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Antônio L. Apolinário Jr.
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Journal Articles
- 2023
- [j12]Antônio Lopes Apolinário
, Jefersson A. dos Santos, Fabio Miranda, Cosimo Distante:
Foreword to special section on SIBGRAPI 2022. Comput. Graph. 114: 4- (2023) - [j11]Jefersson A. dos Santos, Antônio L. Apolinário Jr., Fabio Miranda, Cosimo Distante:
Foreword to Special Section on SIBGRAPI 2022. Pattern Recognit. Lett. 175: 81-82 (2023) - [j10]Márcio C. F. Macedo
, Antônio L. Apolinário Jr.:
Occlusion Handling in Augmented Reality: Past, Present and Future. IEEE Trans. Vis. Comput. Graph. 29(2): 1590-1609 (2023) - 2022
- [j9]Alexandre Costa Henriques, Thiago Barros Murari
, Jennifer Callans, Alexandre Maguino Pinheiro Silva, Antônio Lopes Apolinário, Ingrid Winkler
:
Virtual Reality-Based Stimuli for Immersive Car Clinics: A Performance Evaluation Model. Big Data Cogn. Comput. 6(2): 45 (2022) - 2021
- [j8]Márcio C. F. Macedo
, Antônio L. Apolinário Jr.:
Live user-guided depth map estimation for single images. J. Real Time Image Process. 18(6): 1907-1919 (2021) - 2020
- [j7]Márcio Cerqueira de Farias Macedo
, Antônio L. Apolinário Jr., Karl Apaza-Agüero:
Revectorization-Based Soft Shadow Mapping. Comput. Graph. Forum 39(1): 389-404 (2020) - 2018
- [j6]Márcio Cerqueira de Farias Macedo
, Antônio L. Apolinário Jr.:
Improved anti-aliasing for Euclidean distance transform shadow mapping. Comput. Graph. 71: 166-179 (2018) - 2017
- [j5]Josildo Pereira da Silva, Gilson A. Giraldi, Antônio L. Apolinário Jr.:
Data-driven optimization approach for mass-spring models parametrization based on isogeometric analysis. J. Comput. Sci. 23: 1-19 (2017) - [j4]Alan dos Santos Soares, Antônio L. Apolinário Jr.:
Real-time 3D Gesture Recognition using Dynamic Time Warping and Simplification Methods. J. WSCG 25(1): 59-66 (2017) - 2015
- [j3]Márcio Cerqueira de Farias Macedo
, Antônio L. Apolinário Jr.:
Focus plus context visualization based on volume clipping for markerless on-patient medical data visualization. Comput. Graph. 53: 196-209 (2015) - [j2]Josildo Pereira da Silva, Gilson A. Giraldi
, Antônio L. Apolinário Jr.:
A new optimization approach for mass-spring models parameterization. Graph. Model. 81: 1-17 (2015) - 2014
- [j1]Angelo C. Loula
, Leandro Nunes de Castro
, Antônio L. Apolinário Jr., Pedro Luís Bernardo da Rocha, Maria da Conceição L. Carneiro, Vanessa Perpétua G. S. Reis, Ricardo F. Machado, Claudia Sepulveda, Charbel N. El-Hani:
Modeling a Virtual World for the Educational Game Calangos. Int. J. Comput. Games Technol. 2014: 382396:1-382396:14 (2014)
Conference and Workshop Papers
- 2022
- [c24]Iolanda Lima Chamusca, Fabrício Vinicius De Jesus Santos, Cristiano Vasconcelos Ferreira, Thiago Barros Murari, Antônio Lopes Apolinário Júnior, Ingrid Winkler
:
Evaluation of design guidelines for the development of intuitive virtual reality authoring tools: a case study with NVIDIA Omniverse. ISMAR Adjunct 2022: 357-362 - 2021
- [c23]Rafaela Souza Alcântara, Antônio Lopes Apolinário, Perfilino Eugênio Ferreira Jr., Gilson Antonio Giraldi, Iêda Margarida Crusoé Rocha Rebello, Joaquim de Almeida Dultra:
Metal Artifact Reduction Based on Color Mapping and Inpainting Techniques. CIARP 2021: 303-312 - 2020
- [c22]Leonardo Thomas, Karl Apaza-Agüero, Antônio Lopes Apolinário:
Real-Time 3D Position-Based Dynamics Simulation for Hydrographic Printing. SIBGRAPI 2020: 23-30 - [c21]Vítor M. Aranha, Márcio Cerqueira de Farias Macedo
, Antônio Lopes Apolinário:
Screen-space VPL propagation for real-time indirect lighting. SIBGRAPI 2020: 46-53 - [c20]Lucas S. O. Rezende, Paulo H. M. Sá, Márcio Cerqueira de Farias Macedo
, Antônio Lopes Apolinário, Ingrid Winkler
, Marcelo A. Moret S. G.:
Volume Rendering: An Analysis based on the HoloLens Augmented Reality Device. SVR 2020: 35-38 - 2017
- [c19]Márcio Cerqueira de Farias Macedo
, Antônio L. Apolinário Jr.:
Euclidean Distance Transform Shadow Mapping. Graphics Interface 2017: 171-180 - [c18]Márcio Cerqueira de Farias Macedo
, Antônio L. Apolinário Jr.:
Revectorization-Based Accurate Soft Shadow using Adaptive Area Light Source Sampling. Graphics Interface 2017: 181-189 - [c17]Márcio Cerqueira de Farias Macedo
, Almir Vinicius Teixeira, Antônio Lopes Apolinário Júnior, Karl Apaza-Agüero:
Hard Shadow Anti-Aliasing for Spot Lights in a Game Engine. SBGames 2017: 106-115 - [c16]Márcio Cerqueira de Farias Macedo
, Antônio Lopes Apolinário:
Euclidean Distance Transform Soft Shadow Mapping. SIBGRAPI 2017: 238-245 - [c15]Fernando Akio de Araujo Yamada, Marcelo Bernardes Vieira
, Gilson Antonio Giraldi, Antônio Lopes Apolinário:
Comparing Different Strategies for Frame-to-Frame Rigid Registration of Point Clouds. SVR 2017: 87-96 - 2016
- [c14]Márcio Cerqueira de Farias Macedo
, Antônio Lopes Apolinário:
Revectorization-Based Shadow Mapping. Graphics Interface 2016: 75-83 - 2015
- [c13]Arivan S. Bastos, Vaninha Vieira, Antônio Lopes Apolinário:
Indoor location systems in emergency scenarios - A Survey. SBSI 2015: 251-258 - [c12]Antonio Carlos dos Santos Souza, Márcio Cerqueira de Farias Macedo
, Antônio Lopes Apolinário:
A GPU-based adaptive algorithm for non-rigid surface registration. VR 2015: 289-290 - 2014
- [c11]Liordino dos Santos Rocha Neto, Antônio Lopes Apolinário:
Cartoon Water Rendering with Foam and Surface Smoothing. SBGames 2014: 230-239 - [c10]Márcio Cerqueira de Farias Macedo
, Antônio Lopes Apolinário Júnior:
Improving On-Patient Medical Data Visualization in a Markerless Augmented Reality Environment by Volume Clipping. SIBGRAPI 2014: 149-156 - [c9]Márcio Cerqueira de Farias Macedo
, Antônio Lopes Apolinário, Antonio Carlos dos Santos Souza, Gilson A. Giraldi:
A Semi-automatic Markerless Augmented Reality Approach for On-Patient Volumetric Medical Data Visualization. SVR 2014: 63-70 - [c8]Antonio Carlos dos Santos Souza, Márcio Cerqueira de Farias Macedo
, Antônio L. Apolinário Jr.:
Multi-frame adaptive non-rigid registration for markerless augmented reality. VRCAI 2014: 7-16 - 2013
- [c7]Márcio Cerqueira de Farias Macedo
, Antônio Lopes Apolinário, Antonio Carlos dos Santos Souza:
A Robust Real-Time Face Tracking Using Head Pose Estimation for a Markerless AR System. SVR 2013: 224-227 - 2012
- [c6]Victor Travassos Sarinho, Antônio L. Apolinário Jr., Eduardo Santana de Almeida:
A Feature-Based Environment for Digital Games. ICEC 2012: 518-523 - [c5]Victor Travassos Sarinho, Antônio L. Apolinário Jr., Eduardo Santana de Almeida:
OOFM - A feature modeling approach to implement MPLs and DSPLs. IRI 2012: 740-742 - [c4]Caio Sacramento de Britto Almeida, Antônio Lopes Apolinário Júnior:
OpenedEyes: developing an information visualization framework using web standards and open web technologies. WebMedia 2012: 59-66 - 2010
- [c3]Victor Travassos Sarinho, Antônio L. Apolinário Jr.:
Combining feature modeling and Object Oriented concepts to manage the software variability. IRI 2010: 344-349 - 2009
- [c2]Bruno Barcellos S. Coutinho, Gilson Antonio Giraldi, Antônio L. Apolinário Jr.:
GPU Based Fluid Animation over Elastic Surface Models. SBGames 2009: 32-43 - [c1]Victor Travassos Sarinho, Antônio L. Apolinário Jr.:
A Generative Programming Approach for Game Development. SBGames 2009: 83-92
Informal and Other Publications
- 2018
- [i4]Ricardo B. D. d'Oliveira, Antônio L. Apolinário Jr.:
Procedural Planetary Multi-resolution Terrain Generation for Games. CoRR abs/1803.04612 (2018) - 2017
- [i3]Márcio Cerqueira de Farias Macedo, Antônio Lopes Apolinário, Karl Apaza-Agüero:
Optimized Visibility Functions for Revectorization-Based Shadow Mapping. CoRR abs/1711.07793 (2017) - 2013
- [i2]Josildo Pereira da Silva, Antônio Lopes Apolinário Júnior, Gilson A. Giraldi:
A Review of Dynamic NURBS Approach. CoRR abs/1303.6683 (2013) - 2005
- [i1]Gilson A. Giraldi, Adilson V. Xavier, Antônio L. Apolinário Jr., Paulo Sergio Rodrigues:
Lattice Gas Cellular Automata for Computational Fluid Animation. CoRR abs/cs/0507012 (2005)
Coauthor Index
aka: Márcio Cerqueira de Farias Macedo
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