BibTeX records: Renato Mainetti

download as .bib file

@inproceedings{DBLP:conf/segah/BorghesePMECRMC18,
  author    = {N. Alberto Borghese and
               Manuel Pezzera and
               Renato Mainetti and
               Jacopo Essenziale and
               Roberta Cazzaniga and
               Barbara Reggiori and
               Simone Mercurio and
               Paolo Confalonieri},
  title     = {A cloud-based platform for effective supervision of autonomous home
               rehabilitation through exer-games},
  booktitle = {6th {IEEE} International Conference on Serious Games and Applications
               for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018},
  pages     = {1--6},
  year      = {2018},
  crossref  = {DBLP:conf/segah/2018},
  url       = {https://doi.org/10.1109/SeGAH.2018.8401383},
  doi       = {10.1109/SeGAH.2018.8401383},
  timestamp = {Fri, 30 Nov 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/segah/BorghesePMECRMC18},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/segah/MainettiOCGGBP18,
  author    = {Renato Mainetti and
               Serena Oliveri and
               Ilaria Cutica and
               Alessandra Gorini and
               Silvia Gaspardo and
               N. Alberto Borghese and
               Gabriella Pravettoni},
  title     = {Design, development and usability test of serious games related to
               genetics},
  booktitle = {6th {IEEE} International Conference on Serious Games and Applications
               for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018},
  pages     = {1--8},
  year      = {2018},
  crossref  = {DBLP:conf/segah/2018},
  url       = {https://doi.org/10.1109/SeGAH.2018.8401344},
  doi       = {10.1109/SeGAH.2018.8401344},
  timestamp = {Mon, 16 Jul 2018 12:49:10 +0200},
  biburl    = {https://dblp.org/rec/bib/conf/segah/MainettiOCGGBP18},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/rtsi/LunardiniBAEMPD17,
  author    = {Francesca Lunardini and
               Nicola Basilico and
               Emilia Ambrosini and
               Jacopo Essenziale and
               Renato Mainetti and
               Alessandra Pedrocchi and
               K. Daniele and
               M. Marcucci and
               Daniela Mari and
               Simona Ferrante and
               N. Alberto Borghese},
  title     = {Exergaming for balance training, transparent monitoring, and social
               inclusion of community-dwelling elderly},
  booktitle = {{IEEE} 3rd International Forum on Research and Technologies for Society
               and Industry, {RTSI} 2017, Modena, Italy, September 11-13, 2017},
  pages     = {1--5},
  year      = {2017},
  crossref  = {DBLP:conf/rtsi/2017},
  url       = {https://doi.org/10.1109/RTSI.2017.8065964},
  doi       = {10.1109/RTSI.2017.8065964},
  timestamp = {Sun, 09 Dec 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/rtsi/LunardiniBAEMPD17},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/entcom/PirovanoSMLB16,
  author    = {Michele Pirovano and
               Elif Surer and
               Renato Mainetti and
               Pier Luca Lanzi and
               N. Alberto Borghese},
  title     = {Exergaming and rehabilitation: {A} methodology for the design of effective
               and safe therapeutic exergames},
  journal   = {Entertainment Computing},
  volume    = {14},
  pages     = {55--65},
  year      = {2016},
  url       = {https://doi.org/10.1016/j.entcom.2015.10.002},
  doi       = {10.1016/j.entcom.2015.10.002},
  timestamp = {Fri, 30 Nov 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/journals/entcom/PirovanoSMLB16},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PirovanoMBLB16,
  author    = {Michele Pirovano and
               Renato Mainetti and
               Gabriel Baud{-}Bovy and
               Pier Luca Lanzi and
               N. Alberto Borghese},
  title     = {Intelligent Game Engine for Rehabilitation {(IGER)}},
  journal   = {{IEEE} Trans. Comput. Intellig. and {AI} in Games},
  volume    = {8},
  number    = {1},
  pages     = {43--55},
  year      = {2016},
  url       = {https://doi.org/10.1109/TCIAIG.2014.2368392},
  doi       = {10.1109/TCIAIG.2014.2368392},
  timestamp = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/journals/tciaig/PirovanoMBLB16},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/PirovanoML15,
  author    = {Michele Pirovano and
               Renato Mainetti and
               Daniele Loiacono},
  title     = {Volcano: An interactive sword generator},
  booktitle = {2015 {IEEE} Games Entertainment Media Conference, {GEM} 2015, Toronto,
               ON, Canada, October 14-16, 2015},
  pages     = {1--8},
  year      = {2015},
  crossref  = {DBLP:conf/gamesem/2015},
  url       = {https://doi.org/10.1109/GEM.2015.7377226},
  doi       = {10.1109/GEM.2015.7377226},
  timestamp = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/gamesem/PirovanoML15},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/siu/SurerPMTBB14,
  author    = {Elif Surer and
               Michele Pirovano and
               Renato Mainetti and
               Fabio Tatti and
               Gabriel Baud{-}Bovy and
               N. Alberto Borghese},
  title     = {Video-games based Neglect rehabilitation using haptics},
  booktitle = {2014 22nd Signal Processing and Communications Applications Conference
               (SIU), Trabzon, Turkey, April 23-25, 2014},
  pages     = {1726--1729},
  year      = {2014},
  crossref  = {DBLP:conf/siu/2014},
  url       = {https://doi.org/10.1109/SIU.2014.6830582},
  doi       = {10.1109/SIU.2014.6830582},
  timestamp = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/siu/SurerPMTBB14},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gamesem/PirovanoLMB13,
  author    = {Michele Pirovano and
               Pier Luca Lanzi and
               Renato Mainetti and
               N. Alberto Borghese},
  title     = {The design of a comprehensive game engine for rehabilitation},
  booktitle = {2013 {IEEE} International Games Innovation Conference, {IGIC} 2013,
               Vancouver, BC, Canada, September 23-25, 2013},
  pages     = {209--215},
  year      = {2013},
  crossref  = {DBLP:conf/gamesem/2013},
  url       = {https://doi.org/10.1109/IGIC.2013.6659160},
  doi       = {10.1109/IGIC.2013.6659160},
  timestamp = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/gamesem/PirovanoLMB13},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/gfheu/PirovanoLMB13,
  author    = {Michele Pirovano and
               Pier Luca Lanzi and
               Renato Mainetti and
               Nunzio Alberto Borghese},
  title     = {{IGER:} {A} Game Engine Specifically Tailored to Rehabilitation},
  booktitle = {Games for Health - Proceedings of the 3rd European Conference on Gaming
               and Playful Interaction in Health Care, {GFHEU} 2013, Amsterdam, The
               Netherlands, October 28-29, 2013},
  pages     = {85--98},
  year      = {2013},
  crossref  = {DBLP:conf/gfheu/2013},
  url       = {https://doi.org/10.1007/978-3-658-02897-8\_7},
  doi       = {10.1007/978-3-658-02897-8\_7},
  timestamp = {Fri, 02 Jun 2017 20:49:32 +0200},
  biburl    = {https://dblp.org/rec/bib/conf/gfheu/PirovanoLMB13},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/segah/BorgheseMPL13,
  author    = {N. Alberto Borghese and
               Renato Mainetti and
               Michele Pirovano and
               Pier Luca Lanzi},
  title     = {An intelligent game engine for the at-home rehabilitation of stroke
               patients},
  booktitle = {{IEEE} 2nd International Conference on Serious Games and Applications
               for Health, SeGAH 2013, Vilamoura, Portugal, May 2-3, 2013},
  pages     = {1--8},
  year      = {2013},
  crossref  = {DBLP:conf/segah/2013},
  url       = {https://doi.org/10.1109/SeGAH.2013.6665318},
  doi       = {10.1109/SeGAH.2013.6665318},
  timestamp = {Fri, 30 Nov 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/segah/BorgheseMPL13},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/cig/PirovanoMBLB12,
  author    = {Michele Pirovano and
               Renato Mainetti and
               Gabriel Baud{-}Bovy and
               Pier Luca Lanzi and
               N. Alberto Borghese},
  title     = {Self-adaptive games for rehabilitation at home},
  booktitle = {2012 {IEEE} Conference on Computational Intelligence and Games, {CIG}
               2012, Granada, Spain, September 11-14, 2012},
  pages     = {179--186},
  year      = {2012},
  crossref  = {DBLP:conf/cig/2012},
  url       = {https://doi.org/10.1109/CIG.2012.6374154},
  doi       = {10.1109/CIG.2012.6374154},
  timestamp = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/cig/PirovanoMBLB12},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/vsmm/BorghesePML12,
  author    = {N. Alberto Borghese and
               Michele Pirovano and
               Renato Mainetti and
               Pier Luca Lanzi},
  title     = {An integrated low-cost system for at-home rehabilitation},
  booktitle = {18th International Conference on Virtual Systems and Multimedia, {VSMM}
               2012, Milan, Italy, September 2-5, 2012},
  pages     = {553--556},
  year      = {2012},
  crossref  = {DBLP:conf/vsmm/2012},
  url       = {https://doi.org/10.1109/VSMM.2012.6365975},
  doi       = {10.1109/VSMM.2012.6365975},
  timestamp = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/vsmm/BorghesePML12},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/segah/2018,
  editor    = {Jo{\~{a}}o L. Vila{\c{c}}a and
               Thomas Grechenig and
               Duarte Duque and
               Nuno Rodrigues and
               Nuno Dias},
  title     = {6th {IEEE} International Conference on Serious Games and Applications
               for Health, SeGAH 2018, Vienna, Austria, May 16-18, 2018},
  publisher = {{IEEE}},
  year      = {2018},
  url       = {http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=8392646},
  isbn      = {978-1-5386-6298-4},
  timestamp = {Mon, 16 Jul 2018 12:49:10 +0200},
  biburl    = {https://dblp.org/rec/bib/conf/segah/2018},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/rtsi/2017,
  title     = {{IEEE} 3rd International Forum on Research and Technologies for Society
               and Industry, {RTSI} 2017, Modena, Italy, September 11-13, 2017},
  publisher = {{IEEE}},
  year      = {2017},
  url       = {http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=8058118},
  isbn      = {978-1-5386-3906-1},
  timestamp = {Thu, 26 Oct 2017 16:02:05 +0200},
  biburl    = {https://dblp.org/rec/bib/conf/rtsi/2017},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/gamesem/2015,
  editor    = {Elena G. Bertozzi and
               Bill Kapralos and
               Nahum D. Gershon and
               Jim R. Parker},
  title     = {2015 {IEEE} Games Entertainment Media Conference, {GEM} 2015, Toronto,
               ON, Canada, October 14-16, 2015},
  publisher = {{IEEE}},
  year      = {2015},
  url       = {http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=7368253},
  isbn      = {978-1-4673-7452-1},
  timestamp = {Thu, 14 Jan 2016 15:35:38 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/gamesem/2015},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/siu/2014,
  title     = {2014 22nd Signal Processing and Communications Applications Conference
               (SIU), Trabzon, Turkey, April 23-25, 2014},
  publisher = {{IEEE}},
  year      = {2014},
  url       = {http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=6820096},
  isbn      = {978-1-4799-4874-1},
  timestamp = {Tue, 10 Jul 2018 10:18:00 +0200},
  biburl    = {https://dblp.org/rec/bib/conf/siu/2014},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/gamesem/2013,
  title     = {2013 {IEEE} International Games Innovation Conference, {IGIC} 2013,
               Vancouver, BC, Canada, September 23-25, 2013},
  publisher = {{IEEE}},
  year      = {2013},
  url       = {http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=6653327},
  isbn      = {978-1-4799-1244-5},
  timestamp = {Mon, 18 Jan 2016 16:00:53 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/gamesem/2013},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/gfheu/2013,
  editor    = {Ben A. M. Schouten and
               Stephen Fedtke and
               Tilde Bekker and
               Marlies P. Schijven and
               Alex Gekker},
  title     = {Games for Health - Proceedings of the 3rd European Conference on Gaming
               and Playful Interaction in Health Care, {GFHEU} 2013, Amsterdam, The
               Netherlands, October 28-29, 2013},
  publisher = {Springer},
  year      = {2013},
  url       = {https://doi.org/10.1007/978-3-658-02897-8},
  doi       = {10.1007/978-3-658-02897-8},
  isbn      = {978-3-658-02896-1},
  timestamp = {Fri, 02 Jun 2017 20:49:32 +0200},
  biburl    = {https://dblp.org/rec/bib/conf/gfheu/2013},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/segah/2013,
  title     = {{IEEE} 2nd International Conference on Serious Games and Applications
               for Health, SeGAH 2013, Vilamoura, Portugal, May 2-3, 2013},
  publisher = {{IEEE} Computer Society},
  year      = {2013},
  url       = {http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=6648509},
  isbn      = {978-1-4673-6165-1},
  timestamp = {Tue, 11 Oct 2016 14:33:45 +0200},
  biburl    = {https://dblp.org/rec/bib/conf/segah/2013},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/cig/2012,
  title     = {2012 {IEEE} Conference on Computational Intelligence and Games, {CIG}
               2012, Granada, Spain, September 11-14, 2012},
  publisher = {{IEEE}},
  year      = {2012},
  url       = {http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=6361518},
  isbn      = {978-1-4673-1193-9},
  timestamp = {Tue, 11 Dec 2012 12:32:39 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/cig/2012},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/vsmm/2012,
  title     = {18th International Conference on Virtual Systems and Multimedia, {VSMM}
               2012, Milan, Italy, September 2-5, 2012},
  publisher = {{IEEE}},
  year      = {2012},
  url       = {http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=6341172},
  isbn      = {978-1-4673-2564-6},
  timestamp = {Thu, 06 Dec 2012 17:23:31 +0100},
  biburl    = {https://dblp.org/rec/bib/conf/vsmm/2012},
  bibsource = {dblp computer science bibliography, https://dblp.org}
}
maintained by Schloss Dagstuhl LZI at University of Trier