


Остановите войну!
for scientists:


default search action
Antonio J. Fernández 0001
Antonio José Fernández Leiva
Person information

- affiliation: University of Málaga, Department of Languages and Computer Sciences, Spain
Other persons with the same name
- Antonio J. Fernández 0002 — DEIMOS Space S.L.U., Madrid, Spain
Refine list

refinements active!
zoomed in on ?? of ?? records
view refined list in
export refined list as
showing all ?? records
2020 – today
- 2022
- [j36]Jorge Ruiz Quiñones, Antonio José Fernández Leiva:
Automated video game parameter tuning with XVGDL+. J. Univers. Comput. Sci. 28(12): 1282-1311 (2022) - [c62]Benoît Bossavit, Juan Miguel Urbano, Antonio José Fernández Leiva:
Crazy Chefs!: videojuego serio gamificado basado en tecnología de captura de movimientos para fomentar la socialización y el entrenamiento físico de personas mayores (poster) (Crazy Chefs!: a serious gamified video game based on motion capture technology to encourage socialisation and physical training for the elderly). CEV 2022 - [e3]Raúl Lara-Cabrera, Antonio José Fernández Leiva:
Actas del I Congreso Español de Videojuegos, Madrid, Spain, December 1-2, 2022. CEUR Workshop Proceedings 3305, CEUR-WS.org 2022 [contents] - 2021
- [j35]David Rodríguez Rueda
, Carlos Cotta
, Antonio José Fernández Leiva
:
Metaheuristics for the template design problem: encoding, symmetry and hybridisation. J. Intell. Manuf. 32(2): 559-578 (2021) - 2020
- [j34]Jorge Ruiz Quiñones
, Antonio J. Fernández
:
XML-Based Video Game Description Language. IEEE Access 8: 4679-4692 (2020) - [j33]David Rodríguez Rueda
, Carlos Cotta
, Antonio José Fernández Leiva
:
Memetic collaborative approaches for finding balanced incomplete block designs. Comput. Oper. Res. 114 (2020) - [j32]Pablo García-Sánchez
, Alberto Paolo Tonda, Antonio José Fernández Leiva
, Carlos Cotta
:
Optimizing Hearthstone agents using an evolutionary algorithm. Knowl. Based Syst. 188 (2020) - [j31]Jhon Edgar Amaya
, Carlos Cotta
, Antonio J. Fernández
, Pablo García-Sánchez
:
Deep memetic models for combinatorial optimization problems: application to the tool switching problem. Memetic Comput. 12(1): 3-22 (2020) - [c61]Ariel Eduardo Vázquez-Núñez, Antonio José Fernández Leiva
, Pablo García-Sánchez
, Antonio Miguel Mora
:
Testing Hybrid Computational Intelligence Algorithms for General Game Playing. EvoApplications 2020: 446-460 - [c60]Carlos López-Rodríguez, Antonio José Fernández Leiva
, Raúl Lara-Cabrera
, Antonio Miguel Mora
, Pablo García-Sánchez
:
Checking the Difficulty of Evolutionary-Generated Maps in a N-Body Inspired Mobile Game. OLA 2020: 206-215 - [e2]Raúl Lara-Cabrera, Antonio José Fernández Leiva:
Proceedings of the VI Congreso de la Sociedad Española para las Ciencias del Videojuego, On-line, October 7-8, 2020. CEUR Workshop Proceedings 2719, CEUR-WS.org 2020 [contents]
2010 – 2019
- 2019
- [j30]Antonio J. Fernández
, Álvaro Gutiérrez-Rodríguez:
On distributed user-centric memetic algorithms. Soft Comput. 23(12): 4019-4039 (2019) - 2018
- [j29]David Camacho
, Raúl Lara-Cabrera
, Juan Julián Merelo Guervós
, Pedro A. Castillo
, Carlos Cotta
, Antonio José Fernández Leiva
, Francisco Fernández de Vega, Francisco Chávez de la O:
From ephemeral computing to deep bioinspired algorithms: New trends and applications. Future Gener. Comput. Syst. 88: 735-746 (2018) - 2017
- [j28]Antonio José Fernández Leiva
, Antonio Mora García:
Preface for the special issue on Science in Videogames. Entertain. Comput. 21: 95-96 (2017) - [c59]Álvaro Gutiérrez-Rodríguez, Antonio Miguel Mora, Antonio José Fernández Leiva:
Optimización de la humanidad de bots de Unreal Tournament 2004 mediante algoritmos evolutivos (Humanness optimization of Unreal Tournament 2004 bots by means of evolutionary algorithms). CoSECivi 2017: 103-118 - [c58]Jorge Ruiz Quiñones, Antonio José Fernández Leiva:
Game design: a preliminary review on techniques and tools. CoSECivi 2017: 189-201 - [c57]Antonio Miguel Mora, Álvaro Gutiérrez-Rodríguez, Antonio José Fernández Leiva
:
Optimising Humanness: Designing the Best Human-Like Bot for Unreal Tournament 2004. IWANN (2) 2017: 681-693 - 2016
- [j27]Carlos Cotta
, Antonio José Fernández Leiva
, Francisco Fernández de Vega, Francisco Chávez de la O, Juan Julián Merelo Guervós
, Pedro A. Castillo
, David Camacho
, María D. R.-Moreno
:
Application Areas of Ephemeral Computing: A Survey. Trans. Comput. Collect. Intell. 24: 153-167 (2016) - [j26]Mariela Nogueira Collazo
, Carlos Cotta Porras
, Antonio José Fernández Leiva
:
Competitive Algorithms for Coevolving Both Game Content and AI. A Case Study: Planet Wars. IEEE Trans. Comput. Intell. AI Games 8(4): 325-337 (2016) - [c56]Ariel Eduardo Vázquez-Núñez, Antonio José Fernández Leiva:
Computación Efímera: Identificando Retos para la Investigación en Videojuegos. CoSECivi 2016: 1-10 - [c55]Alejandro Ruiz-Moyano, Mariela Nogueira Collazo, Antonio José Fernández Leiva:
Hacia la Generación Automática de Mecánicas de Juego: un Editor de Reglas para Eryna. CoSECivi 2016: 125-134 - [c54]Raúl Lara-Cabrera
, Alejandro Gutierrez Alcoba
, Antonio José Fernández Leiva
:
A Spatially-Structured PCG Method for Content Diversity in a Physics-Based Simulation Game. EvoApplications (1) 2016: 653-668 - [c53]Mihai Polceanu, Antonio Mora García, José L. Jiménez, Cédric Buche, Antonio José Fernández Leiva:
The Believability Gene in Virtual Bots. FLAIRS 2016: 346-349 - 2015
- [j25]Raúl Lara-Cabrera
, Mariela Nogueira Collazo
, Carlos Cotta, Antonio José Fernández Leiva
:
Procedural Content Generation for Real-Time Strategy Games. Int. J. Interact. Multim. Artif. Intell. 3(2): 40-48 (2015) - [c52]Raúl Lara-Cabrera, Mariela Nogueira Collazo, Carlos Cotta, Antonio José Fernández Leiva:
Game Artificial Intelligence: Challenges for the Scientific Community. CoSECivi 2015: 1-12 - [c51]José L. Jiménez, Antonio Mora García, Antonio José Fernández Leiva:
Evolutionary Interactive Bot for the FPS Unreal Tournament 2004. CoSECivi 2015: 46-57 - [c50]Carlos Cotta, Antonio José Fernández Leiva
, Francisco Fernández de Vega, Francisco Chávez de la O, Juan Julián Merelo Guervós
, Pedro A. Castillo
, David Camacho, Gema Bello Orgaz:
Ephemeral Computing and Bioinspired Optimization. IJCCI (ECTA) 2015: 319-324 - [p7]Jhon Edgar Amaya, Carlos Cotta Porras, Antonio José Fernández Leiva
:
Memetic and Hybrid Evolutionary Algorithms. Handbook of Computational Intelligence 2015: 1047-1060 - 2014
- [j24]Raúl Lara-Cabrera
, Carlos Cotta
, Antonio José Fernández Leiva
:
Geometrical vs topological measures for the evolution of aesthetic maps in a RTS game. Entertain. Comput. 5(4): 251-258 (2014) - [j23]Mariela Nogueira Collazo
, Carlos Cotta
, Antonio José Fernández Leiva
:
Virtual player design using self-learning via competitive coevolutionary algorithms. Nat. Comput. 13(2): 131-144 (2014) - [j22]Raúl Lara-Cabrera
, Carlos Cotta
, Antonio José Fernández Leiva
:
On balance and dynamism in procedural content generation with self-adaptive evolutionary algorithms. Nat. Comput. 13(2): 157-168 (2014) - [c49]Raúl Lara-Cabrera
, Carlos Cotta
, Antonio José Fernández Leiva
:
A self-adaptive evolutionary approach to the evolution of aesthetic maps for a RTS game. IEEE Congress on Evolutionary Computation 2014: 298-304 - [c48]Mariela Nogueira Collazo, Antonio José Fernández Leiva, Carlos Cotta Porras:
Eryna: una herramienta de apoyo a la revolución de los videojuegos. CoSECivi 2014: 173-184 - [c47]Alejandro Gutierrez Alcoba, Raúl Lara-Cabrera, Antonio José Fernández Leiva:
Generación automática de contenido para un nuevo juego basado en el problema de los tres cuerpos. CoSECivi 2014: 199-210 - [i7]José Enrique Gallardo, Carlos Cotta, Antonio J. Fernández:
Solving Weighted Constraint Satisfaction Problems with Memetic/Exact Hybrid Algorithms. CoRR abs/1401.3477 (2014) - 2013
- [j21]Antonio José Fernández Leiva
, Amparo C. Civila Salas
:
Practices of advanced programming: Tradition versus innovation. Comput. Appl. Eng. Educ. 21(2): 237-244 (2013) - [j20]Jhon Edgar Amaya, Carlos Cotta
, Antonio José Fernández Leiva
:
Cross entropy-based memetic algorithms: An application study over the tool switching problem. Int. J. Comput. Intell. Syst. 6(3): 559-584 (2013) - [j19]Ana Reyes Badillo, Juan Jesús Ruiz, Carlos Cotta
, Antonio José Fernández Leiva
:
On user-centric memetic algorithms. Soft Comput. 17(2): 285-300 (2013) - [c46]Raúl Lara-Cabrera
, Carlos Cotta, Antonio José Fernández Leiva
:
A Procedural Balanced Map Generator with Self-adaptive Complexity for the Real-Time Strategy Game Planet Wars. EvoApplications 2013: 274-283 - [c45]Raúl Lara-Cabrera
, Carlos Cotta
, Antonio José Fernández Leiva
:
A review of computational intelligence in RTS games. FOCI 2013: 114-121 - [c44]Carlos Cotta
, Antonio José Fernández Leiva
, Alberto Fuentes Sánchez, Raúl Lara-Cabrera
:
Car Setup Optimization via Evolutionary Algorithms. IWANN (2) 2013: 346-354 - [c43]Mariela Nogueira
, Carlos Cotta
, Antonio José Fernández Leiva
:
An Analysis of Hall-of-Fame Strategies in Competitive Coevolutionary Algorithms for Self-Learning in RTS Games. LION 2013: 174-188 - [c42]Juan Julián Merelo Guervós
, Antonio Miguel Mora, Carlos Cotta
, Antonio José Fernández Leiva
:
Finding an Evolutionary Solution to the Game of Mastermind with Good Scaling Behavior. LION 2013: 288-293 - [c41]R. M. Hidalgo-Bermúdez, M. S. Rodríguez-Domingo, Antonio Miguel Mora, Pablo García-Sánchez
, Juan Julián Merelo Guervós
, Antonio José Fernández Leiva
:
Evolutionary FSM-Based Agents for Playing Super Mario Game. LION 2013: 357-363 - [c40]Raúl Lara-Cabrera
, Carlos Cotta
, Antonio José Fernández Leiva
:
Using Self-Adaptive Evolutionary Algorithms to Evolve Dynamism-Oriented Maps for a Real Time Strategy Game. LSSC 2013: 256-263 - 2012
- [j18]Jhon Edgar Amaya, Carlos Cotta
, Antonio José Fernández Leiva
:
Solving the tool switching problem with memetic algorithms. Artif. Intell. Eng. Des. Anal. Manuf. 26(2): 221-235 (2012) - [c39]Feijoo Colomine Duran
, Carlos Cotta
, Antonio José Fernández Leiva
:
A Comparative Study of Multi-objective Evolutionary Algorithms to Optimize the Selection of Investment Portfolios with Cardinality Constraints. EvoApplications 2012: 165-173 - [c38]Mariela Nogueira
, Carlos Cotta
, Antonio José Fernández Leiva
:
On Modeling, Evaluating and Increasing Players' Satisfaction Quantitatively: Steps towards a Taxonomy. EvoApplications 2012: 245-254 - [p6]Carlos Cotta
, Antonio José Fernández Leiva
, José E. Gallardo:
Memetic Algorithms and Complete Techniques. Handbook of Memetic Algorithms 2012: 189-200 - [i6]José A. García Gutiérrez, Carlos Cotta, Antonio José Fernández Leiva:
Design of Emergent and Adaptive Virtual Players in a War RTS Game. CoRR abs/1201.3117 (2012) - [i5]José A. García Gutiérrez, Carlos Cotta, Antonio José Fernández Leiva:
Evolutionary Computation in Astronomy and Astrophysics: A Review. CoRR abs/1202.2523 (2012) - 2011
- [j17]David Rodríguez Rueda, Carlos Cotta, Antonio José Fernández Leiva:
A Memetic Algorithm for Designing Balanced Incomplete Blocks. Int. J. Comb. Optim. Probl. Informatics 2(1): 14-22 (2011) - [j16]Jhon Edgar Amaya, Carlos Cotta
, Antonio José Fernández Leiva
:
Memetic cooperative models for the tool switching problem. Memetic Comput. 3(3): 199-216 (2011) - [c37]Ana Reyes Badillo, Carlos Cotta
, Antonio José Fernández Leiva
:
Towards User-Centric Memetic Algorithms: Experiences with the TSP. IWANN (2) 2011: 284-291 - [c36]Carlos Cotta
, Antonio José Fernández Leiva
:
Bio-inspired Combinatorial Optimization: Notes on Reactive and Proactive Interaction. IWANN (2) 2011: 348-355 - [c35]Javier Espinar, Carlos Cotta
, Antonio José Fernández Leiva
:
On the Use of Human-Guided Evolutionary Algorithms for Tackling 2D Packing Problems. IWINAC (1) 2011: 354-361 - [c34]José A. García Gutiérrez, Carlos Cotta
, Antonio José Fernández Leiva
:
Design of Emergent and Adaptive Virtual Players in a War RTS Game. IWINAC (1) 2011: 372-382 - [c33]Antonio José Fernández Leiva
, Jorge L. O'Valle Barragán:
Decision Tree-Based Algorithms for Implementing Bot AI in UT2004. IWINAC (1) 2011: 383-392 - [c32]Javier Espinar, Carlos Cotta
, Antonio José Fernández Leiva
:
User-Centric Optimization with Evolutionary and Memetic Systems. LSSC 2011: 214-221 - 2010
- [c31]Jhon Edgar Amaya, Carlos Cotta
, Antonio José Fernández Leiva
:
Hybrid Cooperation Models for the Tool Switching Problem. NICSO 2010: 39-52 - [c30]Jhon Edgar Amaya, Carlos Cotta
, Antonio José Fernández Leiva
:
A Memetic Cooperative Optimization Schema and Its Application to the Tool Switching Problem. PPSN (1) 2010: 445-454
2000 – 2009
- 2009
- [j15]José E. Gallardo, Carlos Cotta
, Antonio J. Fernández
:
Finding low autocorrelation binary sequences with memetic algorithms. Appl. Soft Comput. 9(4): 1252-1262 (2009) - [j14]Sonia Estévez Martín
, Antonio José Fernández Leiva
, Fernando Sáenz-Pérez
:
TOY: A System for Experimenting with Cooperation of Constraint Domains. Electron. Notes Theor. Comput. Sci. 258(1): 79-91 (2009) - [j13]José E. Gallardo, Carlos Cotta
, Antonio J. Fernández
:
Solving Weighted Constraint Satisfaction Problems with Memetic/Exact Hybrid Algorithms. J. Artif. Intell. Res. 35: 533-555 (2009) - [j12]Sonia Estévez Martín
, Maria Teresa Hortalá-González, Mario Rodríguez-Artalejo, Rafael del Vado Vírseda, Fernando Sáenz-Pérez, Antonio J. Fernández
:
On the cooperation of the constraint domains , R, and F in CFLP. Theory Pract. Log. Program. 9(4): 415-527 (2009) - [c29]David Rodríguez Rueda, Carlos Cotta
, Antonio J. Fernández
:
Finding Balanced Incomplete Block Designs with Metaheuristics. EvoCOP 2009: 156-167 - [p5]Feijoo Colomine Duran, Carlos Cotta
, Antonio J. Fernández
:
Evolutionary Optimization for Multiobjective Portfolio Selection under Markowitz's Model with Application to the Caracas Stock Exchange. Nature-Inspired Algorithms for Optimisation 2009: 489-509 - [i4]Sonia Estévez Martín, Maria Teresa Hortalá-González, Mario Rodríguez-Artalejo, Rafael del Vado Vírseda, Fernando Sáenz-Pérez, Antonio J. Fernández:
On the Cooperation of the Constraint Domains H, R and FD in CFLP. CoRR abs/0904.2136 (2009) - 2008
- [c28]Sonia Estévez Martín, Antonio J. Fernández
, Fernando Sáenz-Pérez
:
Playing with TOY: Constraints and Domain Cooperation. ESOP 2008: 112-115 - [c27]Antonio J. Fernández, Carlos Cotta, Rafael Campaña Ceballos:
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms. GAMEON 2008: 120-128 - [c26]Jhon Edgar Amaya, Carlos Cotta
, Antonio J. Fernández
:
A Memetic Algorithm for the Tool Switching Problem. Hybrid Metaheuristics 2008: 190-202 - [c25]Sonia Estévez Martín
, Antonio J. Fernández
, Maria Teresa Hortalá-González, Mario Rodríguez-Artalejo, Fernando Sáenz-Pérez
, Rafael del Vado Vírseda:
Cooperation of constraint domains in the TOY system. PPDP 2008: 258-268 - [p4]Christian Blum
, Carlos Cotta
, Antonio J. Fernández
, José E. Gallardo, Monaldo Mastrolilli
:
Hybridizations of Metaheuristics With Branch & Bound Derivates. Hybrid Metaheuristics 2008: 85-116 - [e1]Maria J. Blesa
, Christian Blum, Carlos Cotta
, Antonio J. Fernández, José E. Gallardo, Andrea Roli, Michael Sampels:
Hybrid Metaheuristics, 5th International Workshop, HM 2008, Málaga, Spain, October 8-9, 2008. Proceedings. Lecture Notes in Computer Science 5296, Springer 2008, ISBN 978-3-540-88438-5 [contents] - [i3]José E. Gallardo, Carlos Cotta, Antonio J. Fernández:
Finding Still Lifes with Memetic/Exact Hybrid Algorithms. CoRR abs/0812.4170 (2008) - 2007
- [j11]Carlos Cotta
, Iván Dotú, Antonio J. Fernández
, Pascal Van Hentenryck:
Local Search-based Hybrid Algorithms for Finding Golomb Rulers. Constraints An Int. J. 12(3): 263-291 (2007) - [j10]Sonia Estévez Martín
, Antonio J. Fernández
, Maria Teresa Hortalá-González, Mario Rodríguez-Artalejo, Fernando Sáenz-Pérez
, Rafael del Vado Vírseda:
A Proposal for the Cooperation of Solvers in Constraint Functional Logic Programming. Electron. Notes Theor. Comput. Sci. 188: 37-51 (2007) - [j9]Antonio J. Fernández
, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez
, Rafael del Vado Vírseda:
Constraint functional logic programming over finite domains. Theory Pract. Log. Program. 7(5): 537-582 (2007) - [j8]José E. Gallardo, Carlos Cotta
, Antonio J. Fernández
:
On the Hybridization of Memetic Algorithms With Branch-and-Bound Techniques. IEEE Trans. Syst. Man Cybern. Part B 37(1): 77-83 (2007) - [c24]Christian Blum, Carlos Cotta, Antonio J. Fernández
, José E. Gallardo:
A Probabilistic Beam Search Approach to the Shortest Common Supersequence Problem. EvoCOP 2007: 36-47 - [c23]José E. Gallardo, Carlos Cotta
, Antonio J. Fernández
:
A memetic algorithm for the low autocorrelation binary sequence problem. GECCO 2007: 1226-1233 - [c22]Jhon Edgar Amaya, Carlos Cotta, Antonio J. Fernández
:
Tackling the Error Correcting Code Problem Via the Cooperation of Local-Search-Based Agents. IWINAC (2) 2007: 490-500 - [c21]Jose Luis Pastrana, María-Victoria Belmonte, Carlos Cotta, Antonio J. Fernández, Enrique Soler, Maria Inmaculada Yagüe:
Estudio, Implantación y Resultados de la Adaptación Espacio Europeo de Educación Superior en las Asignaturas de Programación de la Titulación de Informática de la Universidad de Málaga. JIISIC 2007: 435-443 - [p3]José E. Gallardo, Carlos Cotta, Antonio J. Fernández
:
Reconstructing Phylogenies with Memetic Algorithms and Branch-and-Bound. Analysis of Biological Data: A Soft Computing Approach 2007: 59-84 - [p2]Carlos Cotta
, Antonio J. Fernández
:
Memetic Algorithms in Planning, Scheduling, and Timetabling. Evolutionary Scheduling 2007: 1-30 - 2006
- [j7]Antonio J. Fernández
, Patricia M. Hill:
An Interval Constraint Branching Scheme for Lattice Domains. J. Univers. Comput. Sci. 12(11): 1466-1499 (2006) - [c20]José E. Gallardo, Carlos Cotta, Antonio J. Fernández
:
A Memetic Algorithm with Bucket Elimination for the Still Life Problem. EvoCOP 2006: 73-85 - [c19]Carlos Cotta, Iván Dotú, Antonio J. Fernández
, Pascal Van Hentenryck:
Scheduling Social Golfers with Memetic Evolutionary Programming. Hybrid Metaheuristics 2006: 150-161 - [c18]José E. Gallardo, Carlos Cotta, Antonio J. Fernández
:
A Multi-level Memetic/Exact Hybrid Algorithm for the Still Life Problem. PPSN 2006: 212-221 - [c17]Carlos Cotta, Iván Dotú, Antonio J. Fernández
, Pascal Van Hentenryck:
A Memetic Approach to Golomb Rulers. PPSN 2006: 252-261 - [c16]Sonia Estévez Martín
, Antonio J. Fernández
, Maria Teresa Hortalá-González, Mario Rodríguez-Artalejo, Rafael del Vado Vírseda:
A Fully Sound Goal Solving Calculus for the Cooperation of Solvers in the CFLP Scheme. WFLP 2006: 235-252 - [i2]Antonio J. Fernández, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez, Rafael del Vado Vírseda:
Constraint Functional Logic Programming over Finite Domains. CoRR abs/cs/0601071 (2006) - 2005
- [j6]Antonio J. Fernández:
Declarative Constraint Programming. Inteligencia Artif. 9(27): 73-100 (2005) - [j5]Antonio J. Fernández:
Un Enfoque Generico y Cooperativo para la Resolucion de Restricciones de Intervalo. Inteligencia Artif. 9(27): 125-128 (2005) - [c15]José E. Gallardo, Carlos Cotta, Antonio J. Fernández
:
A hybrid model of evolutionary algorithms and branch-and-bound for combinatorial optimization problems. Congress on Evolutionary Computation 2005: 2248-2254 - [c14]Antonio J. Fernández
, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez:
Programming with TOY(FD). CP 2005: 878-878 - [c13]Carlos Cotta, Antonio J. Fernández
:
Analyzing Fitness Landscapes for the Optimal Golomb Ruler Problem. EvoCOP 2005: 68-79 - [c12]José E. Gallardo, Carlos Cotta, Antonio J. Fernández
:
Solving the Multidimensional Knapsack Problem Using an Evolutionary Algorithm Hybridized with Branch and Bound. IWINAC (2) 2005: 21-30 - 2004
- [j4]Antonio J. Fernández:
A Generic, Collaborative Framework for Interval Constraint Solving. AI Commun. 17(3): 171-174 (2004) - [j3]Antonio J. Fernández
, Patricia M. Hill:
An interval constraint system for lattice domains. ACM Trans. Program. Lang. Syst. 26(1): 1-46 (2004) - [c11]Antonio J. Fernández
, Javier González Jiménez:
Action Games: Evolutive Experiences. Fuzzy Days 2004: 487-501 - [c10]Carlos Cotta, Antonio J. Fernández
:
A Hybrid GRASP - Evolutionary Algorithm Approach to Golomb Ruler Search. PPSN 2004: 481-490 - 2003
- [j2]Antonio J. Fernández
, Jesús Millán Sánchez:
CGRAPHIC: Educational software for learning the foundations of programming. Comput. Appl. Eng. Educ. 11(4): 167-178 (2003) - [c9]Antonio J. Fernández
, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez:
Toy(FD): Sketch of Operational Semantics. CP 2003: 827-831 - [c8]Antonio J. Fernández
, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez:
Solving Combinatorial Problems with a Constraint Functional Logic Language. PADL 2003: 320-338 - 2002
- [c7]Antonio J. Fernández, Maria Teresa Hortalá-González, Fernando Sáenz-Pérez:
A Functional Logic Language with Finite Domain Constraints. APPIA-GULP-PRODE 2002: 7-22 - 2001
- [p1]María-Victoria Belmonte, Carlos Cotta, Antonio J. Fernández, I. Gómez, Jose Luis Pastrana, J. A. Pedreira, Francisco Rus, Enrique Soler:
Foundations of Programming: a Teaching Improvement. Computers and Education. Towards an Interconnected Society 2001: 81-91 - [i1]Antonio J. Fernández, Patricia M. Hill:
Branching: the Essence of Constraint Solving. CoRR cs.PL/0109060 (2001) - 2000
- [j1]Antonio J. Fernández
, Patricia M. Hill:
A Comparative Study of Eight Constraint Programming Languages Over the Boolean and Finite Domains. Constraints An Int. J. 5(3): 275-301 (2000) - [c6]Antonio J. Fernández, Patricia M. Hill:
Constraint Propagation on Multiple Domains. WFLP 2000: 455-469
1990 – 1999
- 1999
- [c5]Antonio J. Fernández, Patricia M. Hill:
Constraint Solving on Lattices. APPIA-GULP-PRODE 1999: 105-120 - [c4]Antonio J. Fernández, Patricia M. Hill:
Extending clp(FD) by Negative Constraint Solving. APPIA-GULP-PRODE 1999: 137-150 - [c3]Antonio J. Fernández
, Patricia M. Hill:
An Interval Lattice-Based Constraint Solving Framework for Lattices. Fuji International Symposium on Functional and Logic Programming 1999: 194-208 - 1998
- [c2]Antonio J. Fernández
, Patricia M. Hill:
An Impartial Efficiency Comparison of FD Constraint Systems. CP 1998: 468 - 1997
- [c1]Antonio J. Fernández,