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Jeroen Kuipers
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2020 – today
- 2023
- [j25]Jeroen Kuipers, Gijs Schoenmakers, Katerina Stanková:
Approximating the Value of Zero-Sum Differential Games with Linear Payoffs and Dynamics. J. Optim. Theory Appl. 198(1): 332-346 (2023)
2010 – 2019
- 2016
- [j24]Jeroen Kuipers, János Flesch, Gijs Schoenmakers, Koos Vrieze:
Subgame-perfection in recursive perfect information games, where each player controls one state. Int. J. Game Theory 45(1-2): 205-237 (2016) - 2014
- [j23]János Flesch, Jeroen Kuipers, Ayala Mashiah-Yaakovi, Gijs Schoenmakers, Eran Shmaya, Eilon Solan, Koos Vrieze:
Non-existence of subgame-perfect \(\varepsilon \) -equilibrium in perfect information games with infinite horizon. Int. J. Game Theory 43(4): 945-951 (2014) - [c2]Julie De Pril, János Flesch, Jeroen Kuipers, Gijs Schoenmakers, Koos Vrieze:
Existence of Secure Equilibrium in Multi-player Games with Perfect Information. MFCS (2) 2014: 213-225 - [i1]Julie De Pril, János Flesch, Jeroen Kuipers, Gijs Schoenmakers, Koos Vrieze:
Existence of Secure Equilibrium in Multi-Player Games with Perfect Information. CoRR abs/1405.1615 (2014) - 2013
- [j22]Jeroen Kuipers, Manuel A. Mosquera, José Manuel Zarzuelo:
Sharing costs in highways: A game theoretic approach. Eur. J. Oper. Res. 228(1): 158-168 (2013) - [j21]János Flesch, Jeroen Kuipers, Gijs Schoenmakers, Koos Vrieze:
Subgame-perfection in free transition games. Eur. J. Oper. Res. 228(1): 201-207 (2013) - 2011
- [j20]Daniel Granot, Herbert Hamers, Jeroen Kuipers, Michael Maschler:
On Chinese postman games where residents of each road pay the cost of their road. Games Econ. Behav. 72(2): 427-438 (2011) - 2010
- [j19]Jeroen Kuipers, Dries Vermeulen, Mark Voorneveld:
A generalization of the Shapley-Ichiishi result. Int. J. Game Theory 39(4): 585-602 (2010) - [j18]János Flesch, Jeroen Kuipers, Gijs Schoenmakers, Koos Vrieze:
Subgame Perfection in Positive Recursive Games with Perfect Information. Math. Oper. Res. 35(1): 193-207 (2010) - [j17]János Flesch, Jeroen Kuipers, Ayala Mashiah-Yaakovi, Gijs Schoenmakers, Eilon Solan, Koos Vrieze:
Perfect-Information Games with Lower-Semicontinuous Payoffs. Math. Oper. Res. 35(4): 742-755 (2010) - [c1]János Flesch, Gijs Schoenmakers, Jeroen Kuipers, Koos Vrieze:
Subgame-perfection in positive recursive games. BQGT 2010: 9:1
2000 – 2009
- 2009
- [j16]Jeroen Kuipers, János Flesch, Gijs Schoenmakers, Koos Vrieze:
Pure subgame-perfect equilibria in free transition games. Eur. J. Oper. Res. 199(2): 442-447 (2009) - 2008
- [j15]Jeroen Kuipers, Norma Olaizola:
A dynamic approach to cartel formation. Int. J. Game Theory 37(3): 397-408 (2008) - [j14]Javier Arin, Jeroen Kuipers, Dries Vermeulen:
An axiomatic approach to egalitarianism in TU-games. Int. J. Game Theory 37(4): 565-580 (2008) - 2006
- [j13]Ulrich Faigle, Walter Kern, Jeroen Kuipers:
Computing an Element in the Lexicographic Kernel of a Game. Math. Methods Oper. Res. 63(3): 427-433 (2006) - 2005
- [j12]Joris van de Klundert, Jeroen Kuipers, Frits C. R. Spieksma, Maarten Winkels:
Selecting Telecommunication Carriers to Obtain Volume Discounts. Interfaces 35(2): 124-132 (2005) - [j11]Elena Inarra, Jeroen Kuipers, Norma Olaizola:
Absorbing and generalized stable sets. Soc. Choice Welf. 24(3): 433-437 (2005) - 2004
- [j10]Javier Arin, Jeroen Kuipers, Dries Vermeulen:
Geometry and Computation of the Lorenz Set. IGTR 6(2): 223-238 (2004) - 2003
- [j9]Javier Arin, Jeroen Kuipers, Dries Vermeulen:
Some characterizations of egalitarian solutions on classes of TU-games. Math. Soc. Sci. 46(3): 327-345 (2003) - 2002
- [j8]Daniel Granot, Jeroen Kuipers, Sunil Chopra:
Cost Allocation for a Tree Network with Heterogeneous Customers. Math. Oper. Res. 27(4): 647-661 (2002) - 2001
- [j7]Ulrich Faigle, Walter Kern, Jeroen Kuipers:
On the computation of the nucleolus of a cooperative game. Int. J. Game Theory 30(1): 79-98 (2001) - 2000
- [j6]Jeroen Kuipers, Tamás Solymosi, Harry Aarts:
Computing the nucleolus of some combinatorially-structured games. Math. Program. 88(3): 541-563 (2000)
1990 – 1999
- 1998
- [j5]Ulrich Faigle, Walter Kern, Jeroen Kuipers:
Note Computing the nucleolus of min-cost spanning tree games is NP-hard - Computing the nucleolus of min-cost spanning tree games is NP-hard. Int. J. Game Theory 27(3): 443-450 (1998) - [j4]Jeroen Kuipers:
Bin packing games. Math. Methods Oper. Res. 47(3): 499-510 (1998) - 1997
- [j3]Jean Derks, Jeroen Kuipers:
On the core of routing games. Int. J. Game Theory 26(2): 193-205 (1997) - [j2]Jeroen Kuipers:
Minimum cost forest games. Int. J. Game Theory 26(3): 367-377 (1997) - 1993
- [j1]Jeroen Kuipers:
A note on the 5-person traveling salesman game. ZOR Methods Model. Oper. Res. 38(2): 131-139 (1993)
Coauthor Index
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