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IEEE Transactions on Visualization and Computer Graphics, Volume 6
Volume 6, Number 1, January-March 2000
- Beatrix Braune, Reinhard Wilhelm:
Focusing in Algorithm Explanation. 1-7 - Michael Bender, Ralf Klein, Andreas Disch, Achim Ebert:
A Functional Framework for Web-Based Information Visualization Systems. 8-23 - Ivan Herman, Guy Melançon
, M. Scott Marshall:
Graph Visualization and Navigation in Information Visualization: A Survey. 24-43 - Stephen G. Eick:
Visual Discovery and Analysis. 44-58 - Daniel A. Keim:
Designing Pixel-Oriented Visualization Techniques: Theory and Applications. 59-78 - Renato Pajarola
, Jarek Rossignac:
Compressed Progressive Meshes. 79-93
Volume 6, Number 2, April-June 2000
- David S. Ebert
:
Guest Editor's Introduction: Special Section on Visualization. 97 - Philip M. Sutton, Charles D. Hansen:
Accelerated Isosurface Extraction in Time-Varying Fields. 98-107 - James T. Klosowski, Cláudio T. Silva:
The Prioritized-Layered Projection Algorithm for Visible Set Estimation. 108-123 - Gordon L. Kindlmann, David M. Weinstein, David A. Hart
:
Strategies for Direct Volume Rendering of Diffusion Tensor Fields. 124-138 - Udo Diewald, Tobias Preußer, Martin Rumpf
:
Anisotropic Diffusion in Vector Field Visualization on Euclidean Domains and Surfaces. 139-149 - Ying-Huey Fua, Matthew O. Ward, Elke A. Rundensteiner:
Structure-Based Brushes: A Mechanism for Navigating Hierarchically Organized Data and Information Spaces. 150-159
- Yoshinobu Sato, Carl-Fredrik Westin, Abhir Bhalerao, Shin Nakajima, Nobuyuki Shiraga, Shinichi Tamura, Ron Kikinis:
Tissue Classification Based on 3D Local Intensity Structures for Volume Rendering. 160-180 - Steven Haker, Sigurd B. Angenent, Allen R. Tannenbaum, Ron Kikinis, Guillermo Sapiro, Michael Halle:
Conformal Surface Parameterization for Texture Mapping. 181-189 - Renato Pajarola
, Jarek Rossignac:
Corrections to 'Compressed Progressive Meshes'. 190
Volume 6, Number 3, July-September 2000
- Hans Hagen:
Editor's Note. 193-195 - Herke Jan Noordmans
, Hans T. M. van der Voort, Arnold W. M. Smeulders:
Spectral Volume Rendering. 196-207 - Steven N. Spitz, Aristides A. G. Requicha:
Accessibility Analysis Using Computer Graphics Hardware. 208-219 - Simon Gibson, Roger J. Hubbold:
A Perceptually-Driven Parallel Algorithm for Efficient Radiosity Simulation. 220-235 - Milos Srámek, Arie E. Kaufman:
Fast Ray-Tracing of Rectilinear Volume Data Using Distance Transforms. 236-252 - Min Chen, James Arvo:
Perturbation Methods for Interactive Specular Reflections. 253-264 - Chhandomay Mandal, Hong Qin, Baba C. Vemuri:
Dynamic Modeling of Butterfly Subdivision Surfaces. 265-287
Volume 6, Number 4, October-December 2000
- Céline Loscos
, George Drettakis, Luc Robert:
Interactive Virtual Relighting of Real Scenes. 289-305 - Stéphane Mérillou, Jean-Michel Dischler, Djamchid Ghazanfarpour:
A BRDF Postprocess to Integrate Porosity on Rendered Surfaces. 306-318 - William A. Hoff, Tyrone Vincent:
Analysis of Head Pose Accuracy in Augmented Reality. 319-334 - George J. Grevera, Jayaram K. Udupa, Dewey Odhner:
An Order of Magnitude Faster Isosurface Rendering in Software on a PC than Using Dedicated, General Purpose Rendering Hardware. 335-345 - Yongduek Seo
, Ki-Sang Hong:
Calibration-Free Augmented Reality in Perspective. 346-359 - Karol Myszkowski, Przemyslaw Rokita
, Takehiro Tawara:
Perception-Based Fast Rendering and Antialiasing of Walkthrough Sequences. 360-379 - James T. Klosowski, Cláudio T. Silva:
Corrections to 'The Prioritized-Layered Projection Algorithm for Visible Set Estimation'. 380
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