Craig Caldwell
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2010 – today
- 2018
- [c10]
- 2016
- [c9]Craig Caldwell:
Story structure for programmers, designers, animators, and artists. SIGGRAPH ASIA Courses 2016: 7:1-7:10 - [c8]
- 2015
- [c7]Craig Caldwell:
Bringing story to life: for programmers, animators, VFX artists, and interactive designers. SIGGRAPH Courses 2015: 6:1-6:10 - 2014
- [c6]Craig Caldwell:
Bringing stories to life... developing the narrative for games, animation, and VFX. SIGGRAPH ASIA Courses 2014: 5:1-5:6 - 2013
- [c5]Craig Caldwell, Carol Bruggers, Roger Altizer, Grzegorz Bulaj, Troy D'Ambrosio, Robert Kessler, Brianne Christiansen:
The intersection of video games and patient empowerment: case study of a real world application. IE 2013: 12:1-12:7 - [c4]Craig Caldwell:
Story content: it's not just for writers... anymore. SIGGRAPH ASIA Courses 2013: 5:1-5:10 - [c3]
- 2012
- [c2]Craig Caldwell, Robert Kessler, Roger Altizer, Mark Van Langefeld:
When the games industry and academia collide: How we impact each other. IGIC 2012: 1-4
1990 – 1999
- 1991
- [c1]Craig Caldwell, Victor S. Johnston:
Tracking a Criminal Suspect Through "Face-Space" with a Genetic Algorithm. ICGA 1991: 416-421
Coauthor Index
last updated on 2019-01-09 01:14 CET by the dblp team
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