Dudley, Jinghui Hu, Per Ola Kristensson, Maheshya Weerasinghe, Klen Copic Pucihar, Matjaz Kljun, Stephan Streuber, Jens Grubert:
Quantifying the Effects of Working in VR for One Week. CoRR abs/2206.03189 (2022) - 2021
- [j21]Slawomir Konrad Tadeja, Wojciech Rydlewicz, Yupu Lu, Tomasz Bubas, Maciej Rydlewicz, Per Ola Kristensson, Mike Potel:
Measurement and Inspection of Photo-Realistic 3-D VR Models. IEEE Computer Graphics and Applications 41(6): 143-151 (2021) - [j20]Slawomir Konrad Tadeja, Yupu Lu, Maciej Rydlewicz, Wojciech Rydlewicz, Tomasz Bubas, Per Ola Kristensson:
Exploring gestural input for engineering surveys of real-life structures in virtual reality using photogrammetric 3D models. Multim. Tools Appl. 80(20): 31039-31058 (2021) - [j19]Keith Vertanen, Per Ola Kristensson:
Mining, analyzing, and modeling text written on mobile devices. Nat. Lang. Eng. 27(1): 1-33 (2021) - [j18]Stephen Uzor, Per Ola Kristensson:
An Exploration of Freehand Crossing Selection in Head-Mounted Augmented Reality. ACM Trans. Comput. Hum. Interact. 28(5): 33:1-33:27 (2021) - [j17]Lorenz Hetzel, John J. Dudley, Anna Maria Feit, Per Ola Kristensson:
Complex Interaction as Emergent Behaviour: Simulating Mid-Air Virtual Keyboard Typing using Reinforcement Learning. IEEE Trans. Vis. Comput. Graph. 27(11): 4140-4149 (2021) - [c106]Conor R. Foy, John J. Dudley, Aakar Gupta, Hrvoje Benko, Per Ola Kristensson:
Understanding, Detecting and Mitigating the Effects of Coactivations in Ten-Finger Mid-Air Typing in Virtual Reality. CHI 2021: 287:1-287:11 - [c105]George B. Mo, John J. Dudley, Per Ola Kristensson:
Gesture Knitter: A Hand Gesture Design Tool for Head-Mounted Mixed Reality Applications. CHI 2021: 291:1-291:13 - [c104]Stephen Uzor, Jason T. Jacques, John J. Dudley, Per Ola Kristensson:
Investigating the Accessibility of Crowdwork Tasks on Mechanical Turk. CHI 2021: 381:1-381:14 - [c103]Per Ola Kristensson, Thomas Müllners:
Design and Analysis of Intelligent Text Entry Systems with Function Structure Models and Envelope Analysis. CHI 2021: 584:1-584:12 - [c102]Dylan Gaines, Per Ola Kristensson, Keith Vertanen:
Enhancing the Composition Task in Text Entry Studies: Eliciting Difficult Text and Improving Error Rate Calculation. CHI 2021: 725:1-725:8 - [c101]John J. Dudley, Jason T. Jacques, Per Ola Kristensson:
Crowdsourcing Design Guidance for Contextual Adaptation of Text Content in Augmented Reality. CHI 2021: 731:1-731:14 - [c100]Junxiao Shen, John J. Dudley, Per Ola Kristensson:
The Imaginative Generative Adversarial Network: Automatic Data Augmentation for Dynamic Skeleton-Based Hand Gesture and Human Action Recognition. FG 2021: 1-8 - [c99]Slawomir Konrad Tadeja, Patrick Langdon, Per Ola Kristensson:
Supporting Iterative Virtual Reality Analytics Design and Evaluation by Systematic Generation of Surrogate Clustered Datasets. ISMAR 2021: 376-385 - [c98]Junxiao Shen, John J. Dudley, Per Ola Kristensson:
Simulating Realistic Human Motion Trajectories of Mid-Air Gesture Typing. ISMAR 2021: 393-402 - [c97]Jason T. Jacques, Per Ola Kristensson:
Studying Programmer Behaviour at Scale: A Case Study using Amazon Mechanical Turk. Programming 2021: 36-48 - [c96]Daniel Schneider, Verena Biener, Alexander Otte, Travis Gesslein, Philipp Gagel, Cuauhtli Campos, Klen Copic Pucihar, Matjaz Kljun, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jens Grubert:
Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays. SUI 2021: 7:1-7:11 - [c95]Qisong Wang, Bo Kang, Per Ola Kristensson:
Supporting Physical and Mental Health Rehabilitation at Home with Virtual Reality Headsets and Force Feedback Gloves. VR Workshops 2021: 685-686 - [p2]Max Nicosia, Per Ola Kristensson:
Design Principles for AI-Assisted Attention Aware Systems in Human-in-the-Loop Safety Critical Applications. Engineering Artificially Intelligent Systems 2021: 230-246 - [i19]Junxiao Shen, John J. Dudley, Per Ola Kristensson:
The Imaginative Generative Adversarial Network: Automatic Data Augmentation for Dynamic Skeleton-Based Hand Gesture and Human Action Recognition. CoRR abs/2105.13061 (2021) - [i18]Slawomir Konrad Tadeja, Krzysztof Kutt, Yupu Lu, Pranay Seshadri, Grzegorz J. Nalepa, Per Ola Kristensson:
Jarvis for Aeroengine Analytics: A Speech Enhanced Virtual Reality Demonstrator Based on Mining Knowledge Databases. CoRR abs/2107.13403 (2021) - [i17]Daniel Schneider, Verena Biener, Alexander Otte, Travis Gesslein, Philipp Gagel, Cuauhtli Campos, Klen Copic Pucihar, Matjaz Kljun, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jens Grubert:
Accuracy Evaluation of Touch Tasks in Commodity Virtual and Augmented Reality Head-Mounted Displays. CoRR abs/2109.10607 (2021) - [i16]Verena Biener, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jens Grubert:
Extended Reality for Knowledge Work in Everyday Environments. CoRR abs/2111.03942 (2021) - 2020
- [j16]Verena Biener, Daniel Schneider, Travis Gesslein, Alexander Otte, Bastian Kuth, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers. IEEE Trans. Vis. Comput. Graph. 26(12): 3490-3502 (2020) - [c94]Per Ola Kristensson, James Lilley, Rolf Black, Annalu Waller:
A Design Engineering Approach for Quantitatively Exploring Context-Aware Sentence Retrieval for Nonspeaking Individuals with Motor Disabilities. CHI 2020: 1-11 - [c93]Aakar Gupta, Majed Samad, Kenrick Kin, Per Ola Kristensson, Hrvoje Benko:
Investigating Remote Tactile Feedback for Mid-Air Text-Entry in Virtual Reality. ISMAR 2020: 350-360 - [c92]Travis Gesslein, Verena Biener, Philipp Gagel, Daniel Schneider, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Pen-based Interaction with Spreadsheets in Mobile Virtual Reality. ISMAR 2020: 361-373 - [c91]John Williamson, Antti Oulasvirta, Per Ola Kristensson:
Bayesian Methods in Interaction Design (Tutorial). IUI Companion 2020: 11-12 - [c90]Daniel Schneider, Alexander Otte, Axel Simon Kublin, Alexander Martschenko, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Accuracy of Commodity Finger Tracking Systems for Virtual Reality Head-Mounted Displays. VR Workshops 2020: 805-806 - [i15]Travis Gesslein, Verena Biener, Philipp Gagel, Daniel Schneider, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Pen-based Interaction with Spreadsheets in Mobile Virtual Reality. CoRR abs/2008.04543 (2020) - [i14]Verena Biener, Daniel Schneider, Travis Gesslein, Alexander Otte, Bastian Kuth, Per Ola Kristensson, Eyal Ofek, Michel Pahud, Jens Grubert:
Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers. CoRR abs/2008.04559 (2020) - [i13]Jens Grubert, Eyal Ofek, Michel Pahud, Per Ola Kristensson:
Back to the Future: Revisiting Mouse and Keyboard Interaction for HMD-based Immersive Analytics. CoRR abs/2009.02927 (2020) - [i12]Eyal Ofek, Jens Grubert, Michel Pahud, Mark Phillips, Per Ola Kristensson:
Towards a Practical Virtual Office for Mobile Knowledge Workers. CoRR abs/2009.02947 (2020)
2010 – 2019
- 2019
- [j15]Emli-Mari Nel, Per Ola Kristensson, David J. C. MacKay:
Ticker: An Adaptive Single-Switch Text Entry Method for Visually Impaired Users. IEEE Trans. Pattern Anal. Mach. Intell. 41(11): 2756-2769 (2019) - [j14]Daniel Schneider, Alexander Otte, Travis Gesslein, Philipp Gagel, Bastian Kuth, Mohamad Shahm Damlakhi, Oliver Dietz, Eyal Ofek, Michel Pahud, Per Ola Kristensson, Jörg Müller, Jens Grubert:
ReconViguRation: Reconfiguring Physical Keyboards in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 25(11): 3190-3201 (2019) - [c89]Nikola Banovic, Antti Oulasvirta, Per Ola Kristensson:
Computational Modeling in Human-Computer Interaction. CHI Extended Abstracts 2019 - [c88]John J. Dudley, Jason T. Jacques, Per Ola Kristensson:
Crowdsourcing Interface Feature Design with Bayesian Optimization. CHI 2019: 252 - [c87]Jason T. Jacques, Per Ola Kristensson:
Crowdworker Economics in the Gig Economy. CHI 2019: 391 - [c86]Per Ola Kristensson, Nikola Banovic, Antti Oulasvirta, John Williamson:
Computational Interaction with Bayesian Methods. CHI Extended Abstracts 2019 - [c85]Slawomir Konrad Tadeja, Timoleon Kipouros, Per Ola Kristensson:
Exploring Parallel Coordinates Plots in Virtual Reality. CHI Extended Abstracts 2019 - [c84]Keith Vertanen, Dylan Gaines, Crystal Fletcher, Alex M. Stanage, Robbie Watling, Per Ola Kristensson:
VelociWatch: Designing and Evaluating a Virtual Keyboard for the Input of Challenging Text. CHI 2019: 591 - [c83]