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ACM Transactions on Graphics (TOG), Volume 20
Volume 20, Number 1, January 2001
- Jörg Peters

:
Smooth patching of refined triangulations. 1-9 - Chandrajit L. Bajaj, Insung Ihm, Sanghun Park:

3D RGB image compression for interactive applications. 10-38 - Yangli Hector Yee, Sumanta N. Pattanaik, Donald P. Greenberg:

Spatiotemporal sensitivity and visual attention for efficient rendering of dynamic environments. 39-65
Volume 20, Number 2, April 2001
- Hyun Joon Shin

, Jehee Lee, Sung Yong Shin, Michael Gleicher:
Computer puppetry: An importance-based approach. 67-94 - Samuel R. Buss, Jay P. Fillmore:

Spherical averages and applications to spherical splines and interpolation. 95-126
Volume 20, Number 3, July 2001
- Lin Liang, Ce Liu, Ying-Qing Xu, Baining Guo, Heung-Yeung Shum:

Real-time texture synthesis by patch-based sampling. 127-150 - Carol O'Sullivan

, John Dingliana
:
Collisions and perception. 151-168 - Laurent Alonso, François Cuny, Sylvain Petitjean, Jean-Claude Paul, Sylvain Lazard, Eric Wies:

The virtual mesh: a geometric abstraction for efficiently computing radiosity. 169-201
Volume 20, Number 4, October 2001
- Vitaly Surazhsky, Craig Gotsman

:
Controllable morphing of compatible planar triangulations. 203-231 - Marc J. Ouellette, Eugene Fiume:

On numerical solutions to one-dimensional integration problems with applications to linear light sources. 232-279

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