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Jeffrey Earp
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2020 – today
- 2023
- [c14]Flavio Manganello, Peadar Callaghan, Giuseppe Città, Paola Denaro, Jeffrey Earp, Chiara Fante, Dirk Ifenthaler, Catlyn Kirna, Luca Janka Laszlo, Ilaria Matteucci, Salvatore Perna, Nicolai Plintz, Anna Vaccarelli, Manuel Gentile:
SuperCyberKids: Enhancing Cybersecurity Education in K-12 Through Digital Game-Based Learning. HELMeTO 2023: 323-334 - 2020
- [j7]Marcello Passarelli, Jeffrey Earp, Francesca Maria Dagnino, Flavio Manganello, Donatella Persico, Francesca Pozzi, Thomas P. Buijtenweg, Mata Haggis, Chris Bailey, Carlo Perrotta:
The distant Horizon: Investigating the relationship between social sciences academic research and game development. Entertain. Comput. 34: 100339 (2020)
2010 – 2019
- 2019
- [j6]Donatella Persico, Marcello Passarelli, Francesca Pozzi, Jeffrey Earp, Francesca Maria Dagnino, Flavio Manganello:
Meeting players where they are: Digital games and learning ecologies. Br. J. Educ. Technol. 50(4): 1687-1712 (2019) - [c13]Marcello Passarelli, Francesca Maria Dagnino, Jeffrey Earp, Flavio Manganello, Donatella Persico, Francesca Pozzi, Chris Bailey, Carlo Perrotta, Thomas P. Buijtenweg, Mata Haggis:
Educational Games as a Motivational Tool: Considerations on their Potential and Limitations. CSEDU (1) 2019: 330-337 - 2018
- [c12]Marcello Passarelli, Jeffrey Earp, Francesca Maria Dagnino, Flavio Manganello, Donatella Persico, Francesca Pozzi, Thomas P. Buijtenweg, Mata Haggis, Chris Bailey, Carlo Perrotta:
Library Not Found - The Disconnect between Gaming Research and Development. CSEDU (2) 2018: 134-141 - [c11]Donatella Persico, Marcello Passarelli, Francesca Maria Dagnino, Flavio Manganello, Jeffrey Earp, Francesca Pozzi:
Games and Learning: Potential and Limitations from the Players' Point of View. GALA 2018: 134-145 - 2016
- [j5]Elizabeth A. Boyle, Thomas Hainey, Thomas M. Connolly, Grant Gray, Jeffrey Earp, Michela Ott, Theodore Lim, Manuel Ninaus, Cláudia Sofia Ribeiro, João Madeiras Pereira:
An update to the systematic literature review of empirical evidence of the impacts and outcomes of computer games and serious games. Comput. Educ. 94: 178-192 (2016) - 2014
- [j4]Jeffrey Earp, Michela Ott, Maria Popescu, Margarida Romero, Mireia Usart:
Supporting Human Capital development with Serious Games: An analysis of three experiences. Comput. Hum. Behav. 30: 715-720 (2014) - [c10]Jeffrey Earp, Chiara Eva Catalano, Michela Mortara:
Investigating the Deployment of Serious Games in Secondary Education: A Pilot Study Inspired by Design-Based Research. GALA 2014: 5-15 - [c9]Theodore Lim, Sandy Louchart, Neil Suttie, Jannicke Baalsrud Hauge, Jeffrey Earp, Michela Ott, Sylvester Arnab, Damian Brown, Ioana A. Stanescu, Francesco Bellotti, Maira B. Carvalho:
Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism. GALA 2014: 174-183 - [c8]Theodore Lim, Sandy Louchart, Neil Suttie, Jannicke Baalsrud Hauge, Ioana A. Stanescu, Iván Martínez-Ortiz, Pablo Moreno-Ger, Francesco Bellotti, Maira B. Carvalho, Jeffrey Earp, Michela Ott, Sylvester Arnab, Riccardo Berta:
Narrative Serious Game Mechanics (NSGM) - Insights into the Narrative-Pedagogical Mechanism. GameDays 2014: 23-34 - [c7]Theodore Lim, Sandy Louchart, Neil Suttie, Jannicke Baalsrud Hauge, Ioana A. Stanescu, Francesco Bellotti, Maira B. Carvalho, Jeffrey Earp, Michela Ott, Sylvester Arnab, Damian Brown:
Serious Game Mechanics, Workshop on the Ludo-Pedagogical Mechanism. GameDays 2014: 186-189 - [c6]Jeffrey Earp, Francesca Maria Dagnino, Michela Ott:
Learning through Game Making: An HCI Perspective. HCI (5) 2014: 513-524 - 2013
- [j3]Jeffrey Earp, Michela Ott, Francesca Pozzi:
Facilitating educators' knowledge sharing with dedicated Information Systems. Comput. Hum. Behav. 29(2): 445-455 (2013) - [j2]Ilaria Caponetto, Jeffrey Earp, Michela Ott:
Aspects of the Integration of Games into Educational Processes. Int. J. Knowl. Soc. Res. 4(3): 11-21 (2013) - 2012
- [c5]Margarida Romero, Mireia Usart, Michela Ott, Jeffrey Earp:
Learning through Playing for or against Each Other? Promoting Collaborative Learning in Digital Game Based Learning. ECIS 2012: 93 - [c4]Rosa Maria Bottino, Jeffrey Earp, Michela Ott:
MAGICAL: Collaborative Game Building as a Means to Foster Reasoning Abilities and Creativity. ICALT 2012: 744-745 - [c3]Muriel Ney, Valérie Emin, Jeffrey Earp:
Paving the Way to Game Based Learning: A Question Matrix for Teacher Reflection. VS-GAMES 2012: 17-24 - [c2]Sara de Freitas, Jeffrey Earp, Michela Ott, Kristian Kiili, Muriel Ney, Maria Popescu, Margarida Romero, Mireia Usart, Ioana A. Stanescu:
Hot Issues in Game Enhanced Learning: The GEL Viewpoint. VS-GAMES 2012: 25-31 - 2010
- [j1]Giorgio Olimpo, Rosa Maria Bottino, Jeffrey Earp, Michela Ott, Francesca Pozzi, Mauro Tavella:
Pedagogical plans as communication oriented objects. Comput. Educ. 55(2): 476-488 (2010)
2000 – 2009
- 2008
- [c1]Rosa Maria Bottino, Jeffrey Earp, Giorgio Olimpo, Michela Ott, Francesca Pozzi, Mauro Tavella:
Supporting the Design of Pilot Learning Activities with the Pedagogical Plan Manager. Learning to Live in the Knowledge Society 2008: 37-44
Coauthor Index
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