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Researching Learning in Virtual Worlds 2010
- Anna Peachey, Julia Gillen, Daniel Livingstone, Sarah Smith-Robbins:
Researching Learning in Virtual Worlds. Human-Computer Interaction Series, Springer 2010, ISBN 978-1-84996-046-5 - Kieron Sheehy:
Virtual Environments: Issues and Opportunities for Researching Inclusive Educational Practices. 1-15 - Diane Carr, Martin Oliver, Andrew Burn:
Learning, Teaching and Ambiguity in Virtual Worlds. 17-30 - Elena Moschini:
The Second Life Researcher Toolkit - An Exploration of Inworld Tools, Methods and Approaches for Researching Educational Projects in Second Life. 31-51 - Peter Twining, Shri Footring:
The Schome Park Programme: Exploring Educational Alternatives. 53-74 - Julia Gillen:
New Literacies in Schome Park. 75-90 - Anna Peachey:
The Third Place in Second Life: Real Life Community in a Virtual World. 91-110 - Maria Toro-Troconis, Karim Meeran, Jenny Higham, Ulf Mellström, Martyn Partridge:
Design and Delivery of Game-Based Learning for Virtual Patients in Second Life: Initial Findings. 111-138 - Liz Thackray, Judith Good, Katherine Howland:
Learning and Teaching in Virtual Worlds: Boundaries, Challenges and Opportunities. 139-158 - Daniel Livingstone, Peter Russell Bloomfield:
Mixed-Methods and Mixed-Worlds: Engaging Globally Distributed User Groups for Extended Evaluation and Studies. 159-176 - Mark W. Bell, Sarah Smith-Robbins, Greg Withnail:
This is Not a Game - Social Virtual Worlds, Fun, and Learning. 177-191
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