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Javier Taibo
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2020 – today
- 2024
- [j3]Omar A. Mures
, Javier Taibo
, Emilio J. Padrón
, José Antonio Iglesias Guitián:
PlayNet: real-time handball play classification with Kalman embeddings and neural networks. Vis. Comput. 40(4): 2695-2711 (2024) - [c7]Javier Taibo
, José Antonio Iglesias Guitián:
Immersive 3D Medical Visualization in Virtual Reality using Stereoscopic Volumetric Path Tracing. VR 2024: 1044-1053
2010 – 2019
- 2014
- [c6]Javier Taibo, Alberto Jaspe, Antonio Seoane, Marco Agus
, Luis Hernández:
Practical Line Rasterization for Multi-resolution Textures. STAG 2014: 9-18 - 2013
- [j2]Pablo Montero, Víctor M. Gulías, Javier Taibo
, Samuel Rivas:
Optimising lossless stages in a GPU-based MPEG encoder. Multim. Tools Appl. 65(3): 495-520 (2013) - [c5]Pablo Montero, Javier Taibo
:
Fast GPU approximation of EPZS motion estimation using branching. MMSP 2013: 356-361 - 2011
- [c4]Javier Taibo
, Víctor M. Gulías, Pablo Montero, Samuel Rivas:
GPU-based fast motion estimation for on-the-fly encoding of computer-generated video streams. NOSSDAV 2011: 75-80 - 2010
- [c3]Pablo Montero, Javier Taibo
, Víctor M. Gulías, Samuel Rivas:
Parallel Zigzag Scanning and Huffman Coding for a GPU-based MPEG-2 Encoder. ISM 2010: 97-104
2000 – 2009
- 2009
- [j1]Javier Taibo, Antonio Seoane, Luis Hernández:
Dynamic Virtual Textures. J. WSCG 17(1-3): 25-32 (2009) - 2004
- [c2]Luis Hernández
, Javier Taibo
, Antonio Seoane
, Rubén López, Rocío López
:
The Experience of the Empty Museum. Displaying Cultural Contents on an Immersive, Walkable VR Room. Computer Graphics International 2004: 436-443 - 2003
- [c1]Luis Hernández
, Javier Taibo
, Antonio Seoane
, Rubén López, Rocío López
:
The Empty Museum. Multi-user Interaction in an Immersive and Physically Walkable VR Space. CW 2003: 446-452
Coauthor Index
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last updated on 2024-06-10 21:23 CEST by the dblp team
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