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Levi Lelis
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- affiliation: University of Alberta, Canada
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2020 – today
- 2024
- [j10]Habibur Rahman, Thirupathi Reddy Emireddy, Kenneth Tjhia, Elham Parhizkar, Levi Lelis:
Synthesizing Libraries of Programs with Auxiliary Functions. Trans. Mach. Learn. Res. 2024 (2024) - [c58]Saqib Ameen, Levi H. S. Lelis:
Program Synthesis with Best-First Bottom-Up Search (Abstract Reprint). AAAI 2024: 22691 - [c57]Mahdi Alikhasi, Levi Lelis:
Unveiling Options with Neural Network Decomposition. ICLR 2024 - [c56]Tales Henrique Carvalho, Kenneth Tjhia, Levi Lelis:
Reclaiming the Source of Programmatic Policies: Programmatic versus Latent Spaces. ICLR 2024 - [c55]Sumedh Pendurkar, Levi H. S. Lelis, Nathan R. Sturtevant, Guni Sharon:
Curriculum Generation for Learning Guiding Functions in State-Space Search Algorithms. SOCS 2024: 91-99 - [i18]Rubens O. Moraes, Levi H. S. Lelis:
Searching for Programmatic Policies in Semantic Spaces. CoRR abs/2405.05431 (2024) - 2023
- [j9]Saqib Ameen, Levi H. S. Lelis:
Program Synthesis with Best-First Bottom-Up Search. J. Artif. Intell. Res. 77: 1275-1310 (2023) - [c54]David S. Aleixo, Levi H. S. Lelis:
Show Me the Way! Bilevel Search for Synthesizing Programmatic Strategies. AAAI 2023: 4991-4998 - [c53]Fatemeh Abdollahi, Saqib Ameen, Matthew E. Taylor, Levi H. S. Lelis:
Can You Improve My Code? Optimizing Programs with Local Search. IJCAI 2023: 2940-2948 - [c52]Rubens O. Moraes, David S. Aleixo, Lucas N. Ferreira, Levi H. S. Lelis:
Choosing Well Your Opponents: How to Guide the Synthesis of Programmatic Strategies. IJCAI 2023: 4847-4854 - [c51]Laurent Orseau, Marcus Hutter, Levi H. S. Lelis:
Levin Tree Search with Context Models. IJCAI 2023: 5622-5630 - [i17]Laurent Orseau, Marcus Hutter, Levi H. S. Lelis:
Levin Tree Search with Context Models. CoRR abs/2305.16945 (2023) - [i16]Rubens O. Moraes, David S. Aleixo, Lucas N. Ferreira, Levi H. S. Lelis:
Choosing Well Your Opponents: How to Guide the Synthesis of Programmatic Strategies. CoRR abs/2307.04893 (2023) - [i15]Fatemeh Abdollahi, Saqib Ameen, Matthew E. Taylor, Levi H. S. Lelis:
Can You Improve My Code? Optimizing Programs with Local Search. CoRR abs/2307.05603 (2023) - [i14]Spyros Orfanos, Levi H. S. Lelis:
Synthesizing Programmatic Policies with Actor-Critic Algorithms and ReLU Networks. CoRR abs/2308.02729 (2023) - [i13]Saqib Ameen, Levi H. S. Lelis:
Program Synthesis with Best-First Bottom-Up Search. CoRR abs/2310.04327 (2023) - [i12]Zahra Bashir, Michael Bowling, Levi H. S. Lelis:
Assessing the Interpretability of Programmatic Policies with Large Language Models. CoRR abs/2311.06979 (2023) - 2022
- [j8]Rubens O. Moraes, Mario A. Nascimento, Levi H. S. Lelis:
Asymmetric Action Abstractions for Planning in Real-Time Strategy Games. J. Artif. Intell. Res. 75: 1103-1137 (2022) - [c50]Leandro C. Medeiros, David S. Aleixo, Levi H. S. Lelis:
What Can We Learn Even from the Weakest? Learning Sketches for Programmatic Strategies. AAAI 2022: 7761-7769 - [c49]Lucas N. Ferreira, Lili Mou, Jim Whitehead, Levi H. S. Lelis:
Controlling Perceived Emotion in Symbolic Music Generation with Monte Carlo Tree Search. AIIDE 2022: 163-170 - [c48]Levi H. S. Lelis, João Gabriel Gama Vila Nova, Eugene Chen, Nathan R. Sturtevant, Carrie Demmans Epp, Michael Bowling:
Learning Curricula for Humans: An Empirical Study with Puzzles from The Witness. IJCAI 2022: 3877-3883 - [c47]Vadim Bulitko, Shuwei Wang, Justin Stevens, Levi H. S. Lelis:
Portability and Explainability of Synthesized Formula-based Heuristics. SOCS 2022: 29-37 - [i11]Leandro C. Medeiros, David S. Aleixo, Levi H. S. Lelis:
What can we Learn Even From the Weakest? Learning Sketches for Programmatic Strategies. CoRR abs/2203.11912 (2022) - [i10]Lucas N. Ferreira, Lili Mou, Jim Whitehead, Levi H. S. Lelis:
Controlling Perceived Emotion in Symbolic Music Generation with Monte Carlo Tree Search. CoRR abs/2208.05162 (2022) - 2021
- [j7]Cleyton R. Silva, Michael Bowling, Levi H. S. Lelis:
Teaching People by Justifying Tree Search Decisions: An Empirical Study in Curling. J. Artif. Intell. Res. 72: 1083-1102 (2021) - [c46]Julian R. H. Mariño, Rubens O. Moraes, Tassiana C. Oliveira, Cláudio Toledo, Levi H. S. Lelis:
Programmatic Strategies for Real-Time Strategy Games. AAAI 2021: 381-389 - [c45]Jonathan Martinez, Kobi Gal, Ece Kamar, Levi H. S. Lelis:
Improving the Performance-Compatibility Tradeoff with Personalized Objective Functions. AAAI 2021: 5967-5974 - [c44]Laurent Orseau, Levi H. S. Lelis:
Policy-Guided Heuristic Search with Guarantees. AAAI 2021: 12382-12390 - [c43]Lucas V. S. Pereira, Luiz Chaimowicz, Levi H. S. Lelis:
Birds in Boots: Learning to Play Angry Birds with Policy-Guided Search. AIIDE 2021: 74-81 - [c42]Vadim Bulitko, Sergio Poo Hernandez, Levi H. S. Lelis:
Fast Synthesis of Algebraic Heuristic Functions for Video-game Pathfinding. CoG 2021: 1-5 - [i9]Laurent Orseau, Levi H. S. Lelis:
Policy-Guided Heuristic Search with Guarantees. CoRR abs/2103.11505 (2021) - 2020
- [c41]Lucas N. Ferreira, Levi H. S. Lelis, Jim Whitehead:
Computer-Generated Music for Tabletop Role-Playing Games. AIIDE 2020: 59-65 - [c40]Vitor Barbosa C. Souza, Moisés Henrique Pereira, Levi H. S. Lelis, Xavi Masip-Bruin:
Enhancing resource availability in vehicular fog computing through smart inter-domain handover. GLOBECOM 2020: 1-6 - [c39]Levi H. S. Lelis:
Planning Algorithms for Zero-Sum Games with Exponential Action Spaces: A Unifying Perspective. IJCAI 2020: 4892-4898 - [c38]Zaheen Farraz Ahmad, Levi Lelis, Michael Bowling:
Marginal Utility for Planning in Continuous or Large Discrete Action Spaces. NeurIPS 2020 - [e3]Levi Lelis, David Thue:
Proceedings of the Sixteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2020, virtual, October 19-23, 2020. AAAI Press 2020, ISBN 978-1-57735-849-7 [contents] - [i8]Jonathan Martinez, Kobi Gal, Ece Kamar, Levi H. S. Lelis:
Personalization in Human-AI Teams: Improving the Compatibility-Accuracy Tradeoff. CoRR abs/2004.02289 (2020) - [i7]Zaheen Farraz Ahmad, Levi H. S. Lelis, Michael Bowling:
Marginal Utility for Planning in Continuous or Large Discrete Action Spaces. CoRR abs/2006.06054 (2020) - [i6]Lucas N. Ferreira, Levi H. S. Lelis, Jim Whitehead:
Computer-Generated Music for Tabletop Role-Playing Games. CoRR abs/2008.07009 (2020)
2010 – 2019
- 2019
- [j6]Cleyton R. Silva, Rubens O. Moraes, Levi H. S. Lelis, Kobi Gal:
Strategy Generation for Multiunit Real-Time Games via Voting. IEEE Trans. Games 11(4): 426-435 (2019) - [c37]Julian R. H. Mariño, Rubens O. Moraes, Cláudio Toledo, Levi H. S. Lelis:
Evolving Action Abstractions for Real-Time Planning in Extensive-Form Games. AAAI 2019: 2330-2337 - [c36]Rafael R. Padovani, Lucas N. Ferreira, Levi H. S. Lelis:
Be Inaccurate but Don't Be Indecisive: How Error Distribution Can Affect User Experience. AAAI 2019: 2604-2611 - [c35]Malte Helmert, Tor Lattimore, Levi H. S. Lelis, Laurent Orseau, Nathan R. Sturtevant:
Iterative Budgeted Exponential Search. IJCAI 2019: 1249-1257 - [c34]Dâmaris S. Bento, André Grahl Pereira, Levi H. S. Lelis:
Procedural Generation of Initial States of Sokoban. IJCAI 2019: 4651-4657 - [e2]Gillian Smith, Levi Lelis:
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, AIIDE 2019, October 8-12, 2019, Atlanta, Georgia, USA. AAAI Press 2019, ISBN 978-1-57735-819-0 [contents] - [i5]Laurent Orseau, Levi H. S. Lelis, Tor Lattimore:
Zooming Cautiously: Linear-Memory Heuristic Search With Node Expansion Guarantees. CoRR abs/1906.03242 (2019) - [i4]Dâmaris S. Bento, André Grahl Pereira, Levi H. S. Lelis:
Procedural Generation of Initial States of Sokoban. CoRR abs/1907.02548 (2019) - [i3]Malte Helmert, Tor Lattimore, Levi H. S. Lelis, Laurent Orseau, Nathan R. Sturtevant:
Iterative Budgeted Exponential Search. CoRR abs/1907.13062 (2019) - 2018
- [j5]Santiago Ontañón, Nicolas A. Barriga, Cleyton R. Silva, Rubens O. Moraes, Levi H. S. Lelis:
The First microRTS Artificial Intelligence Competition. AI Mag. 39(1): 75-83 (2018) - [j4]Levi H. S. Lelis, Willian M. P. Reis, Ya'akov Gal:
Procedural Generation of Game Maps With Human-in-the-Loop Algorithms. IEEE Trans. Games 10(3): 271-280 (2018) - [c33]Rubens O. Moraes, Levi H. S. Lelis:
Asymmetric Action Abstractions for Multi-Unit Control in Adversarial Real-Time Games. AAAI 2018: 876-883 - [c32]Rubens O. Moraes, Julian R. H. Mariño, Levi H. S. Lelis:
Nested-Greedy Search for Adversarial Real-Time Games. AIIDE 2018: 67-73 - [c31]Rubens O. Moraes, Julian R. H. Mariño, Levi H. S. Lelis, Mario A. Nascimento:
Action Abstractions for Combinatorial Multi-Armed Bandit Tree Search. AIIDE 2018: 74-80 - [c30]Laurent Orseau, Levi Lelis, Tor Lattimore, Theophane Weber:
Single-Agent Policy Tree Search With Guarantees. NeurIPS 2018: 3205-3215 - [i2]Laurent Orseau, Levi H. S. Lelis, Tor Lattimore, Théophane Weber:
Single-Agent Policy Tree Search With Guarantees. CoRR abs/1811.10928 (2018) - 2017
- [c29]Rafael R. Padovani, Lucas N. Ferreira, Levi H. S. Lelis:
Bardo: Emotion-Based Music Recommendation for Tabletop Role-Playing Games. AIIDE 2017: 214-220 - [c28]Adam Summerville, Julian R. H. Mariño, Sam Snodgrass, Santiago Ontañón, Levi H. S. Lelis:
Understanding mario: an evaluation of design metrics for platformers. FDG 2017: 8:1-8:10 - [c27]Levi H. S. Lelis:
Stratified Strategy Selection for Unit Control in Real-Time Strategy Games. IJCAI 2017: 3735-3741 - [c26]Santiago Franco, Álvaro Torralba, Levi H. S. Lelis, Mike Barley:
On Creating Complementary Pattern Databases. IJCAI 2017: 4302-4309 - [i1]Rubens O. Moraes, Levi H. S. Lelis:
Asymmetric Action Abstractions for Multi-Unit Control in Adversarial Real-Time Games. CoRR abs/1711.08101 (2017) - 2016
- [j3]Levi H. S. Lelis, Roni Stern, Shahab Jabbari Arfaee, Sandra Zilles, Ariel Felner, Robert C. Holte:
Predicting optimal solution costs with bidirectional stratified sampling in regular search spaces. Artif. Intell. 230: 51-73 (2016) - [c25]Roni Stern, Levi H. S. Lelis:
What's Hot in Heuristic Search. AAAI 2016: 4340-4342 - [c24]Julian R. H. Mariño, Levi H. S. Lelis:
A Computational Model Based on Symmetry for Generating Visually Pleasing Maps of Platform Games. AIIDE 2016: 65-71 - [c23]Leonardo T. Pereira, Claudio Fabiano Motta Toledo, Lucas N. Ferreira, Levi H. S. Lelis:
Learning to Speed Up Evolutionary Content Generation in Physics-Based Puzzle Games. ICTAI 2016: 901-907 - [c22]Levi H. S. Lelis, Santiago Franco, Marvin Abisrror, Mike Barley, Sandra Zilles, Robert C. Holte:
Heuristic Subset Selection in Classical Planning. IJCAI 2016: 3185-3191 - [c21]Levi H. S. Lelis, Richard Anthony Valenzano, Gabriel L. Nazar, Roni Stern:
Searching with a Corrupted Heuristic. SOCS 2016: 63-71 - 2015
- [c20]Julian R. H. Mariño, Willian M. P. Reis, Levi H. S. Lelis:
An Empirical Evaluation of Evaluation Metrics of Procedurally Generated Mario Levels. AIIDE 2015: 44-50 - [c19]Jeeva Paudel, Levi H. S. Lelis, José Nelson Amaral:
Stratified sampling for even workload partitioning applied to single source shortest path algorithm. CASCON 2015: 80-89 - [c18]Willian M. P. Reis, Levi H. S. Lelis, Ya'akov (Kobi) Gal:
Human computation for procedural content generation in platform games. CIG 2015: 99-106 - [c17]Jeeva Paudel, Levi H. S. Lelis, José Nelson Amaral:
Stratified Sampling for Even Workload Partitioning Applied to IDA* and Delaunay Algorithms. IPDPS 2015: 460-469 - [c16]Rina Dechter, Levi H. S. Lelis, Lars Otten:
Caching in Context-Minimal OR Spaces. SOCS 2015: 171-175 - [c15]Julian R. H. Mariño, Levi H. S. Lelis:
Feature Selection as State-Space Search: An Empirical Study in Clustering Problems. SOCS 2015: 191-195 - [e1]Levi Lelis, Roni Stern:
Proceedings of the Eighth Annual Symposium on Combinatorial Search, SOCS 2015, 11-13 June 2015, Ein Gedi, the Dead Sea, Israel. AAAI Press 2015, ISBN 978-1-57735-732-2 [contents] - 2014
- [j2]Levi H. S. Lelis, Roni Stern, Ariel Felner, Sandra Zilles, Robert C. Holte:
Predicting optimal solution cost with conditional probabilities - Predicting optimal solution cost. Ann. Math. Artif. Intell. 72(3-4): 267-295 (2014) - [c14]Levi H. S. Lelis, Lars Otten, Rina Dechter:
Memory-Efficient Tree Size Prediction for Depth-First Search in Graphical Models. CP 2014: 481-496 - [c13]Levi H. S. Lelis, Roni Stern, Nathan R. Sturtevant:
Estimating Search Tree Size with Duplicate Detection. SOCS 2014: 114-122 - 2013
- [j1]Levi H. S. Lelis, Sandra Zilles, Robert C. Holte:
Predicting the size of IDA*'s search tree. Artif. Intell. 196: 53-76 (2013) - [c12]Levi H. S. Lelis, Sandra Zilles, Robert C. Holte:
Stratified tree search: a novel suboptimal heuristic search algorithm. AAMAS 2013: 555-562 - [c11]Levi H. S. Lelis, Lars Otten, Rina Dechter:
Predicting the Size of Depth-First Branch and Bound Search Trees. IJCAI 2013: 594-600 - [c10]Levi H. S. Lelis:
Active Stratified Sampling with Clustering-Based Type Systems for Predicting the Search Tree Size of Problems with Real-Valued Heuristics. SOCS 2013: 123-132 - 2012
- [c9]Levi Lelis, Sandra Zilles, Robert C. Holte:
Fast and Accurate Predictions of IDA*'s Performance. AAAI 2012: 514-520 - [c8]Levi Lelis, Roni Stern, Ariel Felner, Sandra Zilles, Robert C. Holte:
Predicting Optimal Solution Cost with Bidirectional Stratified Sampling. ICAPS 2012 - [c7]Jordan Tyler Thayer, Roni Stern, Levi H. S. Lelis:
Are We There Yet? - Estimating Search Progress. SOCS 2012: 129-136 - [c6]Levi H. S. Lelis, Shahab Jabbari Arfaee, Sandra Zilles, Robert C. Holte:
Learning Heuristic Functions Faster by Using Predicted Solution Costs. SOCS 2012: 166-167 - [c5]Levi H. S. Lelis, Roni Stern, Ariel Felner, Sandra Zilles, Robert C. Holte:
Predicting Optimal Solution Cost with Bidirectional Stratified Sampling (Abstract). SOCS 2012: 186-187 - 2011
- [c4]Levi Lelis, Sandra Zilles, Robert C. Holte:
Time Complexity of Iterative-Deepening A*: The Informativeness Pathology (Abstract). AAAI 2011: 1800-1801 - [c3]Levi Lelis, Roni Stern, Shahab Jabbari Arfaee:
Predicting Solution Cost with Conditional Probabilities. SOCS 2011: 100-107 - [c2]Levi Lelis, Sandra Zilles, Robert C. Holte:
Improved Prediction of IDA*'s Performance via Epsilon-Truncation. SOCS 2011: 108-116
2000 – 2009
- 2009
- [c1]Levi Lelis, Jörg Sander:
Semi-supervised Density-Based Clustering. ICDM 2009: 842-847
Coauthor Index
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last updated on 2024-10-07 22:24 CEST by the dblp team
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